Home
last modified time | relevance | path

Searched defs:frameBuilder (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/tests/microbench/
DFrameBuilderBench.cpp65 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_defer() local
82 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_deferAndRender() local
120 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_defer_scene() local
140 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_deferAndRender_scene() local
/frameworks/base/libs/hwui/tests/unit/
DFrameBuilderTests.cpp136 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_TEST() local
164 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_TEST() local
181 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST() local
216 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST() local
242 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_TEST() local
312 FrameBuilder frameBuilder(SkRect::MakeWH(800, 600), 800, 600, in RENDERTHREAD_TEST() local
334 FrameBuilder frameBuilder(emptyLayerUpdateQueue, sLightGeometry, Caches::getInstance()); in RENDERTHREAD_TEST() local
355 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST() local
383 FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 10, 190, 190), 200, 200, in RENDERTHREAD_TEST() local
426 FrameBuilder frameBuilder(SkRect::MakeWH(50, 50), 50, 50, in RENDERTHREAD_TEST() local
[all …]
DLeakCheckTests.cpp45 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_TEST() local
62 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST() local
DBakedOpDispatcherTests.cpp189 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_TEST() local
219 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in validateLayerDraw() local
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp406 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), mLightGeometry, caches); in draw() local
696 FrameBuilder frameBuilder(mLayerUpdateQueue, mLightGeometry, caches); in buildLayer() local