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Searched defs:budgeted (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/image/
DSkImage_Gpu.cpp23 SkBudgeted budgeted) in SkImage_Gpu()
169 const SkBudgeted budgeted = SkBudgeted::kNo; in new_wrapped_texture_common() local
208 const SkBudgeted budgeted = SkBudgeted::kYes; in NewFromYUVTexturesCopy() local
315 GrTexture* GrDeepCopyTexture(GrTexture* src, SkBudgeted budgeted) { in GrDeepCopyTexture()
DSkSurface_Base.h117 SkImage* SkSurface_Base::refCachedImage(SkBudgeted budgeted, ForceUnique unique) { in refCachedImage()
DSkSurface_Gpu.cpp80 SkImage* SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) { in onNewImageSnapshot()
144 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, SkBudgeted budgeted, const SkImageInfo& info, in NewRenderTarget()
DSkSurface.cpp166 SkImage* SkSurface::newImageSnapshot(SkBudgeted budgeted) { in newImageSnapshot()
171 SkImage* SkSurface::newImageSnapshot(SkBudgeted budgeted, ForceUnique unique) { in newImageSnapshot()
/external/skia/include/gpu/
DGrTextureProvider.h36 GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) { in createTexture()
/external/skia/src/gpu/
DGrTextureProvider.cpp32 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, in createTexture()
DGrGpu.cpp91 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted, in createTexture()
DSkGpuDevice.cpp151 SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkBudgeted budgeted, in Create()
189 GrContext* context, SkBudgeted budgeted, const SkImageInfo& origInfo, in CreateRenderTarget()
324 SkBudgeted budgeted = fRenderTarget->resourcePriv().isBudgeted(); in replaceRenderTarget() local