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1 /*******************************************************************************
2  * Copyright 2011 See AUTHORS file.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *	 http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 package com.badlogic.gdx.net;
18 
19 /** Options for {@link Socket} instances.
20  *
21  * @author mzechner
22  * @author noblemaster */
23 public class SocketHints {
24 
25 	/** The connection timeout in milliseconds. Not used for sockets created via server.accept(). */
26 	public int connectTimeout = 5000;
27 
28 	/** Performance preferences are described by three integers whose values indicate the relative importance of short connection
29 	 * time, low latency, and high bandwidth. The absolute values of the integers are irrelevant; in order to choose a protocol the
30 	 * values are simply compared, with larger values indicating stronger preferences. Negative values represent a lower priority
31 	 * than positive values. If the application prefers short connection time over both low latency and high bandwidth, for
32 	 * example, then it could invoke this method with the values (1, 0, 0). If the application prefers high bandwidth above low
33 	 * latency, and low latency above short connection time, then it could invoke this method with the values (0, 1, 2). */
34 	public int performancePrefConnectionTime = 0;
35 	public int performancePrefLatency = 1; // low latency
36 	public int performancePrefBandwidth = 0;
37 	/** The traffic class describes the type of connection that shall be established. The traffic class must be in the range 0 <=
38 	 * trafficClass <= 255.
39 	 * <p>
40 	 * The traffic class is bitset created by bitwise-or'ing values such the following :
41 	 * <ul>
42 	 * <li>IPTOS_LOWCOST (0x02) - cheap!
43 	 * <li>IPTOS_RELIABILITY (0x04) - reliable connection with little package loss.
44 	 * <li>IPTOS_THROUGHPUT (0x08) - lots of data being sent.
45 	 * <li>IPTOS_LOWDELAY (0x10) - low delay.
46 	 * </ul> */
47 	public int trafficClass = 0x14; // low delay + reliable
48 	/** True to enable SO_KEEPALIVE. */
49 	public boolean keepAlive = true;
50 	/** True to enable TCP_NODELAY (disable/enable Nagle's algorithm). */
51 	public boolean tcpNoDelay = true;
52 	/** The SO_SNDBUF (send buffer) size in bytes. */
53 	public int sendBufferSize = 4096;
54 	/** The SO_RCVBUF (receive buffer) size in bytes. */
55 	public int receiveBufferSize = 4096;
56 	/** Enable/disable SO_LINGER with the specified linger time in seconds. Only affects socket close. */
57 	public boolean linger = false;
58 	/** The linger duration in seconds (NOT milliseconds!). Only used if linger is true! */
59 	public int lingerDuration = 0;
60 	/** Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds. With this option set to a non-zero timeout, a read()
61 	 * call on the InputStream associated with this Socket will block for only this amount of time */
62 	public int socketTimeout = 0;
63 }
64