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1 
2 package com.badlogic.gdx.graphics;
3 
4 import com.badlogic.gdx.Graphics;
5 import com.badlogic.gdx.utils.Disposable;
6 
7 /** <p>
8  * Represents a mouse cursor. Create a cursor via
9  * {@link Graphics#newCursor(Pixmap, int, int)}. To
10  * set the cursor use {@link Graphics#setCursor(Cursor)}.
11  * To use one of the system cursors, call Graphics#setSystemCursor
12  * </p> **/
13 public interface Cursor extends Disposable {
14 
15 	public static enum SystemCursor {
16 		Arrow,
17 		Ibeam,
18 		Crosshair,
19 		Hand,
20 		HorizontalResize,
21 		VerticalResize
22 	}
23 }
24