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Searched defs:glEndQuery (Results 1 – 12 of 12) sorted by relevance

/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES30.java62 public native void glEndQuery(int target); in glEndQuery() method in IOSGLES30
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES30.java46 public native void glEndQuery(int target); in glEndQuery() method in IOSGLES30
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL30.java126 public void glEndQuery (int target) { in glEndQuery() method in AndroidGL30
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL30.java156 public void glEndQuery (int target) { in glEndQuery() method in LwjglGL30
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL30.java156 public void glEndQuery (int target) { in glEndQuery() method in Lwjgl3GL30
/external/deqp/framework/opengl/wrapper/
DglwApi.inl164 #define glEndQuery glwEndQuery macro
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java467 public void glEndQuery (int target); in glEndQuery() method
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL30Profiler.java1323 public void glEndQuery (int target) { in glEndQuery() method in GL30Profiler
/external/mesa3d/include/GL/
Dgl_mangle.h455 #define glEndQuery MANGLE(EndQuery) macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl1344 GLW_APICALL void GLW_APIENTRY glEndQuery (GLenum target) function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1131 void CallLogWrapper::glEndQuery (glw::GLenum target) function in CallLogWrapper
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1670 #define glEndQuery GLEW_GET_FUN(__glewEndQuery) macro