Searched defs:STATE_ACTIVE (Results 1 – 8 of 8) sorted by relevance
60 public static final int STATE_ACTIVE = 2; field in Tile
68 STATE_ACTIVE enumerator
56 private static final int STATE_ACTIVE = 1; field in AnyMotionDetector
146 private static final int STATE_ACTIVE = 0; field in DeviceIdleController
982 STATE_ACTIVE, enumerator
179 private static final int STATE_ACTIVE = 2; field in SlidingTab.Slider
60 public static final int STATE_ACTIVE = 4; field in Call
116 public static final int STATE_ACTIVE = 4; field in Connection