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1 /*
2 ******************************************************************************
3 *
4 *   Copyright (C) 1996-2015, International Business Machines
5 *   Corporation and others.  All Rights Reserved.
6 *
7 ******************************************************************************
8 *
9 * File locid.h
10 *
11 * Created by: Helena Shih
12 *
13 * Modification History:
14 *
15 *   Date        Name        Description
16 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
17 *                           get and set it.
18 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
19 *   04/15/97    aliu        Cleanup for AIX/Win32.
20 *   04/24/97    aliu        Numerous changes per code review.
21 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
22 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
23 *   11/09/99    weiv        Added const char * getName() const;
24 *   04/12/00    srl         removing unicodestring api's and cached hash code
25 *   08/10/01    grhoten     Change the static Locales to accessor functions
26 ******************************************************************************
27 */
28 
29 #ifndef LOCID_H
30 #define LOCID_H
31 
32 #include "unicode/utypes.h"
33 #include "unicode/uobject.h"
34 #include "unicode/unistr.h"
35 #include "unicode/putil.h"
36 #include "unicode/uloc.h"
37 #include "unicode/strenum.h"
38 
39 /**
40  * \file
41  * \brief C++ API: Locale ID object.
42  */
43 
44 U_NAMESPACE_BEGIN
45 
46 // Forward Declarations
47 void U_CALLCONV locale_available_init(); /**< @internal */
48 
49 /**
50  * A <code>Locale</code> object represents a specific geographical, political,
51  * or cultural region. An operation that requires a <code>Locale</code> to perform
52  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
53  * to tailor information for the user. For example, displaying a number
54  * is a locale-sensitive operation--the number should be formatted
55  * according to the customs/conventions of the user's native country,
56  * region, or culture.
57  *
58  * The Locale class is not suitable for subclassing.
59  *
60  * <P>
61  * You can create a <code>Locale</code> object using the constructor in
62  * this class:
63  * \htmlonly<blockquote>\endhtmlonly
64  * <pre>
65  *       Locale( const   char*  language,
66  *               const   char*  country,
67  *               const   char*  variant);
68  * </pre>
69  * \htmlonly</blockquote>\endhtmlonly
70  * The first argument to the constructors is a valid <STRONG>ISO
71  * Language Code.</STRONG> These codes are the lower-case two-letter
72  * codes as defined by ISO-639.
73  * You can find a full list of these codes at:
74  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
75  * http://www.loc.gov/standards/iso639-2/</a>
76  *
77  * <P>
78  * The second argument to the constructors is a valid <STRONG>ISO Country
79  * Code.</STRONG> These codes are the upper-case two-letter codes
80  * as defined by ISO-3166.
81  * You can find a full list of these codes at a number of sites, such as:
82  * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
83  * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
84  *
85  * <P>
86  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
87  * The Variant codes are vendor and browser-specific.
88  * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
89  * Where there are two variants, separate them with an underscore, and
90  * put the most important one first. For
91  * example, a Traditional Spanish collation might be referenced, with
92  * "ES", "ES", "Traditional_POSIX".
93  *
94  * <P>
95  * Because a <code>Locale</code> object is just an identifier for a region,
96  * no validity check is performed when you construct a <code>Locale</code>.
97  * If you want to see whether particular resources are available for the
98  * <code>Locale</code> you construct, you must query those resources. For
99  * example, ask the <code>NumberFormat</code> for the locales it supports
100  * using its <code>getAvailableLocales</code> method.
101  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
102  * locale, you get back the best available match, not necessarily
103  * precisely what you asked for. For more information, look at
104  * <code>ResourceBundle</code>.
105  *
106  * <P>
107  * The <code>Locale</code> class provides a number of convenient constants
108  * that you can use to create <code>Locale</code> objects for commonly used
109  * locales. For example, the following refers to a <code>Locale</code> object
110  * for the United States:
111  * \htmlonly<blockquote>\endhtmlonly
112  * <pre>
113  *       Locale::getUS()
114  * </pre>
115  * \htmlonly</blockquote>\endhtmlonly
116  *
117  * <P>
118  * Once you've created a <code>Locale</code> you can query it for information about
119  * itself. Use <code>getCountry</code> to get the ISO Country Code and
120  * <code>getLanguage</code> to get the ISO Language Code. You can
121  * use <code>getDisplayCountry</code> to get the
122  * name of the country suitable for displaying to the user. Similarly,
123  * you can use <code>getDisplayLanguage</code> to get the name of
124  * the language suitable for displaying to the user. Interestingly,
125  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
126  * and have two versions: one that uses the default locale and one
127  * that takes a locale as an argument and displays the name or country in
128  * a language appropriate to that locale.
129  *
130  * <P>
131  * ICU provides a number of classes that perform locale-sensitive
132  * operations. For example, the <code>NumberFormat</code> class formats
133  * numbers, currency, or percentages in a locale-sensitive manner. Classes
134  * such as <code>NumberFormat</code> have a number of convenience methods
135  * for creating a default object of that type. For example, the
136  * <code>NumberFormat</code> class provides these three convenience methods
137  * for creating a default <code>NumberFormat</code> object:
138  * \htmlonly<blockquote>\endhtmlonly
139  * <pre>
140  *     UErrorCode success = U_ZERO_ERROR;
141  *     Locale myLocale;
142  *     NumberFormat *nf;
143  *
144  *     nf = NumberFormat::createInstance( success );          delete nf;
145  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
146  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
147  * </pre>
148  * \htmlonly</blockquote>\endhtmlonly
149  * Each of these methods has two variants; one with an explicit locale
150  * and one without; the latter using the default locale.
151  * \htmlonly<blockquote>\endhtmlonly
152  * <pre>
153  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
154  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
155  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
156  * </pre>
157  * \htmlonly</blockquote>\endhtmlonly
158  * A <code>Locale</code> is the mechanism for identifying the kind of object
159  * (<code>NumberFormat</code>) that you would like to get. The locale is
160  * <STRONG>just</STRONG> a mechanism for identifying objects,
161  * <STRONG>not</STRONG> a container for the objects themselves.
162  *
163  * <P>
164  * Each class that performs locale-sensitive operations allows you
165  * to get all the available objects of that type. You can sift
166  * through these objects by language, country, or variant,
167  * and use the display names to present a menu to the user.
168  * For example, you can create a menu of all the collation objects
169  * suitable for a given language. Such classes implement these
170  * three class methods:
171  * \htmlonly<blockquote>\endhtmlonly
172  * <pre>
173  *       static Locale* getAvailableLocales(int32_t& numLocales)
174  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
175  *                                            const Locale&  displayLocale,
176  *                                            UnicodeString& displayName)
177  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
178  *                                            UnicodeString& displayName)
179  * </pre>
180  * \htmlonly</blockquote>\endhtmlonly
181  *
182  * @stable ICU 2.0
183  * @see ResourceBundle
184  */
185 class U_COMMON_API Locale : public UObject {
186 public:
187     /** Useful constant for the Root locale. @stable ICU 4.4 */
188     static const Locale &U_EXPORT2 getRoot(void);
189     /** Useful constant for this language. @stable ICU 2.0 */
190     static const Locale &U_EXPORT2 getEnglish(void);
191     /** Useful constant for this language. @stable ICU 2.0 */
192     static const Locale &U_EXPORT2 getFrench(void);
193     /** Useful constant for this language. @stable ICU 2.0 */
194     static const Locale &U_EXPORT2 getGerman(void);
195     /** Useful constant for this language. @stable ICU 2.0 */
196     static const Locale &U_EXPORT2 getItalian(void);
197     /** Useful constant for this language. @stable ICU 2.0 */
198     static const Locale &U_EXPORT2 getJapanese(void);
199     /** Useful constant for this language. @stable ICU 2.0 */
200     static const Locale &U_EXPORT2 getKorean(void);
201     /** Useful constant for this language. @stable ICU 2.0 */
202     static const Locale &U_EXPORT2 getChinese(void);
203     /** Useful constant for this language. @stable ICU 2.0 */
204     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
205     /** Useful constant for this language. @stable ICU 2.0 */
206     static const Locale &U_EXPORT2 getTraditionalChinese(void);
207 
208     /** Useful constant for this country/region. @stable ICU 2.0 */
209     static const Locale &U_EXPORT2 getFrance(void);
210     /** Useful constant for this country/region. @stable ICU 2.0 */
211     static const Locale &U_EXPORT2 getGermany(void);
212     /** Useful constant for this country/region. @stable ICU 2.0 */
213     static const Locale &U_EXPORT2 getItaly(void);
214     /** Useful constant for this country/region. @stable ICU 2.0 */
215     static const Locale &U_EXPORT2 getJapan(void);
216     /** Useful constant for this country/region. @stable ICU 2.0 */
217     static const Locale &U_EXPORT2 getKorea(void);
218     /** Useful constant for this country/region. @stable ICU 2.0 */
219     static const Locale &U_EXPORT2 getChina(void);
220     /** Useful constant for this country/region. @stable ICU 2.0 */
221     static const Locale &U_EXPORT2 getPRC(void);
222     /** Useful constant for this country/region. @stable ICU 2.0 */
223     static const Locale &U_EXPORT2 getTaiwan(void);
224     /** Useful constant for this country/region. @stable ICU 2.0 */
225     static const Locale &U_EXPORT2 getUK(void);
226     /** Useful constant for this country/region. @stable ICU 2.0 */
227     static const Locale &U_EXPORT2 getUS(void);
228     /** Useful constant for this country/region. @stable ICU 2.0 */
229     static const Locale &U_EXPORT2 getCanada(void);
230     /** Useful constant for this country/region. @stable ICU 2.0 */
231     static const Locale &U_EXPORT2 getCanadaFrench(void);
232 
233 
234     /**
235      * Construct a default locale object, a Locale for the default locale ID.
236      *
237      * @see getDefault
238      * @see uloc_getDefault
239      * @stable ICU 2.0
240      */
241     Locale();
242 
243     /**
244      * Construct a locale from language, country, variant.
245      * If an error occurs, then the constructed object will be "bogus"
246      * (isBogus() will return TRUE).
247      *
248      * @param language Lowercase two-letter or three-letter ISO-639 code.
249      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
250      *  but the other parameters must not be used.
251      *  This parameter can be NULL; if so,
252      *  the locale is initialized to match the current default locale.
253      *  (This is the same as using the default constructor.)
254      *  Please note: The Java Locale class does NOT accept the form
255      *  'new Locale("en_US")' but only 'new Locale("en","US")'
256      *
257      * @param country  Uppercase two-letter ISO-3166 code. (optional)
258      * @param variant  Uppercase vendor and browser specific code. See class
259      *                 description. (optional)
260      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
261      *                 "collation=phonebook;currency=euro"
262      *
263      * @see getDefault
264      * @see uloc_getDefault
265      * @stable ICU 2.0
266      */
267     Locale( const   char * language,
268             const   char * country  = 0,
269             const   char * variant  = 0,
270             const   char * keywordsAndValues = 0);
271 
272     /**
273      * Initializes a Locale object from another Locale object.
274      *
275      * @param other The Locale object being copied in.
276      * @stable ICU 2.0
277      */
278     Locale(const    Locale& other);
279 
280 
281     /**
282      * Destructor
283      * @stable ICU 2.0
284      */
285     virtual ~Locale() ;
286 
287     /**
288      * Replaces the entire contents of *this with the specified value.
289      *
290      * @param other The Locale object being copied in.
291      * @return      *this
292      * @stable ICU 2.0
293      */
294     Locale& operator=(const Locale& other);
295 
296     /**
297      * Checks if two locale keys are the same.
298      *
299      * @param other The locale key object to be compared with this.
300      * @return      True if the two locale keys are the same, false otherwise.
301      * @stable ICU 2.0
302      */
303     UBool   operator==(const    Locale&     other) const;
304 
305     /**
306      * Checks if two locale keys are not the same.
307      *
308      * @param other The locale key object to be compared with this.
309      * @return      True if the two locale keys are not the same, false
310      *              otherwise.
311      * @stable ICU 2.0
312      */
313     UBool   operator!=(const    Locale&     other) const;
314 
315     /**
316      * Clone this object.
317      * Clones can be used concurrently in multiple threads.
318      * If an error occurs, then NULL is returned.
319      * The caller must delete the clone.
320      *
321      * @return a clone of this object
322      *
323      * @see getDynamicClassID
324      * @stable ICU 2.8
325      */
326     Locale *clone() const;
327 
328 #ifndef U_HIDE_SYSTEM_API
329     /**
330      * Common methods of getting the current default Locale. Used for the
331      * presentation: menus, dialogs, etc. Generally set once when your applet or
332      * application is initialized, then never reset. (If you do reset the
333      * default locale, you probably want to reload your GUI, so that the change
334      * is reflected in your interface.)
335      *
336      * More advanced programs will allow users to use different locales for
337      * different fields, e.g. in a spreadsheet.
338      *
339      * Note that the initial setting will match the host system.
340      * @return a reference to the Locale object for the default locale ID
341      * @system
342      * @stable ICU 2.0
343      */
344     static const Locale& U_EXPORT2 getDefault(void);
345 
346     /**
347      * Sets the default. Normally set once at the beginning of a process,
348      * then never reset.
349      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
350      * the default locale ID of the runtime environment.
351      *
352      * @param newLocale Locale to set to.  If NULL, set to the value obtained
353      *                  from the runtime environement.
354      * @param success The error code.
355      * @system
356      * @stable ICU 2.0
357      */
358     static void U_EXPORT2 setDefault(const Locale& newLocale,
359                                      UErrorCode&   success);
360 #endif  /* U_HIDE_SYSTEM_API */
361 
362     /**
363      * Creates a locale which has had minimal canonicalization
364      * as per uloc_getName().
365      * @param name The name to create from.  If name is null,
366      *  the default Locale is used.
367      * @return new locale object
368      * @stable ICU 2.0
369      * @see uloc_getName
370      */
371     static Locale U_EXPORT2 createFromName(const char *name);
372 
373     /**
374      * Creates a locale from the given string after canonicalizing
375      * the string by calling uloc_canonicalize().
376      * @param name the locale ID to create from.  Must not be NULL.
377      * @return a new locale object corresponding to the given name
378      * @stable ICU 3.0
379      * @see uloc_canonicalize
380      */
381     static Locale U_EXPORT2 createCanonical(const char* name);
382 
383     /**
384      * Returns the locale's ISO-639 language code.
385      * @return      An alias to the code
386      * @stable ICU 2.0
387      */
388     inline const char *  getLanguage( ) const;
389 
390     /**
391      * Returns the locale's ISO-15924 abbreviation script code.
392      * @return      An alias to the code
393      * @see uscript_getShortName
394      * @see uscript_getCode
395      * @stable ICU 2.8
396      */
397     inline const char *  getScript( ) const;
398 
399     /**
400      * Returns the locale's ISO-3166 country code.
401      * @return      An alias to the code
402      * @stable ICU 2.0
403      */
404     inline const char *  getCountry( ) const;
405 
406     /**
407      * Returns the locale's variant code.
408      * @return      An alias to the code
409      * @stable ICU 2.0
410      */
411     inline const char *  getVariant( ) const;
412 
413     /**
414      * Returns the programmatic name of the entire locale, with the language,
415      * country and variant separated by underbars. If a field is missing, up
416      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
417      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
418      * @return      A pointer to "name".
419      * @stable ICU 2.0
420      */
421     inline const char * getName() const;
422 
423     /**
424      * Returns the programmatic name of the entire locale as getName() would return,
425      * but without keywords.
426      * @return      A pointer to "name".
427      * @see getName
428      * @stable ICU 2.8
429      */
430     const char * getBaseName() const;
431 
432 
433     /**
434      * Gets the list of keywords for the specified locale.
435      *
436      * @param status the status code
437      * @return pointer to StringEnumeration class, or NULL if there are no keywords.
438      * Client must dispose of it by calling delete.
439      * @stable ICU 2.8
440      */
441     StringEnumeration * createKeywords(UErrorCode &status) const;
442 
443     /**
444      * Gets the value for a keyword.
445      *
446      * @param keywordName name of the keyword for which we want the value. Case insensitive.
447      * @param buffer The buffer to receive the keyword value.
448      * @param bufferCapacity The capacity of receiving buffer
449      * @param status Returns any error information while performing this operation.
450      * @return the length of the keyword value
451      *
452      * @stable ICU 2.8
453      */
454     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
455 
456     /**
457      * Sets or removes the value for a keyword.
458      *
459      * For removing all keywords, use getBaseName(),
460      * and construct a new Locale if it differs from getName().
461      *
462      * @param keywordName name of the keyword to be set. Case insensitive.
463      * @param keywordValue value of the keyword to be set. If 0-length or
464      *  NULL, will result in the keyword being removed. No error is given if
465      *  that keyword does not exist.
466      * @param status Returns any error information while performing this operation.
467      *
468      * @stable ICU 49
469      */
470     void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
471 
472     /**
473      * returns the locale's three-letter language code, as specified
474      * in ISO draft standard ISO-639-2.
475      * @return      An alias to the code, or an empty string
476      * @stable ICU 2.0
477      */
478     const char * getISO3Language() const;
479 
480     /**
481      * Fills in "name" with the locale's three-letter ISO-3166 country code.
482      * @return      An alias to the code, or an empty string
483      * @stable ICU 2.0
484      */
485     const char * getISO3Country() const;
486 
487     /**
488      * Returns the Windows LCID value corresponding to this locale.
489      * This value is stored in the resource data for the locale as a one-to-four-digit
490      * hexadecimal number.  If the resource is missing, in the wrong format, or
491      * there is no Windows LCID value that corresponds to this locale, returns 0.
492      * @stable ICU 2.0
493      */
494     uint32_t        getLCID(void) const;
495 
496     /**
497      * Returns whether this locale's script is written right-to-left.
498      * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
499      * If no likely script is known, then FALSE is returned.
500      *
501      * A script is right-to-left according to the CLDR script metadata
502      * which corresponds to whether the script's letters have Bidi_Class=R or AL.
503      *
504      * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
505      *
506      * @return TRUE if the locale's script is written right-to-left
507      * @stable ICU 54
508      */
509     UBool isRightToLeft() const;
510 
511     /**
512      * Fills in "dispLang" with the name of this locale's language in a format suitable for
513      * user display in the default locale.  For example, if the locale's language code is
514      * "fr" and the default locale's language code is "en", this function would set
515      * dispLang to "French".
516      * @param dispLang  Receives the language's display name.
517      * @return          A reference to "dispLang".
518      * @stable ICU 2.0
519      */
520     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
521 
522     /**
523      * Fills in "dispLang" with the name of this locale's language in a format suitable for
524      * user display in the locale specified by "displayLocale".  For example, if the locale's
525      * language code is "en" and displayLocale's language code is "fr", this function would set
526      * dispLang to "Anglais".
527      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
528      *                  if the locale's language code is "en", passing Locale::getFrench() for
529      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
530      *                  for displayLocale would result in "Englisch".
531      * @param dispLang  Receives the language's display name.
532      * @return          A reference to "dispLang".
533      * @stable ICU 2.0
534      */
535     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
536                                                 UnicodeString&  dispLang) const;
537 
538     /**
539      * Fills in "dispScript" with the name of this locale's script in a format suitable
540      * for user display in the default locale.  For example, if the locale's script code
541      * is "LATN" and the default locale's language code is "en", this function would set
542      * dispScript to "Latin".
543      * @param dispScript    Receives the scripts's display name.
544      * @return              A reference to "dispScript".
545      * @stable ICU 2.8
546      */
547     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
548 
549     /**
550      * Fills in "dispScript" with the name of this locale's country in a format suitable
551      * for user display in the locale specified by "displayLocale".  For example, if the locale's
552      * script code is "LATN" and displayLocale's language code is "en", this function would set
553      * dispScript to "Latin".
554      * @param displayLocale      Specifies the locale to be used to display the name.  In other
555      *                      words, if the locale's script code is "LATN", passing
556      *                      Locale::getFrench() for displayLocale would result in "", while
557      *                      passing Locale::getGerman() for displayLocale would result in
558      *                      "".
559      * @param dispScript    Receives the scripts's display name.
560      * @return              A reference to "dispScript".
561      * @stable ICU 2.8
562      */
563     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
564                                                UnicodeString&  dispScript) const;
565 
566     /**
567      * Fills in "dispCountry" with the name of this locale's country in a format suitable
568      * for user display in the default locale.  For example, if the locale's country code
569      * is "FR" and the default locale's language code is "en", this function would set
570      * dispCountry to "France".
571      * @param dispCountry   Receives the country's display name.
572      * @return              A reference to "dispCountry".
573      * @stable ICU 2.0
574      */
575     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
576 
577     /**
578      * Fills in "dispCountry" with the name of this locale's country in a format suitable
579      * for user display in the locale specified by "displayLocale".  For example, if the locale's
580      * country code is "US" and displayLocale's language code is "fr", this function would set
581      * dispCountry to "&Eacute;tats-Unis".
582      * @param displayLocale      Specifies the locale to be used to display the name.  In other
583      *                      words, if the locale's country code is "US", passing
584      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
585      *                      passing Locale::getGerman() for displayLocale would result in
586      *                      "Vereinigte Staaten".
587      * @param dispCountry   Receives the country's display name.
588      * @return              A reference to "dispCountry".
589      * @stable ICU 2.0
590      */
591     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
592                                                 UnicodeString&  dispCountry) const;
593 
594     /**
595      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
596      * for user display in the default locale.
597      * @param dispVar   Receives the variant's name.
598      * @return          A reference to "dispVar".
599      * @stable ICU 2.0
600      */
601     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
602 
603     /**
604      * Fills in "dispVar" with the name of this locale's variant code in a format
605      * suitable for user display in the locale specified by "displayLocale".
606      * @param displayLocale  Specifies the locale to be used to display the name.
607      * @param dispVar   Receives the variant's display name.
608      * @return          A reference to "dispVar".
609      * @stable ICU 2.0
610      */
611     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
612                                                 UnicodeString&  dispVar) const;
613 
614     /**
615      * Fills in "name" with the name of this locale in a format suitable for user display
616      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
617      * and getDisplayVariant() to do its work, and outputs the display name in the format
618      * "language (country[,variant])".  For example, if the default locale is en_US, then
619      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
620      * would be "Spanish (Mexico,Traditional)".
621      * @param name  Receives the locale's display name.
622      * @return      A reference to "name".
623      * @stable ICU 2.0
624      */
625     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
626 
627     /**
628      * Fills in "name" with the name of this locale in a format suitable for user display
629      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
630      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
631      * name in the format "language (country[,variant])".  For example, if displayLocale is
632      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
633      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
634      * @param displayLocale  Specifies the locale to be used to display the name.
635      * @param name      Receives the locale's display name.
636      * @return          A reference to "name".
637      * @stable ICU 2.0
638      */
639     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
640                                             UnicodeString&  name) const;
641 
642     /**
643      * Generates a hash code for the locale.
644      * @stable ICU 2.0
645      */
646     int32_t         hashCode(void) const;
647 
648     /**
649      * Sets the locale to bogus
650      * A bogus locale represents a non-existing locale associated
651      * with services that can be instantiated from non-locale data
652      * in addition to locale (for example, collation can be
653      * instantiated from a locale and from a rule set).
654      * @stable ICU 2.1
655      */
656     void setToBogus();
657 
658     /**
659      * Gets the bogus state. Locale object can be bogus if it doesn't exist
660      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
661      * @stable ICU 2.1
662      */
663     UBool isBogus(void) const;
664 
665     /**
666      * Returns a list of all installed locales.
667      * @param count Receives the number of locales in the list.
668      * @return      A pointer to an array of Locale objects.  This array is the list
669      *              of all locales with installed resource files.  The called does NOT
670      *              get ownership of this list, and must NOT delete it.
671      * @stable ICU 2.0
672      */
673     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
674 
675     /**
676      * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
677      * pointer to an array of pointers to arrays of char.  All of these pointers are
678      * owned by ICU-- do not delete them, and do not write through them.  The array is
679      * terminated with a null pointer.
680      * @return a list of all available country codes
681      * @stable ICU 2.0
682      */
683     static const char* const* U_EXPORT2 getISOCountries();
684 
685     /**
686      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
687      * to an array of pointers to arrays of char.  All of these pointers are owned
688      * by ICU-- do not delete them, and do not write through them.  The array is
689      * terminated with a null pointer.
690      * @return a list of all available language codes
691      * @stable ICU 2.0
692      */
693     static const char* const* U_EXPORT2 getISOLanguages();
694 
695     /**
696      * ICU "poor man's RTTI", returns a UClassID for this class.
697      *
698      * @stable ICU 2.2
699      */
700     static UClassID U_EXPORT2 getStaticClassID();
701 
702     /**
703      * ICU "poor man's RTTI", returns a UClassID for the actual class.
704      *
705      * @stable ICU 2.2
706      */
707     virtual UClassID getDynamicClassID() const;
708 
709 protected: /* only protected for testing purposes. DO NOT USE. */
710 #ifndef U_HIDE_INTERNAL_API
711     /**
712      * Set this from a single POSIX style locale string.
713      * @internal
714      */
715     void setFromPOSIXID(const char *posixID);
716 #endif  /* U_HIDE_INTERNAL_API */
717 
718 private:
719     /**
720      * Initialize the locale object with a new name.
721      * Was deprecated - used in implementation - moved internal
722      *
723      * @param cLocaleID The new locale name.
724      * @param canonicalize whether to call uloc_canonicalize on cLocaleID
725      */
726     Locale& init(const char* cLocaleID, UBool canonicalize);
727 
728     /*
729      * Internal constructor to allow construction of a locale object with
730      *   NO side effects.   (Default constructor tries to get
731      *   the default locale.)
732      */
733     enum ELocaleType {
734         eBOGUS
735     };
736     Locale(ELocaleType);
737 
738     /**
739      * Initialize the locale cache for commonly used locales
740      */
741     static Locale *getLocaleCache(void);
742 
743     char language[ULOC_LANG_CAPACITY];
744     char script[ULOC_SCRIPT_CAPACITY];
745     char country[ULOC_COUNTRY_CAPACITY];
746     int32_t variantBegin;
747     char* fullName;
748     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
749     // name without keywords
750     char* baseName;
751     void initBaseName(UErrorCode& status);
752 
753     UBool fIsBogus;
754 
755     static const Locale &getLocale(int locid);
756 
757     /**
758      * A friend to allow the default locale to be set by either the C or C++ API.
759      * @internal
760      */
761     friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
762 
763     /**
764      * @internal
765      */
766     friend void U_CALLCONV locale_available_init();
767 };
768 
769 inline UBool
770 Locale::operator!=(const    Locale&     other) const
771 {
772     return !operator==(other);
773 }
774 
775 inline const char *
getCountry()776 Locale::getCountry() const
777 {
778     return country;
779 }
780 
781 inline const char *
getLanguage()782 Locale::getLanguage() const
783 {
784     return language;
785 }
786 
787 inline const char *
getScript()788 Locale::getScript() const
789 {
790     return script;
791 }
792 
793 inline const char *
getVariant()794 Locale::getVariant() const
795 {
796     return &baseName[variantBegin];
797 }
798 
799 inline const char *
getName()800 Locale::getName() const
801 {
802     return fullName;
803 }
804 
805 inline UBool
isBogus(void)806 Locale::isBogus(void) const {
807     return fIsBogus;
808 }
809 
810 U_NAMESPACE_END
811 
812 #endif
813