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Searched defs:applyState (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayListOp.h281 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
308 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
351 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
394 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
414 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
433 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
453 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
473 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
498 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
540 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override { in applyState() function
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/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2On1Adapter.cpp2114 void HWC2On1Adapter::Layer::applyState(hwc_layer_1_t& hwc1Layer, in applyState() function in android::HWC2On1Adapter::Layer