• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.graphics.Canvas;
20 import android.graphics.Rect;
21 
22 /**
23  * Abstract interface to someone holding a display surface.  Allows you to
24  * control the surface size and format, edit the pixels in the surface, and
25  * monitor changes to the surface.  This interface is typically available
26  * through the {@link SurfaceView} class.
27  *
28  * <p>When using this interface from a thread other than the one running
29  * its {@link SurfaceView}, you will want to carefully read the
30  * methods
31  * {@link #lockCanvas} and {@link Callback#surfaceCreated Callback.surfaceCreated()}.
32  */
33 public interface SurfaceHolder {
34 
35     /** @deprecated this is ignored, this value is set automatically when needed. */
36     @Deprecated
37     public static final int SURFACE_TYPE_NORMAL = 0;
38     /** @deprecated this is ignored, this value is set automatically when needed. */
39     @Deprecated
40     public static final int SURFACE_TYPE_HARDWARE = 1;
41     /** @deprecated this is ignored, this value is set automatically when needed. */
42     @Deprecated
43     public static final int SURFACE_TYPE_GPU = 2;
44     /** @deprecated this is ignored, this value is set automatically when needed. */
45     @Deprecated
46     public static final int SURFACE_TYPE_PUSH_BUFFERS = 3;
47 
48     /**
49      * Exception that is thrown from {@link #lockCanvas} when called on a Surface
50      * whose type is SURFACE_TYPE_PUSH_BUFFERS.
51      */
52     public static class BadSurfaceTypeException extends RuntimeException {
BadSurfaceTypeException()53         public BadSurfaceTypeException() {
54         }
55 
BadSurfaceTypeException(String name)56         public BadSurfaceTypeException(String name) {
57             super(name);
58         }
59     }
60 
61     /**
62      * A client may implement this interface to receive information about
63      * changes to the surface.  When used with a {@link SurfaceView}, the
64      * Surface being held is only available between calls to
65      * {@link #surfaceCreated(SurfaceHolder)} and
66      * {@link #surfaceDestroyed(SurfaceHolder)}.  The Callback is set with
67      * {@link SurfaceHolder#addCallback SurfaceHolder.addCallback} method.
68      */
69     public interface Callback {
70         /**
71          * This is called immediately after the surface is first created.
72          * Implementations of this should start up whatever rendering code
73          * they desire.  Note that only one thread can ever draw into
74          * a {@link Surface}, so you should not draw into the Surface here
75          * if your normal rendering will be in another thread.
76          *
77          * @param holder The SurfaceHolder whose surface is being created.
78          */
surfaceCreated(SurfaceHolder holder)79         public void surfaceCreated(SurfaceHolder holder);
80 
81         /**
82          * This is called immediately after any structural changes (format or
83          * size) have been made to the surface.  You should at this point update
84          * the imagery in the surface.  This method is always called at least
85          * once, after {@link #surfaceCreated}.
86          *
87          * @param holder The SurfaceHolder whose surface has changed.
88          * @param format The new PixelFormat of the surface.
89          * @param width The new width of the surface.
90          * @param height The new height of the surface.
91          */
surfaceChanged(SurfaceHolder holder, int format, int width, int height)92         public void surfaceChanged(SurfaceHolder holder, int format, int width,
93                 int height);
94 
95         /**
96          * This is called immediately before a surface is being destroyed. After
97          * returning from this call, you should no longer try to access this
98          * surface.  If you have a rendering thread that directly accesses
99          * the surface, you must ensure that thread is no longer touching the
100          * Surface before returning from this function.
101          *
102          * @param holder The SurfaceHolder whose surface is being destroyed.
103          */
surfaceDestroyed(SurfaceHolder holder)104         public void surfaceDestroyed(SurfaceHolder holder);
105     }
106 
107     /**
108      * Additional callbacks that can be received for {@link Callback}.
109      */
110     public interface Callback2 extends Callback {
111         /**
112          * Called when the application needs to redraw the content of its
113          * surface, after it is resized or for some other reason.  By not
114          * returning from here until the redraw is complete, you can ensure that
115          * the user will not see your surface in a bad state (at its new
116          * size before it has been correctly drawn that way).  This will
117          * typically be preceeded by a call to {@link #surfaceChanged}.
118          *
119          * @param holder The SurfaceHolder whose surface has changed.
120          */
surfaceRedrawNeeded(SurfaceHolder holder)121         public void surfaceRedrawNeeded(SurfaceHolder holder);
122     }
123 
124     /**
125      * Add a Callback interface for this holder.  There can several Callback
126      * interfaces associated with a holder.
127      *
128      * @param callback The new Callback interface.
129      */
addCallback(Callback callback)130     public void addCallback(Callback callback);
131 
132     /**
133      * Removes a previously added Callback interface from this holder.
134      *
135      * @param callback The Callback interface to remove.
136      */
removeCallback(Callback callback)137     public void removeCallback(Callback callback);
138 
139     /**
140      * Use this method to find out if the surface is in the process of being
141      * created from Callback methods. This is intended to be used with
142      * {@link Callback#surfaceChanged}.
143      *
144      * @return true if the surface is in the process of being created.
145      */
isCreating()146     public boolean isCreating();
147 
148     /**
149      * Sets the surface's type.
150      *
151      * @deprecated this is ignored, this value is set automatically when needed.
152      */
153     @Deprecated
setType(int type)154     public void setType(int type);
155 
156     /**
157      * Make the surface a fixed size.  It will never change from this size.
158      * When working with a {@link SurfaceView}, this must be called from the
159      * same thread running the SurfaceView's window.
160      *
161      * @param width The surface's width.
162      * @param height The surface's height.
163      */
setFixedSize(int width, int height)164     public void setFixedSize(int width, int height);
165 
166     /**
167      * Allow the surface to resized based on layout of its container (this is
168      * the default).  When this is enabled, you should monitor
169      * {@link Callback#surfaceChanged} for changes to the size of the surface.
170      * When working with a {@link SurfaceView}, this must be called from the
171      * same thread running the SurfaceView's window.
172      */
setSizeFromLayout()173     public void setSizeFromLayout();
174 
175     /**
176      * Set the desired PixelFormat of the surface.  The default is OPAQUE.
177      * When working with a {@link SurfaceView}, this must be called from the
178      * same thread running the SurfaceView's window.
179      *
180      * @param format A constant from PixelFormat.
181      *
182      * @see android.graphics.PixelFormat
183      */
setFormat(int format)184     public void setFormat(int format);
185 
186     /**
187      * Enable or disable option to keep the screen turned on while this
188      * surface is displayed.  The default is false, allowing it to turn off.
189      * This is safe to call from any thread.
190      *
191      * @param screenOn Set to true to force the screen to stay on, false
192      * to allow it to turn off.
193      */
setKeepScreenOn(boolean screenOn)194     public void setKeepScreenOn(boolean screenOn);
195 
196     /**
197      * Start editing the pixels in the surface.  The returned Canvas can be used
198      * to draw into the surface's bitmap.  A null is returned if the surface has
199      * not been created or otherwise cannot be edited.  You will usually need
200      * to implement {@link Callback#surfaceCreated Callback.surfaceCreated}
201      * to find out when the Surface is available for use.
202      *
203      * <p>The content of the Surface is never preserved between unlockCanvas() and
204      * lockCanvas(), for this reason, every pixel within the Surface area
205      * must be written. The only exception to this rule is when a dirty
206      * rectangle is specified, in which case, non-dirty pixels will be
207      * preserved.
208      *
209      * <p>If you call this repeatedly when the Surface is not ready (before
210      * {@link Callback#surfaceCreated Callback.surfaceCreated} or after
211      * {@link Callback#surfaceDestroyed Callback.surfaceDestroyed}), your calls
212      * will be throttled to a slow rate in order to avoid consuming CPU.
213      *
214      * <p>If null is not returned, this function internally holds a lock until
215      * the corresponding {@link #unlockCanvasAndPost} call, preventing
216      * {@link SurfaceView} from creating, destroying, or modifying the surface
217      * while it is being drawn.  This can be more convenient than accessing
218      * the Surface directly, as you do not need to do special synchronization
219      * with a drawing thread in {@link Callback#surfaceDestroyed
220      * Callback.surfaceDestroyed}.
221      *
222      * @return Canvas Use to draw into the surface.
223      */
lockCanvas()224     public Canvas lockCanvas();
225 
226 
227     /**
228      * Just like {@link #lockCanvas()} but allows specification of a dirty rectangle.
229      * Every
230      * pixel within that rectangle must be written; however pixels outside
231      * the dirty rectangle will be preserved by the next call to lockCanvas().
232      *
233      * @see android.view.SurfaceHolder#lockCanvas
234      *
235      * @param dirty Area of the Surface that will be modified.
236      * @return Canvas Use to draw into the surface.
237      */
lockCanvas(Rect dirty)238     public Canvas lockCanvas(Rect dirty);
239 
240     /**
241      * Finish editing pixels in the surface.  After this call, the surface's
242      * current pixels will be shown on the screen, but its content is lost,
243      * in particular there is no guarantee that the content of the Surface
244      * will remain unchanged when lockCanvas() is called again.
245      *
246      * @see #lockCanvas()
247      *
248      * @param canvas The Canvas previously returned by lockCanvas().
249      */
unlockCanvasAndPost(Canvas canvas)250     public void unlockCanvasAndPost(Canvas canvas);
251 
252     /**
253      * Retrieve the current size of the surface.  Note: do not modify the
254      * returned Rect.  This is only safe to call from the thread of
255      * {@link SurfaceView}'s window, or while inside of
256      * {@link #lockCanvas()}.
257      *
258      * @return Rect The surface's dimensions.  The left and top are always 0.
259      */
getSurfaceFrame()260     public Rect getSurfaceFrame();
261 
262     /**
263      * Direct access to the surface object.  The Surface may not always be
264      * available -- for example when using a {@link SurfaceView} the holder's
265      * Surface is not created until the view has been attached to the window
266      * manager and performed a layout in order to determine the dimensions
267      * and screen position of the Surface.    You will thus usually need
268      * to implement {@link Callback#surfaceCreated Callback.surfaceCreated}
269      * to find out when the Surface is available for use.
270      *
271      * <p>Note that if you directly access the Surface from another thread,
272      * it is critical that you correctly implement
273      * {@link Callback#surfaceCreated Callback.surfaceCreated} and
274      * {@link Callback#surfaceDestroyed Callback.surfaceDestroyed} to ensure
275      * that thread only accesses the Surface while it is valid, and that the
276      * Surface does not get destroyed while the thread is using it.
277      *
278      * <p>This method is intended to be used by frameworks which often need
279      * direct access to the Surface object (usually to pass it to native code).
280      *
281      * @return Surface The surface.
282      */
getSurface()283     public Surface getSurface();
284 }
285