Searched defs:arrayInRightVector (Results 1 – 6 of 6) sorted by relevance
71 float[] arrayInRightVector = new float[INPUTSIZE * 1]; in verifyResultsNativeDivideFloatFloatFloat() local150 float[] arrayInRightVector = new float[INPUTSIZE * 2]; in verifyResultsNativeDivideFloat2Float2Float2() local229 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsNativeDivideFloat3Float3Float3() local308 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsNativeDivideFloat4Float4Float4() local395 short[] arrayInRightVector = new short[INPUTSIZE * 1]; in verifyResultsNativeDivideHalfHalfHalf() local479 short[] arrayInRightVector = new short[INPUTSIZE * 2]; in verifyResultsNativeDivideHalf2Half2Half2() local563 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsNativeDivideHalf3Half3Half3() local647 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsNativeDivideHalf4Half4Half4() local
71 float[] arrayInRightVector = new float[INPUTSIZE * 1]; in verifyResultsDistanceFloatFloatFloat() local153 float[] arrayInRightVector = new float[INPUTSIZE * 2]; in verifyResultsDistanceFloat2Float2Float() local239 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsDistanceFloat3Float3Float() local325 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsDistanceFloat4Float4Float() local419 short[] arrayInRightVector = new short[INPUTSIZE * 1]; in verifyResultsDistanceHalfHalfHalf() local508 short[] arrayInRightVector = new short[INPUTSIZE * 2]; in verifyResultsDistanceHalf2Half2Half() local601 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsDistanceHalf3Half3Half() local694 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsDistanceHalf4Half4Half() local
71 float[] arrayInRightVector = new float[INPUTSIZE * 1]; in verifyResultsDotFloatFloatFloat() local153 float[] arrayInRightVector = new float[INPUTSIZE * 2]; in verifyResultsDotFloat2Float2Float() local239 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsDotFloat3Float3Float() local325 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsDotFloat4Float4Float() local419 short[] arrayInRightVector = new short[INPUTSIZE * 1]; in verifyResultsDotHalfHalfHalf() local508 short[] arrayInRightVector = new short[INPUTSIZE * 2]; in verifyResultsDotHalf2Half2Half() local601 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsDotHalf3Half3Half() local694 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsDotHalf4Half4Half() local
71 float[] arrayInRightVector = new float[INPUTSIZE * 1]; in verifyResultsNativeDistanceFloatFloatFloat() local153 float[] arrayInRightVector = new float[INPUTSIZE * 2]; in verifyResultsNativeDistanceFloat2Float2Float() local239 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsNativeDistanceFloat3Float3Float() local325 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsNativeDistanceFloat4Float4Float() local419 short[] arrayInRightVector = new short[INPUTSIZE * 1]; in verifyResultsNativeDistanceHalfHalfHalf() local508 short[] arrayInRightVector = new short[INPUTSIZE * 2]; in verifyResultsNativeDistanceHalf2Half2Half() local601 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsNativeDistanceHalf3Half3Half() local694 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsNativeDistanceHalf4Half4Half() local
71 float[] arrayInRightVector = new float[INPUTSIZE * 1]; in verifyResultsFastDistanceFloatFloatFloat() local153 float[] arrayInRightVector = new float[INPUTSIZE * 2]; in verifyResultsFastDistanceFloat2Float2Float() local239 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsFastDistanceFloat3Float3Float() local325 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsFastDistanceFloat4Float4Float() local
71 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsCrossFloat3Float3Float3() local162 float[] arrayInRightVector = new float[INPUTSIZE * 4]; in verifyResultsCrossFloat4Float4Float4() local261 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsCrossHalf3Half3Half3() local359 short[] arrayInRightVector = new short[INPUTSIZE * 4]; in verifyResultsCrossHalf4Half4Half4() local