• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkLayerInfo.h"
9 #include "SkRecordDraw.h"
10 #include "SkPatchUtils.h"
11 
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)12 void SkRecordDraw(const SkRecord& record,
13                   SkCanvas* canvas,
14                   SkPicture const* const drawablePicts[],
15                   SkDrawable* const drawables[],
16                   int drawableCount,
17                   const SkBBoxHierarchy* bbh,
18                   SkPicture::AbortCallback* callback) {
19     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
20 
21     if (bbh) {
22         // Draw only ops that affect pixels in the canvas's current clip.
23         // The SkRecord and BBH were recorded in identity space.  This canvas
24         // is not necessarily in that same space.  getClipBounds() returns us
25         // this canvas' clip bounds transformed back into identity space, which
26         // lets us query the BBH.
27         SkRect query;
28         if (!canvas->getClipBounds(&query)) {
29             query.setEmpty();
30         }
31 
32         SkTDArray<int> ops;
33         bbh->search(query, &ops);
34 
35         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
36         for (int i = 0; i < ops.count(); i++) {
37             if (callback && callback->abort()) {
38                 return;
39             }
40             // This visit call uses the SkRecords::Draw::operator() to call
41             // methods on the |canvas|, wrapped by methods defined with the
42             // DRAW() macro.
43             record.visit<void>(ops[i], draw);
44         }
45     } else {
46         // Draw all ops.
47         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
48         for (int i = 0; i < record.count(); i++) {
49             if (callback && callback->abort()) {
50                 return;
51             }
52             // This visit call uses the SkRecords::Draw::operator() to call
53             // methods on the |canvas|, wrapped by methods defined with the
54             // DRAW() macro.
55             record.visit<void>(i, draw);
56         }
57     }
58 }
59 
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)60 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
61                          SkPicture const* const drawablePicts[], int drawableCount,
62                          int start, int stop,
63                          const SkMatrix& initialCTM) {
64     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
65 
66     stop = SkTMin(stop, record.count());
67     SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
68     for (int i = start; i < stop; i++) {
69         record.visit<void>(i, draw);
70     }
71 }
72 
73 namespace SkRecords {
74 
75 // NoOps draw nothing.
draw(const NoOp &)76 template <> void Draw::draw(const NoOp&) {}
77 
78 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
79 DRAW(Restore, restore());
80 DRAW(Save, save());
81 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds, r.paint, r.backdrop, r.saveLayerFlags)));
82 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
83 DRAW(Concat, concat(r.matrix));
84 
85 DRAW(ClipPath, clipPath(r.path, r.opAA.op, r.opAA.aa));
86 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op, r.opAA.aa));
87 DRAW(ClipRect, clipRect(r.rect, r.opAA.op, r.opAA.aa));
88 DRAW(ClipRegion, clipRegion(r.region, r.op));
89 
90 DRAW(DrawBitmap, drawBitmap(r.bitmap.shallowCopy(), r.left, r.top, r.paint));
91 DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap.shallowCopy(), r.center, r.dst, r.paint));
92 DRAW(DrawBitmapRect,
93         legacy_drawBitmapRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
94                              SkCanvas::kStrict_SrcRectConstraint));
95 DRAW(DrawBitmapRectFast,
96         legacy_drawBitmapRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
97                        SkCanvas::kFast_SrcRectConstraint));
98 DRAW(DrawBitmapRectFixedSize,
99         legacy_drawBitmapRect(r.bitmap.shallowCopy(), &r.src, r.dst, &r.paint, r.constraint));
100 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
101 DRAW(DrawImage, drawImage(r.image, r.left, r.top, r.paint));
102 DRAW(DrawImageRect, legacy_drawImageRect(r.image, r.src, r.dst, r.paint, r.constraint));
103 DRAW(DrawImageNine, drawImageNine(r.image, r.center, r.dst, r.paint));
104 DRAW(DrawOval, drawOval(r.oval, r.paint));
105 DRAW(DrawPaint, drawPaint(r.paint));
106 DRAW(DrawPath, drawPath(r.path, r.paint));
107 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.xmode, r.paint));
108 DRAW(DrawPicture, drawPicture(r.picture, &r.matrix, r.paint));
109 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
110 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
111 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
112 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
113 DRAW(DrawRect, drawRect(r.rect, r.paint));
114 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
115 DRAW(DrawTextBlob, drawTextBlob(r.blob, r.x, r.y, r.paint));
116 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
117 DRAW(DrawAtlas, drawAtlas(r.atlas, r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
118 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors,
119                                 r.xmode, r.indices, r.indexCount, r.paint));
120 #undef DRAW
121 
draw(const DrawDrawable & r)122 template <> void Draw::draw(const DrawDrawable& r) {
123     SkASSERT(r.index >= 0);
124     SkASSERT(r.index < fDrawableCount);
125     if (fDrawables) {
126         SkASSERT(nullptr == fDrawablePicts);
127         fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
128     } else {
129         fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
130     }
131 }
132 
133 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
134 //
135 // The interesting part here is how to calculate bounds for ops which don't
136 // have intrinsic bounds.  What is the bounds of a Save or a Translate?
137 //
138 // We answer this by thinking about a particular definition of bounds: if I
139 // don't execute this op, pixels in this rectangle might draw incorrectly.  So
140 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
141 // bounds of Draw* ops that they might have an effect on.  For any given
142 // Save/Restore block, the bounds of the Save, the Restore, and any other
143 // non-drawing ("control") ops inside are exactly the union of the bounds of
144 // the drawing ops inside that block.
145 //
146 // To implement this, we keep a stack of active Save blocks.  As we consume ops
147 // inside the Save/Restore block, drawing ops are unioned with the bounds of
148 // the block, and control ops are stashed away for later.  When we finish the
149 // block with a Restore, our bounds are complete, and we go back and fill them
150 // in for all the control ops we stashed away.
151 class FillBounds : SkNoncopyable {
152 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])153     FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
154         : fNumRecords(record.count())
155         , fCullRect(cullRect)
156         , fBounds(bounds) {
157         fCTM = SkMatrix::I();
158         fCurrentClipBounds = fCullRect;
159     }
160 
cleanUp()161     void cleanUp() {
162         // If we have any lingering unpaired Saves, simulate restores to make
163         // sure all ops in those Save blocks have their bounds calculated.
164         while (!fSaveStack.isEmpty()) {
165             this->popSaveBlock();
166         }
167 
168         // Any control ops not part of any Save/Restore block draw everywhere.
169         while (!fControlIndices.isEmpty()) {
170             this->popControl(fCullRect);
171         }
172     }
173 
setCurrentOp(int currentOp)174     void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
175 
176 
operator ()(const T & op)177     template <typename T> void operator()(const T& op) {
178         this->updateCTM(op);
179         this->updateClipBounds(op);
180         this->trackBounds(op);
181     }
182 
183     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
184     typedef SkRect Bounds;
185 
currentOp() const186     int currentOp() const { return fCurrentOp; }
ctm() const187     const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const188     const Bounds& getBounds(int index) const { return fBounds[index]; }
189 
190     // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const191     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
192         // Inverted rectangles really confuse our BBHs.
193         rect.sort();
194 
195         // Adjust the rect for its own paint.
196         if (!AdjustForPaint(paint, &rect)) {
197             // The paint could do anything to our bounds.  The only safe answer is the current clip.
198             return fCurrentClipBounds;
199         }
200 
201         // Adjust rect for all the paints from the SaveLayers we're inside.
202         if (!this->adjustForSaveLayerPaints(&rect)) {
203             // Same deal as above.
204             return fCurrentClipBounds;
205         }
206 
207         // Map the rect back to identity space.
208         fCTM.mapRect(&rect);
209 
210         // Nothing can draw outside the current clip.
211         if (!rect.intersect(fCurrentClipBounds)) {
212             return Bounds::MakeEmpty();
213         }
214 
215         return rect;
216     }
217 
218 private:
219     struct SaveBounds {
220         int controlOps;        // Number of control ops in this Save block, including the Save.
221         Bounds bounds;         // Bounds of everything in the block.
222         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block.
223         SkMatrix ctm;
224     };
225 
226     // Only Restore, SetMatrix, and Concat change the CTM.
updateCTM(const T &)227     template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)228     void updateCTM(const Restore& op)   { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)229     void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)230     void updateCTM(const Concat& op)    { fCTM.preConcat(op.matrix); }
231 
232     // Most ops don't change the clip.
updateClipBounds(const T &)233     template <typename T> void updateClipBounds(const T&) {}
234 
235     // Clip{Path,RRect,Rect,Region} obviously change the clip.  They all know their bounds already.
updateClipBounds(const ClipPath & op)236     void updateClipBounds(const ClipPath&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRRect & op)237     void updateClipBounds(const ClipRRect&  op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRect & op)238     void updateClipBounds(const ClipRect&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRegion & op)239     void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
240 
241     // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
updateClipBoundsForClipOp(const SkIRect & devBounds)242     void updateClipBoundsForClipOp(const SkIRect& devBounds) {
243         Bounds clip = SkRect::Make(devBounds);
244         // We don't call adjustAndMap() because as its last step it would intersect the adjusted
245         // clip bounds with the previous clip, exactly what we can't do when the clip grows.
246         if (this->adjustForSaveLayerPaints(&clip)) {
247             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
248         } else {
249             fCurrentClipBounds = fCullRect;
250         }
251     }
252 
253     // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
updateClipBounds(const Restore & op)254     void updateClipBounds(const Restore& op) {
255         // This is just like the clip ops above, but we need to skip the effects (if any) of our
256         // paired saveLayer (if it is one); it has not yet been popped off the save stack.  Our
257         // devBounds reflect the state of the world after the saveLayer/restore block is done,
258         // so they are not affected by the saveLayer's paint.
259         const int kSavesToIgnore = 1;
260         Bounds clip = SkRect::Make(op.devBounds);
261         if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
262             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
263         } else {
264             fCurrentClipBounds = fCullRect;
265         }
266     }
267 
268     // We also take advantage of SaveLayer bounds when present to further cut the clip down.
updateClipBounds(const SaveLayer & op)269     void updateClipBounds(const SaveLayer& op)  {
270         if (op.bounds) {
271             // adjustAndMap() intersects these layer bounds with the previous clip for us.
272             fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
273         }
274     }
275 
276     // The bounds of these ops must be calculated when we hit the Restore
277     // from the bounds of the ops in the same Save block.
trackBounds(const Save &)278     void trackBounds(const Save&)          { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)279     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); }
trackBounds(const Restore &)280     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
281 
trackBounds(const SetMatrix &)282     void trackBounds(const SetMatrix&)         { this->pushControl(); }
trackBounds(const Concat &)283     void trackBounds(const Concat&)            { this->pushControl(); }
trackBounds(const ClipRect &)284     void trackBounds(const ClipRect&)          { this->pushControl(); }
trackBounds(const ClipRRect &)285     void trackBounds(const ClipRRect&)         { this->pushControl(); }
trackBounds(const ClipPath &)286     void trackBounds(const ClipPath&)          { this->pushControl(); }
trackBounds(const ClipRegion &)287     void trackBounds(const ClipRegion&)        { this->pushControl(); }
288 
289     // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)290     template <typename T> void trackBounds(const T& op) {
291         fBounds[fCurrentOp] = this->bounds(op);
292         this->updateSaveBounds(fBounds[fCurrentOp]);
293     }
294 
pushSaveBlock(const SkPaint * paint)295     void pushSaveBlock(const SkPaint* paint) {
296         // Starting a new Save block.  Push a new entry to represent that.
297         SaveBounds sb;
298         sb.controlOps = 0;
299         // If the paint affects transparent black, the bound shouldn't be smaller
300         // than the current clip bounds.
301         sb.bounds =
302             PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
303         sb.paint = paint;
304         sb.ctm = this->fCTM;
305 
306         fSaveStack.push(sb);
307         this->pushControl();
308     }
309 
PaintMayAffectTransparentBlack(const SkPaint * paint)310     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
311         if (paint) {
312             // FIXME: this is very conservative
313             if (paint->getImageFilter() || paint->getColorFilter()) {
314                 return true;
315             }
316 
317             // Unusual Xfermodes require us to process a saved layer
318             // even with operations outisde the clip.
319             // For example, DstIn is used by masking layers.
320             // https://code.google.com/p/skia/issues/detail?id=1291
321             // https://crbug.com/401593
322             SkXfermode* xfermode = paint->getXfermode();
323             SkXfermode::Mode mode;
324             // SrcOver is ok, and is also the common case with a nullptr xfermode.
325             // So we should make that the fast path and bypass the mode extraction
326             // and test.
327             if (xfermode && xfermode->asMode(&mode)) {
328                 switch (mode) {
329                     // For each of the following transfer modes, if the source
330                     // alpha is zero (our transparent black), the resulting
331                     // blended alpha is not necessarily equal to the original
332                     // destination alpha.
333                     case SkXfermode::kClear_Mode:
334                     case SkXfermode::kSrc_Mode:
335                     case SkXfermode::kSrcIn_Mode:
336                     case SkXfermode::kDstIn_Mode:
337                     case SkXfermode::kSrcOut_Mode:
338                     case SkXfermode::kDstATop_Mode:
339                     case SkXfermode::kModulate_Mode:
340                         return true;
341                         break;
342                     default:
343                         break;
344                 }
345             }
346         }
347         return false;
348     }
349 
popSaveBlock()350     Bounds popSaveBlock() {
351         // We're done the Save block.  Apply the block's bounds to all control ops inside it.
352         SaveBounds sb;
353         fSaveStack.pop(&sb);
354 
355         while (sb.controlOps --> 0) {
356             this->popControl(sb.bounds);
357         }
358 
359         // This whole Save block may be part another Save block.
360         this->updateSaveBounds(sb.bounds);
361 
362         // If called from a real Restore (not a phony one for balance), it'll need the bounds.
363         return sb.bounds;
364     }
365 
pushControl()366     void pushControl() {
367         fControlIndices.push(fCurrentOp);
368         if (!fSaveStack.isEmpty()) {
369             fSaveStack.top().controlOps++;
370         }
371     }
372 
popControl(const Bounds & bounds)373     void popControl(const Bounds& bounds) {
374         fBounds[fControlIndices.top()] = bounds;
375         fControlIndices.pop();
376     }
377 
updateSaveBounds(const Bounds & bounds)378     void updateSaveBounds(const Bounds& bounds) {
379         // If we're in a Save block, expand its bounds to cover these bounds too.
380         if (!fSaveStack.isEmpty()) {
381             fSaveStack.top().bounds.join(bounds);
382         }
383     }
384 
385     // FIXME: this method could use better bounds
bounds(const DrawText &) const386     Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
387 
bounds(const DrawPaint &) const388     Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
bounds(const NoOp &) const389     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw.
390 
bounds(const DrawRect & op) const391     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawOval & op) const392     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const393     Bounds bounds(const DrawRRect& op) const {
394         return this->adjustAndMap(op.rrect.rect(), &op.paint);
395     }
bounds(const DrawDRRect & op) const396     Bounds bounds(const DrawDRRect& op) const {
397         return this->adjustAndMap(op.outer.rect(), &op.paint);
398     }
bounds(const DrawImage & op) const399     Bounds bounds(const DrawImage& op) const {
400         const SkImage* image = op.image;
401         SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
402 
403         return this->adjustAndMap(rect, op.paint);
404     }
bounds(const DrawImageRect & op) const405     Bounds bounds(const DrawImageRect& op) const {
406         return this->adjustAndMap(op.dst, op.paint);
407     }
bounds(const DrawImageNine & op) const408     Bounds bounds(const DrawImageNine& op) const {
409         return this->adjustAndMap(op.dst, op.paint);
410     }
bounds(const DrawBitmapRect & op) const411     Bounds bounds(const DrawBitmapRect& op) const {
412         return this->adjustAndMap(op.dst, op.paint);
413     }
bounds(const DrawBitmapRectFast & op) const414     Bounds bounds(const DrawBitmapRectFast& op) const {
415         return this->adjustAndMap(op.dst, op.paint);
416     }
bounds(const DrawBitmapRectFixedSize & op) const417     Bounds bounds(const DrawBitmapRectFixedSize& op) const {
418         return this->adjustAndMap(op.dst, &op.paint);
419     }
bounds(const DrawBitmapNine & op) const420     Bounds bounds(const DrawBitmapNine& op) const {
421         return this->adjustAndMap(op.dst, op.paint);
422     }
bounds(const DrawBitmap & op) const423     Bounds bounds(const DrawBitmap& op) const {
424         return this->adjustAndMap(
425                 SkRect::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.height()),
426                 op.paint);
427     }
428 
bounds(const DrawPath & op) const429     Bounds bounds(const DrawPath& op) const {
430         return op.path.isInverseFillType() ? fCurrentClipBounds
431                                            : this->adjustAndMap(op.path.getBounds(), &op.paint);
432     }
bounds(const DrawPoints & op) const433     Bounds bounds(const DrawPoints& op) const {
434         SkRect dst;
435         dst.set(op.pts, op.count);
436 
437         // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
438         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
439         dst.outset(stroke/2, stroke/2);
440 
441         return this->adjustAndMap(dst, &op.paint);
442     }
bounds(const DrawPatch & op) const443     Bounds bounds(const DrawPatch& op) const {
444         SkRect dst;
445         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
446         return this->adjustAndMap(dst, &op.paint);
447     }
bounds(const DrawVertices & op) const448     Bounds bounds(const DrawVertices& op) const {
449         SkRect dst;
450         dst.set(op.vertices, op.vertexCount);
451         return this->adjustAndMap(dst, &op.paint);
452     }
453 
bounds(const DrawAtlas & op) const454     Bounds bounds(const DrawAtlas& op) const {
455         if (op.cull) {
456             return this->adjustAndMap(*op.cull, op.paint);
457         } else {
458             return fCurrentClipBounds;
459         }
460     }
461 
bounds(const DrawPicture & op) const462     Bounds bounds(const DrawPicture& op) const {
463         SkRect dst = op.picture->cullRect();
464         op.matrix.mapRect(&dst);
465         return this->adjustAndMap(dst, op.paint);
466     }
467 
bounds(const DrawPosText & op) const468     Bounds bounds(const DrawPosText& op) const {
469         const int N = op.paint.countText(op.text, op.byteLength);
470         if (N == 0) {
471             return Bounds::MakeEmpty();
472         }
473 
474         SkRect dst;
475         dst.set(op.pos, N);
476         AdjustTextForFontMetrics(&dst, op.paint);
477         return this->adjustAndMap(dst, &op.paint);
478     }
bounds(const DrawPosTextH & op) const479     Bounds bounds(const DrawPosTextH& op) const {
480         const int N = op.paint.countText(op.text, op.byteLength);
481         if (N == 0) {
482             return Bounds::MakeEmpty();
483         }
484 
485         SkScalar left = op.xpos[0], right = op.xpos[0];
486         for (int i = 1; i < N; i++) {
487             left  = SkMinScalar(left,  op.xpos[i]);
488             right = SkMaxScalar(right, op.xpos[i]);
489         }
490         SkRect dst = { left, op.y, right, op.y };
491         AdjustTextForFontMetrics(&dst, op.paint);
492         return this->adjustAndMap(dst, &op.paint);
493     }
bounds(const DrawTextOnPath & op) const494     Bounds bounds(const DrawTextOnPath& op) const {
495         SkRect dst = op.path.getBounds();
496 
497         // Pad all sides by the maximum padding in any direction we'd normally apply.
498         SkRect pad = { 0, 0, 0, 0};
499         AdjustTextForFontMetrics(&pad, op.paint);
500 
501         // That maximum padding happens to always be the right pad today.
502         SkASSERT(pad.fLeft == -pad.fRight);
503         SkASSERT(pad.fTop  == -pad.fBottom);
504         SkASSERT(pad.fRight > pad.fBottom);
505         dst.outset(pad.fRight, pad.fRight);
506 
507         return this->adjustAndMap(dst, &op.paint);
508     }
509 
bounds(const DrawTextBlob & op) const510     Bounds bounds(const DrawTextBlob& op) const {
511         SkRect dst = op.blob->bounds();
512         dst.offset(op.x, op.y);
513         return this->adjustAndMap(dst, &op.paint);
514     }
515 
bounds(const DrawDrawable & op) const516     Bounds bounds(const DrawDrawable& op) const {
517         return this->adjustAndMap(op.worstCaseBounds, nullptr);
518     }
519 
AdjustTextForFontMetrics(SkRect * rect,const SkPaint & paint)520     static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
521 #ifdef SK_DEBUG
522         SkRect correct = *rect;
523 #endif
524         // crbug.com/373785 ~~> xPad = 4x yPad
525         // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
526         const SkScalar yPad = 2.5f * paint.getTextSize(),
527                        xPad = 4.0f * yPad;
528         rect->outset(xPad, yPad);
529 #ifdef SK_DEBUG
530         SkPaint::FontMetrics metrics;
531         paint.getFontMetrics(&metrics);
532         correct.fLeft   += metrics.fXMin;
533         correct.fTop    += metrics.fTop;
534         correct.fRight  += metrics.fXMax;
535         correct.fBottom += metrics.fBottom;
536         // See skia:2862 for why we ignore small text sizes.
537         SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
538                   "%f %f %f %f vs. %f %f %f %f\n",
539                   -xPad, -yPad, +xPad, +yPad,
540                   metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
541 #endif
542     }
543 
544     // Returns true if rect was meaningfully adjusted for the effects of paint,
545     // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)546     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
547         if (paint) {
548             if (paint->canComputeFastBounds()) {
549                 *rect = paint->computeFastBounds(*rect, rect);
550                 return true;
551             }
552             return false;
553         }
554         return true;
555     }
556 
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const557     bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
558         for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
559             SkMatrix inverse;
560             if (!fSaveStack[i].ctm.invert(&inverse)) {
561                 return false;
562             }
563             inverse.mapRect(rect);
564             if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
565                 return false;
566             }
567             fSaveStack[i].ctm.mapRect(rect);
568         }
569         return true;
570     }
571 
572     const int fNumRecords;
573 
574     // We do not guarantee anything for operations outside of the cull rect
575     const SkRect fCullRect;
576 
577     // Conservative identity-space bounds for each op in the SkRecord.
578     Bounds* fBounds;
579 
580     // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
581     // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
582     // identity-space bounds of the current clip (fCurrentClipBounds).
583     int fCurrentOp;
584     SkMatrix fCTM;
585     Bounds fCurrentClipBounds;
586 
587     // Used to track the bounds of Save/Restore blocks and the control ops inside them.
588     SkTDArray<SaveBounds> fSaveStack;
589     SkTDArray<int>   fControlIndices;
590 };
591 
592 // SkRecord visitor to gather saveLayer/restore information.
593 class CollectLayers : SkNoncopyable {
594 public:
CollectLayers(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],const SkBigPicture::SnapshotArray * pictList,SkLayerInfo * accelData)595     CollectLayers(const SkRect& cullRect, const SkRecord& record, SkRect bounds[],
596                   const SkBigPicture::SnapshotArray* pictList, SkLayerInfo* accelData)
597         : fSaveLayersInStack(0)
598         , fAccelData(accelData)
599         , fPictList(pictList)
600         , fFillBounds(cullRect, record, bounds)
601     {}
602 
cleanUp()603     void cleanUp() {
604         // fFillBounds must perform its cleanUp first so that all the bounding
605         // boxes associated with unbalanced restores are updated (prior to
606         // fetching their bound in popSaveLayerInfo).
607         fFillBounds.cleanUp();
608         while (!fSaveLayerStack.isEmpty()) {
609             this->popSaveLayerInfo();
610         }
611     }
612 
setCurrentOp(int currentOp)613     void setCurrentOp(int currentOp) { fFillBounds.setCurrentOp(currentOp); }
614 
615 
operator ()(const T & op)616     template <typename T> void operator()(const T& op) {
617         fFillBounds(op);
618         this->trackSaveLayers(op);
619     }
620 
621 private:
622     struct SaveLayerInfo {
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo623         SaveLayerInfo() { }
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo624         SaveLayerInfo(int opIndex, bool isSaveLayer, const SkRect* bounds, const SkPaint* paint)
625             : fStartIndex(opIndex)
626             , fIsSaveLayer(isSaveLayer)
627             , fHasNestedSaveLayer(false)
628             , fBounds(bounds ? *bounds : SkRect::MakeEmpty())
629             , fPaint(paint) {
630         }
631 
632         int                fStartIndex;
633         bool               fIsSaveLayer;
634         bool               fHasNestedSaveLayer;
635         SkRect             fBounds;
636         const SkPaint*     fPaint;
637     };
638 
trackSaveLayers(const T & op)639     template <typename T> void trackSaveLayers(const T& op) {
640         /* most ops aren't involved in saveLayers */
641     }
trackSaveLayers(const Save & s)642     void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, nullptr, nullptr); }
trackSaveLayers(const SaveLayer & sl)643     void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.bounds, sl.paint); }
trackSaveLayers(const Restore & r)644     void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
645 
trackSaveLayersForPicture(const SkPicture * picture,const SkPaint * paint)646     void trackSaveLayersForPicture(const SkPicture* picture, const SkPaint* paint) {
647         // For sub-pictures, we wrap their layer information within the parent
648         // picture's rendering hierarchy
649         const SkLayerInfo* childData = nullptr;
650         if (const SkBigPicture* bp = picture->asSkBigPicture()) {
651             childData = static_cast<const SkLayerInfo*>(bp->accelData());
652         }
653         if (!childData) {
654             // If the child layer hasn't been generated with saveLayer data we
655             // assume the worst (i.e., that it does contain layers which nest
656             // inside existing layers). Layers within sub-pictures that don't
657             // have saveLayer data cannot be hoisted.
658             // TODO: could the analysis data be use to fine tune this?
659             this->updateStackForSaveLayer();
660             return;
661         }
662 
663         for (int i = 0; i < childData->numBlocks(); ++i) {
664             const SkLayerInfo::BlockInfo& src = childData->block(i);
665 
666             FillBounds::Bounds newBound = fFillBounds.adjustAndMap(src.fBounds, paint);
667             if (newBound.isEmpty()) {
668                 continue;
669             }
670 
671             this->updateStackForSaveLayer();
672 
673             SkLayerInfo::BlockInfo& dst = fAccelData->addBlock();
674 
675             // If src.fPicture is nullptr the layer is in dp.picture; otherwise
676             // it belongs to a sub-picture.
677             dst.fPicture = src.fPicture ? src.fPicture : picture;
678             dst.fPicture->ref();
679             dst.fBounds = newBound;
680             dst.fSrcBounds = src.fSrcBounds;
681             dst.fLocalMat = src.fLocalMat;
682             dst.fPreMat = src.fPreMat;
683             dst.fPreMat.postConcat(fFillBounds.ctm());
684             if (src.fPaint) {
685                 dst.fPaint = new SkPaint(*src.fPaint);
686             }
687             dst.fSaveLayerOpID = src.fSaveLayerOpID;
688             dst.fRestoreOpID = src.fRestoreOpID;
689             dst.fHasNestedLayers = src.fHasNestedLayers;
690             dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
691 
692             // Store 'saveLayer ops from enclosing picture' + drawPict op + 'ops from sub-picture'
693             dst.fKeySize = fSaveLayerOpStack.count() + src.fKeySize + 1;
694             dst.fKey = new int[dst.fKeySize];
695             sk_careful_memcpy(dst.fKey, fSaveLayerOpStack.begin(),
696                               fSaveLayerOpStack.count() * sizeof(int));
697             dst.fKey[fSaveLayerOpStack.count()] = fFillBounds.currentOp();
698             memcpy(&dst.fKey[fSaveLayerOpStack.count()+1], src.fKey, src.fKeySize * sizeof(int));
699         }
700     }
701 
trackSaveLayers(const DrawPicture & dp)702     void trackSaveLayers(const DrawPicture& dp) {
703         this->trackSaveLayersForPicture(dp.picture, dp.paint);
704     }
705 
trackSaveLayers(const DrawDrawable & dp)706     void trackSaveLayers(const DrawDrawable& dp) {
707         SkASSERT(fPictList);
708         SkASSERT(dp.index >= 0 && dp.index < fPictList->count());
709         const SkPaint* paint = nullptr;    // drawables don't get a side-car paint
710         this->trackSaveLayersForPicture(fPictList->begin()[dp.index], paint);
711     }
712 
713     // Inform all the saveLayers already on the stack that they now have a
714     // nested saveLayer inside them
updateStackForSaveLayer()715     void updateStackForSaveLayer() {
716         for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
717             if (fSaveLayerStack[index].fHasNestedSaveLayer) {
718                 break;
719             }
720             fSaveLayerStack[index].fHasNestedSaveLayer = true;
721             if (fSaveLayerStack[index].fIsSaveLayer) {
722                 break;
723             }
724         }
725     }
726 
pushSaveLayerInfo(bool isSaveLayer,const SkRect * bounds,const SkPaint * paint)727     void pushSaveLayerInfo(bool isSaveLayer, const SkRect* bounds, const SkPaint* paint) {
728         if (isSaveLayer) {
729             this->updateStackForSaveLayer();
730             ++fSaveLayersInStack;
731             fSaveLayerOpStack.push(fFillBounds.currentOp());
732         }
733 
734         fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, bounds, paint));
735     }
736 
popSaveLayerInfo()737     void popSaveLayerInfo() {
738         if (fSaveLayerStack.count() <= 0) {
739             SkASSERT(false);
740             return;
741         }
742 
743         SkASSERT(fSaveLayersInStack == fSaveLayerOpStack.count());
744 
745         SaveLayerInfo sli;
746         fSaveLayerStack.pop(&sli);
747 
748         if (!sli.fIsSaveLayer) {
749             return;
750         }
751 
752         --fSaveLayersInStack;
753 
754         SkLayerInfo::BlockInfo& block = fAccelData->addBlock();
755 
756         SkASSERT(nullptr == block.fPicture);  // This layer is in the top-most picture
757 
758         block.fBounds = fFillBounds.getBounds(sli.fStartIndex);
759         block.fLocalMat = fFillBounds.ctm();
760         block.fPreMat = SkMatrix::I();
761         if (sli.fPaint) {
762             block.fPaint = new SkPaint(*sli.fPaint);
763         }
764 
765         block.fSrcBounds = sli.fBounds;
766         block.fSaveLayerOpID = sli.fStartIndex;
767         block.fRestoreOpID = fFillBounds.currentOp();
768         block.fHasNestedLayers = sli.fHasNestedSaveLayer;
769         block.fIsNested = fSaveLayersInStack > 0;
770 
771         block.fKeySize = fSaveLayerOpStack.count();
772         block.fKey = new int[block.fKeySize];
773         memcpy(block.fKey, fSaveLayerOpStack.begin(), block.fKeySize * sizeof(int));
774 
775         fSaveLayerOpStack.pop();
776     }
777 
778     // Used to collect saveLayer information for layer hoisting
779     int                      fSaveLayersInStack;
780     SkTDArray<SaveLayerInfo> fSaveLayerStack;
781     // The op code indices of all the currently active saveLayers
782     SkTDArray<int>           fSaveLayerOpStack;
783     SkLayerInfo*             fAccelData;
784     const SkBigPicture::SnapshotArray* fPictList;
785 
786     SkRecords::FillBounds fFillBounds;
787 };
788 
789 }  // namespace SkRecords
790 
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])791 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
792     SkRecords::FillBounds visitor(cullRect, record, bounds);
793     for (int curOp = 0; curOp < record.count(); curOp++) {
794         visitor.setCurrentOp(curOp);
795         record.visit<void>(curOp, visitor);
796     }
797     visitor.cleanUp();
798 }
799 
SkRecordComputeLayers(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],const SkBigPicture::SnapshotArray * pictList,SkLayerInfo * data)800 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, SkRect bounds[],
801                            const SkBigPicture::SnapshotArray* pictList, SkLayerInfo* data) {
802     SkRecords::CollectLayers visitor(cullRect, record, bounds, pictList, data);
803     for (int curOp = 0; curOp < record.count(); curOp++) {
804         visitor.setCurrentOp(curOp);
805         record.visit<void>(curOp, visitor);
806     }
807     visitor.cleanUp();
808 }
809 
810