/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 96 public native void glDeleteVertexArrays(int n, int[] arrays, int offset); in glDeleteVertexArrays() method in IOSGLES30 98 public native void glDeleteVertexArrays(int n, IntBuffer arrays); in glDeleteVertexArrays() method in IOSGLES30
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 80 public native void glDeleteVertexArrays(int n, int[] arrays, int offset); in glDeleteVertexArrays() method in IOSGLES30 82 public native void glDeleteVertexArrays(int n, IntBuffer arrays); in glDeleteVertexArrays() method in IOSGLES30
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL30.java | 262 public void glDeleteVertexArrays (int n, int[] arrays, int offset) { in glDeleteVertexArrays() method in AndroidGL30 267 public void glDeleteVertexArrays (int n, java.nio.IntBuffer arrays) { in glDeleteVertexArrays() method in AndroidGL30
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 333 public void glDeleteVertexArrays (int n, int[] arrays, int offset) { in glDeleteVertexArrays() method in LwjglGL30 340 public void glDeleteVertexArrays (int n, IntBuffer arrays) { in glDeleteVertexArrays() method in LwjglGL30
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 335 public void glDeleteVertexArrays (int n, int[] arrays, int offset) { in glDeleteVertexArrays() method in Lwjgl3GL30 342 public void glDeleteVertexArrays (int n, IntBuffer arrays) { in glDeleteVertexArrays() method in Lwjgl3GL30
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL30.java | 633 public void glDeleteVertexArrays (int n, int[] arrays, int offset); in glDeleteVertexArrays() method 637 public void glDeleteVertexArrays (int n, java.nio.IntBuffer arrays); in glDeleteVertexArrays() method
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL30Profiler.java | 1446 public void glDeleteVertexArrays (int n, int[] arrays, int offset) { in glDeleteVertexArrays() method in GL30Profiler 1453 public void glDeleteVertexArrays (int n, IntBuffer arrays) { in glDeleteVertexArrays() method in GL30Profiler
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 124 #define glDeleteVertexArrays glwDeleteVertexArrays macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 375 #define glDeleteVertexArrays MANGLE(DeleteVertexArrays) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 1030 GLW_APICALL void GLW_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays) function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 851 void CallLogWrapper::glDeleteVertexArrays (glw::GLsizei n, const glw::GLuint *arrays) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 5362 #define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) macro
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