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Searched defs:currentLayers (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger_hwc1.cpp1208 const Vector< sp<Layer> >& currentLayers( in setUpHWComposer() local
1231 const Vector< sp<Layer> >& currentLayers( in setUpHWComposer() local
1252 const Vector< sp<Layer> >& currentLayers( in setUpHWComposer() local
1325 const Vector< sp<Layer> >& currentLayers(hw->getVisibleLayersSortedByZ()); in postFramebuffer() local
1382 const LayerVector& currentLayers(mCurrentState.layersSortedByZ); in handleTransactionLocked() local
1674 const Vector< sp<Layer> >& currentLayers( in updateCursorAsync() local
1714 const LayerVector& currentLayers, uint32_t layerStack, in computeVisibleRegions()
2690 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in listLayersLocked() local
2714 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in dumpStatsLocked() local
2734 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in clearStatsLocked() local
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DSurfaceFlinger.cpp1306 const Vector<sp<Layer>>& currentLayers( in setUpHWComposer() local
1466 const LayerVector& currentLayers(mCurrentState.layersSortedByZ); in handleTransactionLocked() local
1792 const LayerVector& currentLayers, uint32_t layerStack, in computeVisibleRegions()
2774 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in listLayersLocked() local
2798 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in dumpStatsLocked() local
2818 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in clearStatsLocked() local
2988 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in dumpAllLocked() local