Searched defs:applyState (Results 1 – 2 of 2) sorted by relevance
| /frameworks/base/libs/hwui/ |
| D | DisplayListOp.h | 281 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 308 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 351 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 394 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 414 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 433 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 453 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 473 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 498 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function 540 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function [all …]
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| /frameworks/native/services/surfaceflinger/DisplayHardware/ |
| D | HWC2On1Adapter.cpp | 2114 void HWC2On1Adapter::Layer::applyState(hwc_layer_1_t& hwc1Layer, in applyState() function in android::HWC2On1Adapter::Layer
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