/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2ContactManager.cpp | 42 b2Body* bodyB = fixtureB->GetBody(); in Destroy() local 116 b2Body* bodyB = fixtureB->GetBody(); in Collide() local 189 b2Body* bodyB = fixtureB->GetBody(); in AddPair() local
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D | b2World.cpp | 248 b2Body* bodyB = def->bodyB; in CreateJoint() local 300 b2Body* bodyB = j->m_bodyB; in DestroyJoint() local 1097 b2Body* bodyB = joint->GetBodyB(); in DrawJoint() local
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | ContactManager.java | 74 Body bodyB = fixtureB.getBody(); in addPair() local 179 Body bodyB = fixtureB.getBody(); in destroy() local 242 Body bodyB = fixtureB.getBody(); in collide() local
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | World.java | 479 …private native long jniCreateWheelJoint (long addr, long bodyA, long bodyB, boolean collideConnect… in jniCreateWheelJoint() 499 …private native long jniCreateRopeJoint (long addr, long bodyA, long bodyB, boolean collideConnecte… in jniCreateRopeJoint() 513 …private native long jniCreateDistanceJoint (long addr, long bodyA, long bodyB, boolean collideConn… in jniCreateDistanceJoint() 529 …private native long jniCreateFrictionJoint (long addr, long bodyA, long bodyB, boolean collideConn… in jniCreateFrictionJoint() 543 …private native long jniCreateGearJoint (long addr, long bodyA, long bodyB, boolean collideConnecte… in jniCreateGearJoint() 556 …private native long jniCreateMotorJoint (long addr, long bodyA, long bodyB, boolean collideConnect… in jniCreateMotorJoint() 571 …private native long jniCreateMouseJoint (long addr, long bodyA, long bodyB, boolean collideConnect… in jniCreateMouseJoint() 585 …private native long jniCreatePrismaticJoint (long addr, long bodyA, long bodyB, boolean collideCon… in jniCreatePrismaticJoint() 607 …private native long jniCreatePulleyJoint (long addr, long bodyA, long bodyB, boolean collideConnec… in jniCreatePulleyJoint() 626 …private native long jniCreateRevoluteJoint (long addr, long bodyA, long bodyB, boolean collideConn… in jniCreateRevoluteJoint() [all …]
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D | JointDef.java | 44 public Body bodyB = null; field in JointDef
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
D | btMultiBodyPoint2Point.cpp | 29 btMultiBodyPoint2Point::btMultiBodyPoint2Point(btMultiBody* body, int link, btRigidBody* bodyB, con… in btMultiBodyPoint2Point() 39 btMultiBodyPoint2Point::btMultiBodyPoint2Point(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, i… in btMultiBodyPoint2Point()
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D | btMultiBodyConstraint.cpp | 7 btMultiBodyConstraint::btMultiBodyConstraint(btMultiBody* bodyA,btMultiBody* bodyB,int linkA, int l… in btMultiBodyConstraint() 83 …btSolverBody* bodyB = multiBodyB ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdB… in fillMultiBodyConstraint() local
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
D | JointDef.java | 59 public Body bodyB; field in JointDef
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/joints/ |
D | FrictionJointDef.java | 31 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize()
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D | DistanceJointDef.java | 33 public void initialize (Body bodyA, Body bodyB, Vector2 anchorA, Vector2 anchorB) { in initialize()
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D | RevoluteJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize()
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D | WheelJointDef.java | 32 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize()
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D | PrismaticJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize()
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D | PulleyJointDef.java | 34 …public void initialize (Body bodyA, Body bodyB, Vector2 groundAnchorA, Vector2 groundAnchorB, Vect… in initialize()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/ |
D | com.badlogic.gdx.physics.box2d.World.cpp | 248 …CreateWheelJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateWheelJoint() 272 …iCreateRopeJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateRopeJoint() 291 …ateDistanceJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateDistanceJoint() 312 …ateFrictionJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateFrictionJoint() 331 …iCreateGearJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateGearJoint() 349 …CreateMotorJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateMotorJoint() 369 …CreateMouseJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateMouseJoint() 388 …tePrismaticJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreatePrismaticJoint() 413 …reatePulleyJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreatePulleyJoint() 436 …ateRevoluteJoint(JNIEnv* env, jobject object, jlong addr, jlong bodyA, jlong bodyB, jboolean colli… in Java_com_badlogic_gdx_physics_box2d_World_jniCreateRevoluteJoint() [all …]
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/joints/ |
D | FrictionJointDef.java | 31 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize()
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D | DistanceJointDef.java | 33 public void initialize (Body bodyA, Body bodyB, Vector2 anchorA, Vector2 anchorB) { in initialize()
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D | WheelJointDef.java | 32 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize()
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D | RevoluteJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { in initialize()
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D | PrismaticJointDef.java | 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { in initialize()
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D | PulleyJointDef.java | 34 …public void initialize (Body bodyA, Body bodyB, Vector2 groundAnchorA, Vector2 groundAnchorB, Vect… in initialize()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
D | JointDef.java | 44 public Body bodyB = null; field in JointDef
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
D | Contact.java | 143 final Body bodyB = m_fixtureB.getBody(); in getWorldManifold() local 277 Body bodyB = m_fixtureB.getBody(); in update() local
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
D | b2Contact.cpp | 176 b2Body* bodyB = m_fixtureB->GetBody(); in Update() local
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btNNCGConstraintSolver.cpp | 156 btSolverBody& bodyB = m_tmpSolverBodyPool[bodyBid]; in solveSingleIteration() local 298 btSolverBody& bodyB = m_tmpSolverBodyPool[bodyBid]; in solveSingleIteration() local
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