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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/threading/thread.h"
6 
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/location.h"
10 #include "base/synchronization/waitable_event.h"
11 #include "base/threading/thread_id_name_manager.h"
12 #include "base/threading/thread_local.h"
13 #include "base/threading/thread_restrictions.h"
14 #include "build/build_config.h"
15 
16 #if defined(OS_WIN)
17 #include "base/win/scoped_com_initializer.h"
18 #endif
19 
20 namespace base {
21 
22 namespace {
23 
24 // We use this thread-local variable to record whether or not a thread exited
25 // because its Stop method was called.  This allows us to catch cases where
26 // MessageLoop::QuitWhenIdle() is called directly, which is unexpected when
27 // using a Thread to setup and run a MessageLoop.
28 base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
29     LAZY_INSTANCE_INITIALIZER;
30 
31 }  // namespace
32 
33 // This is used to trigger the message loop to exit.
ThreadQuitHelper()34 void ThreadQuitHelper() {
35   MessageLoop::current()->QuitWhenIdle();
36   Thread::SetThreadWasQuitProperly(true);
37 }
38 
Options()39 Thread::Options::Options()
40     : message_loop_type(MessageLoop::TYPE_DEFAULT),
41       timer_slack(TIMER_SLACK_NONE),
42       stack_size(0),
43       priority(ThreadPriority::NORMAL) {
44 }
45 
Options(MessageLoop::Type type,size_t size)46 Thread::Options::Options(MessageLoop::Type type,
47                          size_t size)
48     : message_loop_type(type),
49       timer_slack(TIMER_SLACK_NONE),
50       stack_size(size),
51       priority(ThreadPriority::NORMAL) {
52 }
53 
~Options()54 Thread::Options::~Options() {
55 }
56 
Thread(const std::string & name)57 Thread::Thread(const std::string& name)
58     :
59 #if defined(OS_WIN)
60       com_status_(NONE),
61 #endif
62       stopping_(false),
63       running_(false),
64       thread_(0),
65       id_(kInvalidThreadId),
66       id_event_(true, false),
67       message_loop_(nullptr),
68       message_loop_timer_slack_(TIMER_SLACK_NONE),
69       name_(name),
70       start_event_(false, false) {
71 }
72 
~Thread()73 Thread::~Thread() {
74   Stop();
75 }
76 
Start()77 bool Thread::Start() {
78   Options options;
79 #if defined(OS_WIN)
80   if (com_status_ == STA)
81     options.message_loop_type = MessageLoop::TYPE_UI;
82 #endif
83   return StartWithOptions(options);
84 }
85 
StartWithOptions(const Options & options)86 bool Thread::StartWithOptions(const Options& options) {
87   DCHECK(!message_loop_);
88 #if defined(OS_WIN)
89   DCHECK((com_status_ != STA) ||
90       (options.message_loop_type == MessageLoop::TYPE_UI));
91 #endif
92 
93   // Reset |id_| here to support restarting the thread.
94   id_event_.Reset();
95   id_ = kInvalidThreadId;
96 
97   SetThreadWasQuitProperly(false);
98 
99   MessageLoop::Type type = options.message_loop_type;
100   if (!options.message_pump_factory.is_null())
101     type = MessageLoop::TYPE_CUSTOM;
102 
103   message_loop_timer_slack_ = options.timer_slack;
104   scoped_ptr<MessageLoop> message_loop = MessageLoop::CreateUnbound(
105       type, options.message_pump_factory);
106   message_loop_ = message_loop.get();
107   start_event_.Reset();
108 
109   // Hold the thread_lock_ while starting a new thread, so that we can make sure
110   // that thread_ is populated before the newly created thread accesses it.
111   {
112     AutoLock lock(thread_lock_);
113     if (!PlatformThread::CreateWithPriority(options.stack_size, this, &thread_,
114                                             options.priority)) {
115       DLOG(ERROR) << "failed to create thread";
116       message_loop_ = nullptr;
117       return false;
118     }
119   }
120 
121   // The ownership of message_loop is managemed by the newly created thread
122   // within the ThreadMain.
123   ignore_result(message_loop.release());
124 
125   DCHECK(message_loop_);
126   return true;
127 }
128 
StartAndWaitForTesting()129 bool Thread::StartAndWaitForTesting() {
130   bool result = Start();
131   if (!result)
132     return false;
133   WaitUntilThreadStarted();
134   return true;
135 }
136 
WaitUntilThreadStarted() const137 bool Thread::WaitUntilThreadStarted() const {
138   if (!message_loop_)
139     return false;
140   base::ThreadRestrictions::ScopedAllowWait allow_wait;
141   start_event_.Wait();
142   return true;
143 }
144 
Stop()145 void Thread::Stop() {
146   AutoLock lock(thread_lock_);
147   if (thread_.is_null())
148     return;
149 
150   StopSoon();
151 
152   // Wait for the thread to exit.
153   //
154   // TODO(darin): Unfortunately, we need to keep message_loop_ around until
155   // the thread exits.  Some consumers are abusing the API.  Make them stop.
156   //
157   PlatformThread::Join(thread_);
158   thread_ = base::PlatformThreadHandle();
159 
160   // The thread should nullify message_loop_ on exit.
161   DCHECK(!message_loop_);
162 
163   stopping_ = false;
164 }
165 
StopSoon()166 void Thread::StopSoon() {
167   // We should only be called on the same thread that started us.
168 
169   DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
170 
171   if (stopping_ || !message_loop_)
172     return;
173 
174   stopping_ = true;
175   task_runner()->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
176 }
177 
GetThreadId() const178 PlatformThreadId Thread::GetThreadId() const {
179   // If the thread is created but not started yet, wait for |id_| being ready.
180   base::ThreadRestrictions::ScopedAllowWait allow_wait;
181   id_event_.Wait();
182   return id_;
183 }
184 
IsRunning() const185 bool Thread::IsRunning() const {
186   // If the thread's already started (i.e. message_loop_ is non-null) and
187   // not yet requested to stop (i.e. stopping_ is false) we can just return
188   // true. (Note that stopping_ is touched only on the same thread that
189   // starts / started the new thread so we need no locking here.)
190   if (message_loop_ && !stopping_)
191     return true;
192   // Otherwise check the running_ flag, which is set to true by the new thread
193   // only while it is inside Run().
194   AutoLock lock(running_lock_);
195   return running_;
196 }
197 
Run(MessageLoop * message_loop)198 void Thread::Run(MessageLoop* message_loop) {
199   message_loop->Run();
200 }
201 
SetThreadWasQuitProperly(bool flag)202 void Thread::SetThreadWasQuitProperly(bool flag) {
203   lazy_tls_bool.Pointer()->Set(flag);
204 }
205 
GetThreadWasQuitProperly()206 bool Thread::GetThreadWasQuitProperly() {
207   bool quit_properly = true;
208 #ifndef NDEBUG
209   quit_properly = lazy_tls_bool.Pointer()->Get();
210 #endif
211   return quit_properly;
212 }
213 
ThreadMain()214 void Thread::ThreadMain() {
215   // First, make GetThreadId() available to avoid deadlocks. It could be called
216   // any place in the following thread initialization code.
217   id_ = PlatformThread::CurrentId();
218   DCHECK_NE(kInvalidThreadId, id_);
219   id_event_.Signal();
220 
221   // Complete the initialization of our Thread object.
222   PlatformThread::SetName(name_.c_str());
223 
224   // Lazily initialize the message_loop so that it can run on this thread.
225   DCHECK(message_loop_);
226   scoped_ptr<MessageLoop> message_loop(message_loop_);
227   message_loop_->BindToCurrentThread();
228   message_loop_->set_thread_name(name_);
229   message_loop_->SetTimerSlack(message_loop_timer_slack_);
230 
231 #if defined(OS_WIN)
232   scoped_ptr<win::ScopedCOMInitializer> com_initializer;
233   if (com_status_ != NONE) {
234     com_initializer.reset((com_status_ == STA) ?
235         new win::ScopedCOMInitializer() :
236         new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
237   }
238 #endif
239 
240   // Let the thread do extra initialization.
241   Init();
242 
243   {
244     AutoLock lock(running_lock_);
245     running_ = true;
246   }
247 
248   start_event_.Signal();
249 
250   Run(message_loop_);
251 
252   {
253     AutoLock lock(running_lock_);
254     running_ = false;
255   }
256 
257   // Let the thread do extra cleanup.
258   CleanUp();
259 
260 #if defined(OS_WIN)
261   com_initializer.reset();
262 #endif
263 
264   if (message_loop->type() != MessageLoop::TYPE_CUSTOM) {
265     // Assert that MessageLoop::QuitWhenIdle was called by ThreadQuitHelper.
266     // Don't check for custom message pumps, because their shutdown might not
267     // allow this.
268     DCHECK(GetThreadWasQuitProperly());
269   }
270 
271   // We can't receive messages anymore.
272   // (The message loop is destructed at the end of this block)
273   message_loop_ = nullptr;
274 }
275 
276 }  // namespace base
277