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1 
2 package com.badlogic.gdx.scenes.scene2d.utils;
3 
4 import com.badlogic.gdx.graphics.g2d.Batch;
5 
6 /** A drawable that supports scale and rotation. */
7 public interface TransformDrawable extends Drawable {
draw(Batch batch, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation)8 	public void draw (Batch batch, float x, float y, float originX, float originY, float width, float height, float scaleX,
9 		float scaleY, float rotation);
10 }
11