Searched defs:angleFrom (Results 1 – 5 of 5) sorted by relevance
| /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ |
| D | EllipseShapeBuilder.java | 56 float normalZ, float angleFrom, float angleTo) { in build() 61 …t radius, int divisions, final Vector3 center, final Vector3 normal, float angleFrom, float angleT… in build() 67 final Vector3 binormal, float angleFrom, float angleTo) { in build() 75 float angleFrom, float angleTo) { in build() 109 float centerZ, float normalX, float normalY, float normalZ, float angleFrom, float angleTo) { in build() 115 final Vector3 normal, float angleFrom, float angleTo) { in build() 121 …final Vector3 normal, final Vector3 tangent, final Vector3 binormal, float angleFrom, float angleT… in build() 129 float binormalX, float binormalY, float binormalZ, float angleFrom, float angleTo) { in build() 136 …enterX, float centerY, float centerZ, float normalX, float normalY, float normalZ, float angleFrom, in build() 163 …, float tangentZ, float binormalX, float binormalY, float binormalZ, float angleFrom, float angleT… in build()
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| D | ConeShapeBuilder.java | 30 …d (MeshPartBuilder builder, float width, float height, float depth, int divisions, float angleFrom, in build() 35 …d (MeshPartBuilder builder, float width, float height, float depth, int divisions, float angleFrom, in build()
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| D | CylinderShapeBuilder.java | 32 …lder builder, float width, float height, float depth, int divisions, float angleFrom, float angleT… in build() 37 …d (MeshPartBuilder builder, float width, float height, float depth, int divisions, float angleFrom, in build()
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| /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
| D | MeshPartBuilder.java | 350 float normalZ, float angleFrom, float angleTo); in circle() 354 …t radius, int divisions, final Vector3 center, final Vector3 normal, float angleFrom, float angleT… in circle() 359 final Vector3 binormal, float angleFrom, float angleTo); in circle() 365 float angleFrom, float angleTo); in circle() 390 float normalY, float normalZ, float angleFrom, float angleTo); in ellipse() 394 …at width, float height, int divisions, final Vector3 center, final Vector3 normal, float angleFrom, in ellipse() 400 final Vector3 tangent, final Vector3 binormal, float angleFrom, float angleTo); in ellipse() 406 float binormalZ, float angleFrom, float angleTo); in ellipse() 412 float binormalX, float binormalY, float binormalZ, float angleFrom, float angleTo); in ellipse() 417 …float centerY, float centerZ, float normalX, float normalY, float normalZ, float angleFrom, float … in ellipse() [all …]
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| D | ModelBuilder.java | 248 final long attributes, float angleFrom, float angleTo) { in createCylinder() 257 final Material material, final long attributes, float angleFrom, float angleTo) { in createCylinder() 285 final long attributes, float angleFrom, float angleTo) { in createCone() 294 final long attributes, float angleFrom, float angleTo) { in createCone()
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