Searched defs:distance2 (Results 1 – 10 of 10) sorted by relevance
49 GLM_FUNC_QUALIFIER T distance2 function59 GLM_FUNC_QUALIFIER T distance2 function69 GLM_FUNC_QUALIFIER T distance2 function79 GLM_FUNC_QUALIFIER T distance2 function
89 final float distance2 = mCameraFocus.distance2(gameObject.getPosition()); in update() local117 final float distance2 = mCameraFocus.distance2(position); in update() local
94 public final float distance2(Vector2 other) { in distance2() method in Vector2
119 final float distance2 = mWorkspaceVector.length2(); in intersects() local
296 btScalar distance2 = -(tmpPointOnA-tmpPointOnB).length(); in btComputeGjkEpaPenetration() local327 btScalar distance2 = (tmpPointOnA-tmpPointOnB).length()-margin; in btComputeGjkEpaPenetration() local
341 btScalar distance2 = -(tmpPointOnA-tmpPointOnB).length(); in getClosestPointsNonVirtual() local372 btScalar distance2 = (tmpPointOnA-tmpPointOnB).length()-margin; in getClosestPointsNonVirtual() local
92 public float distance2(Vector3 v) { in distance2() method in btVector3
339 btScalar distance2 = (m_currentPosition-m_targetPosition).length2(); in stepForwardAndStrafe() local
411 float distance2 = (distanceVecX * distanceVecX + distanceVecY * distanceVecY); in computeDistanceToOut() local
942 SIMD_FORCE_INLINE btScalar btVector3::distance2(const btVector3& v) const in distance2() function