1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_RECORDING_CANVAS_H 18 #define ANDROID_HWUI_RECORDING_CANVAS_H 19 20 #include "CanvasState.h" 21 #include "DisplayList.h" 22 #include "ResourceCache.h" 23 #include "SkiaCanvasProxy.h" 24 #include "Snapshot.h" 25 #include "hwui/Canvas.h" 26 #include "utils/LinearAllocator.h" 27 #include "utils/Macros.h" 28 #include "utils/NinePatch.h" 29 30 #include <SkDrawFilter.h> 31 #include <SkPaint.h> 32 #include <SkTLazy.h> 33 34 #include <vector> 35 36 namespace android { 37 namespace uirenderer { 38 39 struct ClipBase; 40 class DeferredLayerUpdater; 41 struct RecordedOp; 42 43 class ANDROID_API RecordingCanvas: public Canvas, public CanvasStateClient { 44 enum class DeferredBarrierType { 45 None, 46 InOrder, 47 OutOfOrder, 48 }; 49 public: 50 RecordingCanvas(size_t width, size_t height); 51 virtual ~RecordingCanvas(); 52 53 virtual void resetRecording(int width, int height) override; 54 virtual WARN_UNUSED_RESULT DisplayList* finishRecording() override; 55 // ---------------------------------------------------------------------------- 56 // MISC HWUI OPERATIONS - TODO: CATEGORIZE 57 // ---------------------------------------------------------------------------- 58 virtual void insertReorderBarrier(bool enableReorder) override; 59 60 virtual void drawLayer(DeferredLayerUpdater* layerHandle) override; 61 virtual void drawRenderNode(RenderNode* renderNode) override; 62 virtual void callDrawGLFunction(Functor* functor, 63 GlFunctorLifecycleListener* listener) override; 64 65 // ---------------------------------------------------------------------------- 66 // CanvasStateClient interface 67 // ---------------------------------------------------------------------------- 68 virtual void onViewportInitialized() override; 69 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override; getTargetFbo()70 virtual GLuint getTargetFbo() const override { return -1; } 71 72 // ---------------------------------------------------------------------------- 73 // HWUI Canvas draw operations 74 // ---------------------------------------------------------------------------- 75 76 virtual void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, 77 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, 78 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 79 CanvasPropertyPaint* paint) override; 80 virtual void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, 81 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override; 82 83 // ---------------------------------------------------------------------------- 84 // android/graphics/Canvas interface 85 // ---------------------------------------------------------------------------- 86 virtual SkCanvas* asSkCanvas() override; 87 setBitmap(const SkBitmap & bitmap)88 virtual void setBitmap(const SkBitmap& bitmap) override { 89 LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap."); 90 } 91 isOpaque()92 virtual bool isOpaque() override { return false; } width()93 virtual int width() override { return mState.getWidth(); } height()94 virtual int height() override { return mState.getHeight(); } 95 setHighContrastText(bool highContrastText)96 virtual void setHighContrastText(bool highContrastText) override { 97 mHighContrastText = highContrastText; 98 } isHighContrastText()99 virtual bool isHighContrastText() override { return mHighContrastText; } 100 101 // ---------------------------------------------------------------------------- 102 // android/graphics/Canvas state operations 103 // ---------------------------------------------------------------------------- 104 // Save (layer) getSaveCount()105 virtual int getSaveCount() const override { return mState.getSaveCount(); } 106 virtual int save(SaveFlags::Flags flags) override; 107 virtual void restore() override; 108 virtual void restoreToCount(int saveCount) override; 109 110 virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 111 SaveFlags::Flags flags) override; saveLayerAlpha(float left,float top,float right,float bottom,int alpha,SaveFlags::Flags flags)112 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 113 int alpha, SaveFlags::Flags flags) override { 114 SkPaint paint; 115 paint.setAlpha(alpha); 116 return saveLayer(left, top, right, bottom, &paint, flags); 117 } 118 119 // Matrix getMatrix(SkMatrix * outMatrix)120 virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); } setMatrix(const SkMatrix & matrix)121 virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); } 122 concat(const SkMatrix & matrix)123 virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); } 124 virtual void rotate(float degrees) override; 125 virtual void scale(float sx, float sy) override; 126 virtual void skew(float sx, float sy) override; 127 virtual void translate(float dx, float dy) override; 128 129 // Clip 130 virtual bool getClipBounds(SkRect* outRect) const override; 131 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; 132 virtual bool quickRejectPath(const SkPath& path) const override; 133 134 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override; 135 virtual bool clipPath(const SkPath* path, SkRegion::Op op) override; 136 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override; 137 138 // Misc getDrawFilter()139 virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); } setDrawFilter(SkDrawFilter * filter)140 virtual void setDrawFilter(SkDrawFilter* filter) override { 141 mDrawFilter.reset(SkSafeRef(filter)); 142 } 143 144 // ---------------------------------------------------------------------------- 145 // android/graphics/Canvas draw operations 146 // ---------------------------------------------------------------------------- 147 virtual void drawColor(int color, SkXfermode::Mode mode) override; 148 virtual void drawPaint(const SkPaint& paint) override; 149 150 // Geometry drawPoint(float x,float y,const SkPaint & paint)151 virtual void drawPoint(float x, float y, const SkPaint& paint) override { 152 float points[2] = { x, y }; 153 drawPoints(points, 2, paint); 154 } 155 virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override; drawLine(float startX,float startY,float stopX,float stopY,const SkPaint & paint)156 virtual void drawLine(float startX, float startY, float stopX, float stopY, 157 const SkPaint& paint) override { 158 float points[4] = { startX, startY, stopX, stopY }; 159 drawLines(points, 4, paint); 160 } 161 virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override; 162 virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override; 163 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; 164 virtual void drawRoundRect(float left, float top, float right, float bottom, 165 float rx, float ry, const SkPaint& paint) override; 166 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; 167 virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override; 168 virtual void drawArc(float left, float top, float right, float bottom, 169 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; 170 virtual void drawPath(const SkPath& path, const SkPaint& paint) override; drawVertices(SkCanvas::VertexMode vertexMode,int vertexCount,const float * verts,const float * tex,const int * colors,const uint16_t * indices,int indexCount,const SkPaint & paint)171 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, 172 const float* verts, const float* tex, const int* colors, 173 const uint16_t* indices, int indexCount, const SkPaint& paint) override 174 { /* RecordingCanvas does not support drawVertices(); ignore */ } 175 176 virtual void drawVectorDrawable(VectorDrawableRoot* tree) override; 177 178 // Bitmap-based 179 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override; 180 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, 181 const SkPaint* paint) override; 182 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, 183 float srcRight, float srcBottom, float dstLeft, float dstTop, 184 float dstRight, float dstBottom, const SkPaint* paint) override; 185 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 186 const float* vertices, const int* colors, const SkPaint* paint) override; 187 virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk, 188 float dstLeft, float dstTop, float dstRight, float dstBottom, 189 const SkPaint* paint) override; 190 191 // Text drawTextAbsolutePos()192 virtual bool drawTextAbsolutePos() const override { return false; } 193 194 protected: 195 virtual void drawGlyphs(const uint16_t* text, const float* positions, int count, 196 const SkPaint& paint, float x, float y, 197 float boundsLeft, float boundsTop, float boundsRight, float boundsBottom, 198 float totalAdvance) override; 199 virtual void drawGlyphsOnPath(const uint16_t* glyphs, int count, const SkPath& path, 200 float hOffset, float vOffset, const SkPaint& paint) override; 201 202 private: getRecordedClip()203 const ClipBase* getRecordedClip() { 204 return mState.writableSnapshot()->mutateClipArea().serializeClip(alloc()); 205 } 206 207 void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); 208 void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint); 209 210 211 int addOp(RecordedOp* op); 212 // ---------------------------------------------------------------------------- 213 // lazy object copy 214 // ---------------------------------------------------------------------------- alloc()215 LinearAllocator& alloc() { return mDisplayList->allocator; } 216 217 void refBitmapsInShader(const SkShader* shader); 218 219 template<class T> refBuffer(const T * srcBuffer,int32_t count)220 inline const T* refBuffer(const T* srcBuffer, int32_t count) { 221 if (!srcBuffer) return nullptr; 222 223 T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T)); 224 memcpy(dstBuffer, srcBuffer, count * sizeof(T)); 225 return dstBuffer; 226 } 227 refPath(const SkPath * path)228 inline const SkPath* refPath(const SkPath* path) { 229 if (!path) return nullptr; 230 231 // The points/verbs within the path are refcounted so this copy operation 232 // is inexpensive and maintains the generationID of the original path. 233 const SkPath* cachedPath = new SkPath(*path); 234 mDisplayList->pathResources.push_back(cachedPath); 235 return cachedPath; 236 } 237 238 /** 239 * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in 240 * (with deduping based on paint hash / equality check) 241 */ refPaint(const SkPaint * paint)242 inline const SkPaint* refPaint(const SkPaint* paint) { 243 if (!paint) return nullptr; 244 245 // If there is a draw filter apply it here and store the modified paint 246 // so that we don't need to modify the paint every time we access it. 247 SkTLazy<SkPaint> filteredPaint; 248 if (mDrawFilter.get()) { 249 filteredPaint.set(*paint); 250 mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type); 251 paint = filteredPaint.get(); 252 } 253 254 // compute the hash key for the paint and check the cache. 255 const uint32_t key = paint->getHash(); 256 const SkPaint* cachedPaint = mPaintMap.valueFor(key); 257 // In the unlikely event that 2 unique paints have the same hash we do a 258 // object equality check to ensure we don't erroneously dedup them. 259 if (cachedPaint == nullptr || *cachedPaint != *paint) { 260 cachedPaint = new SkPaint(*paint); 261 mDisplayList->paints.emplace_back(cachedPaint); 262 // replaceValueFor() performs an add if the entry doesn't exist 263 mPaintMap.replaceValueFor(key, cachedPaint); 264 refBitmapsInShader(cachedPaint->getShader()); 265 } 266 267 return cachedPaint; 268 } 269 refRegion(const SkRegion * region)270 inline const SkRegion* refRegion(const SkRegion* region) { 271 if (!region) { 272 return region; 273 } 274 275 const SkRegion* cachedRegion = mRegionMap.valueFor(region); 276 // TODO: Add generation ID to SkRegion 277 if (cachedRegion == nullptr) { 278 std::unique_ptr<const SkRegion> copy(new SkRegion(*region)); 279 cachedRegion = copy.get(); 280 mDisplayList->regions.push_back(std::move(copy)); 281 282 // replaceValueFor() performs an add if the entry doesn't exist 283 mRegionMap.replaceValueFor(region, cachedRegion); 284 } 285 286 return cachedRegion; 287 } 288 refBitmap(const SkBitmap & bitmap)289 inline const SkBitmap* refBitmap(const SkBitmap& bitmap) { 290 // Note that this assumes the bitmap is immutable. There are cases this won't handle 291 // correctly, such as creating the bitmap from scratch, drawing with it, changing its 292 // contents, and drawing again. The only fix would be to always copy it the first time, 293 // which doesn't seem worth the extra cycles for this unlikely case. 294 SkBitmap* localBitmap = alloc().create<SkBitmap>(bitmap); 295 mDisplayList->bitmapResources.push_back(localBitmap); 296 return localBitmap; 297 } 298 refPatch(const Res_png_9patch * patch)299 inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) { 300 mDisplayList->patchResources.push_back(patch); 301 mResourceCache.incrementRefcount(patch); 302 return patch; 303 } 304 305 DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap; 306 DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap; 307 DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; 308 309 CanvasState mState; 310 std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy; 311 ResourceCache& mResourceCache; 312 DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None; 313 const ClipBase* mDeferredBarrierClip = nullptr; 314 DisplayList* mDisplayList = nullptr; 315 bool mHighContrastText = false; 316 SkAutoTUnref<SkDrawFilter> mDrawFilter; 317 }; // class RecordingCanvas 318 319 }; // namespace uirenderer 320 }; // namespace android 321 322 #endif // ANDROID_HWUI_RECORDING_CANVAS_H 323