Searched defs:RegUnits (Results 1 – 8 of 8) sorted by relevance
156 void setUsed(BitVector &RegUnits) { in setUsed()159 void setUnused(BitVector &RegUnits) { in setUnused()
94 void RegPressureTracker::increaseRegPressure(ArrayRef<unsigned> RegUnits) { in increaseRegPressure()108 void RegPressureTracker::decreaseRegPressure(ArrayRef<unsigned> RegUnits) { in decreaseRegPressure()311 static bool containsReg(ArrayRef<unsigned> RegUnits, unsigned RegUnit) { in containsReg()
692 SparseSet<LiveRegUnit> &RegUnits, in updatePhysDepsDownwards()793 SparseSet<LiveRegUnit> RegUnits; in computeInstrDepths() local865 SparseSet<LiveRegUnit> &RegUnits, in updatePhysDepsUpwards()993 SparseSet<LiveRegUnit> RegUnits; in computeInstrHeights() local
88 SmallVector<RegUnitInfo, 4> RegUnits; variable
187 std::vector<unsigned> RegUnits; in EmitRegUnitPressure() local239 const RegUnitSet &RegUnits = RegBank.getRegSetAt(i); in EmitRegUnitPressure() local254 const RegUnitSet &RegUnits = RegBank.getRegSetAt(i); in EmitRegUnitPressure() local
255 RegUnitList RegUnits; member499 SmallVector<RegUnit, 8> RegUnits; variable
196 static bool hasRegUnit(CodeGenRegister::RegUnitList &RegUnits, unsigned Unit) { in hasRegUnit()1772 const auto &RegUnits = Register.getRegUnits(); in computeRegUnitLaneMasks() local
116 uint32_t RegUnits; member