Searched defs:basePosition (Results 1 – 1 of 1) sorted by relevance
1325 const tcu::Vec4 basePosition = (m_instanced) ? in shadePrimitives() local1568 …const tcu::Vec4 basePosition = vertex->position + tcu::Vec4(deFloatCos(l_angle) * l_radius, deFloa… in shadePrimitives() local1726 const tcu::Vec4 basePosition = vertex->position; in shadePrimitives() local