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1 /*******************************************************************************
2  * Copyright 2011 See AUTHORS file.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *   http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 package com.badlogic.gdx.tests;
18 
19 import com.badlogic.gdx.Gdx;
20 import com.badlogic.gdx.graphics.GL20;
21 import com.badlogic.gdx.graphics.g2d.Batch;
22 import com.badlogic.gdx.scenes.scene2d.Stage;
23 import com.badlogic.gdx.scenes.scene2d.ui.Label;
24 import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane;
25 import com.badlogic.gdx.scenes.scene2d.ui.Skin;
26 import com.badlogic.gdx.scenes.scene2d.ui.Table;
27 import com.badlogic.gdx.tests.utils.GdxTest;
28 
29 public class GroupCullingTest extends GdxTest {
30 	static private final int count = 100;
31 
32 	private Stage stage;
33 	private Skin skin;
34 	private Table root;
35 	private Label drawnLabel;
36 	int drawn;
37 
create()38 	public void create () {
39 		stage = new Stage();
40 		Gdx.input.setInputProcessor(stage);
41 
42 		root = new Table();
43 		root.setFillParent(true);
44 		stage.addActor(root);
45 
46 		skin = new Skin(Gdx.files.internal("data/uiskin.json"));
47 
48 		Table labels = new Table();
49 		root.add(new ScrollPane(labels, skin)).expand().fill();
50 		root.row();
51 		root.add(drawnLabel = new Label("", skin));
52 
53 		for (int i = 0; i < count; i++) {
54 			labels.add(new Label("Label: " + i, skin) {
55 				public void draw (Batch batch, float parentAlpha) {
56 					super.draw(batch, parentAlpha);
57 					drawn++;
58 				}
59 			});
60 			labels.row();
61 		}
62 	}
63 
64 	@Override
dispose()65 	public void dispose () {
66 		stage.dispose();
67 		skin.dispose();
68 	}
69 
resize(int width, int height)70 	public void resize (int width, int height) {
71 		stage.getViewport().update(width, height, true);
72 		root.invalidate();
73 	}
74 
render()75 	public void render () {
76 		Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
77 		drawn = 0;
78 		stage.act(Gdx.graphics.getDeltaTime());
79 		stage.draw();
80 		drawnLabel.setText("Drawn: " + drawn + "/" + count);
81 		drawnLabel.invalidateHierarchy();
82 	}
83 
needsGL20()84 	public boolean needsGL20 () {
85 		return false;
86 	}
87 }
88