| /external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
| D | WebGLUtil.java | 32 …rogram createShaderProgram (WebGLRenderingContext gl, String vertexSource, String fragmentSource) { in createShaderProgram()
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| /external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
| D | GlShader.java | 61 public GlShader(String vertexSource, String fragmentSource) { in GlShader()
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| /external/deqp/modules/gles31/functional/ |
| D | es31fFboNoAttachmentTests.cpp | 78 const char* const fragmentSource = "#version 310 es\n" in checkFramebufferSize() local 185 const char* const fragmentSource = "#version 310 es\n" in checkFramebufferRenderable() local
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| D | es31fShaderStateQueryTests.cpp | 118 …const std::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shad… in iterate() local
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| D | es31fGeometryShaderTests.cpp | 614 std::ostringstream fragmentSource; in genProgramDeclaration() local 4576 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in iterate() local 4789 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in genProgram() local 5244 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in iterate() local 5719 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in genProgram() local 6008 static const char* const fragmentSource = "${GLSL_VERSION_DECL}\n" in genProgram() local
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| D | es31fTextureMultisampleTests.cpp | 1267 …const char* const fragmentSource = (m_isDepthFormat) ? (fragmentShaderSourceDepth) : (fragment… in genDrawShader() local
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| D | es31fProgramUniformTests.cpp | 1667 const string fragmentSource = generateFragmentSource(basicUniforms); in iterate() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fReadPixelsTests.cpp | 87 const char* fragmentSource = in render() local
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| D | es2fRasterizationTests.cpp | 164 tcu::StringTemplate fragmentSource (s_shaderFragmentTemplate); in init() local
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| D | es2fShaderStateQueryTests.cpp | 1376 std::string fragmentSource = frag.str(); in test() local
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| D | es2fUniformApiTests.cpp | 1754 const string fragmentSource = generateFragmentSource(basicUniforms); in iterate() local
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| /external/deqp/framework/opengl/ |
| D | gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) in TryCompileProgram()
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| /external/deqp/modules/gles3/functional/ |
| D | es3fReadPixelsTests.cpp | 119 std::stringstream fragmentSource; in render() local
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| D | es3fRasterizationTests.cpp | 199 tcu::StringTemplate fragmentSource (s_shaderFragmentTemplate); in init() local
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| D | es3fShaderStateQueryTests.cpp | 1700 std::string fragmentSource = frag.str(); in test() local
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| D | es3fUniformApiTests.cpp | 2164 const string fragmentSource = generateFragmentSource(basicUniforms); in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineBlendTests.cpp | 268 std::ostringstream fragmentSource; in initPrograms() local
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| D | vktPipelineMultisampleTests.cpp | 394 static const char* fragmentSource = in initMultisamplePrograms() local
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| /external/deqp/modules/glshared/ |
| D | glsLongStressCase.hpp | 195 std::string fragmentSource; member
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| /external/deqp/modules/egl/ |
| D | teglImageFormatTests.cpp | 90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) in programSources() 102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) in Program()
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| /external/deqp/modules/gles2/stress/ |
| D | es2sSpecialFloatTests.cpp | 245 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); in drawTestPattern() local
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| /external/deqp/modules/gles3/stress/ |
| D | es3sSpecialFloatTests.cpp | 253 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); in drawTestPattern() local
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