/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 170 public native void glGenSamplers(int count, int[] samplers, int offset); in glGenSamplers() method in IOSGLES30 172 public native void glGenSamplers(int count, IntBuffer samplers); in glGenSamplers() method in IOSGLES30
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 154 public native void glGenSamplers(int count, int[] samplers, int offset); in glGenSamplers() method in IOSGLES30 156 public native void glGenSamplers(int count, IntBuffer samplers); in glGenSamplers() method in IOSGLES30
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL30.java | 664 public void glGenSamplers (int count, int[] samplers, int offset) { in glGenSamplers() method in AndroidGL30 669 public void glGenSamplers (int count, java.nio.IntBuffer samplers) { in glGenSamplers() method in AndroidGL30
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 580 GLW_APICALL void GLW_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers) in glGenSamplers() function
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 523 public void glGenSamplers (int count, int[] samplers, int offset) { in glGenSamplers() method in LwjglGL30 530 public void glGenSamplers (int count, IntBuffer samplers) { in glGenSamplers() method in LwjglGL30
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 525 public void glGenSamplers (int count, int[] samplers, int offset) { in glGenSamplers() method in Lwjgl3GL30 532 public void glGenSamplers (int count, IntBuffer samplers) { in glGenSamplers() method in Lwjgl3GL30
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL30.java | 1169 public void glGenSamplers (int count, int[] samplers, int offset); in glGenSamplers() method 1173 public void glGenSamplers (int count, java.nio.IntBuffer samplers); in glGenSamplers() method
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL30Profiler.java | 1714 public void glGenSamplers (int count, int[] samplers, int offset) { in glGenSamplers() method in GL30Profiler 1721 public void glGenSamplers (int count, IntBuffer samplers) { in glGenSamplers() method in GL30Profiler
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 185 #define glGenSamplers glwGenSamplers macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 572 #define glGenSamplers MANGLE(GenSamplers) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1291 void CallLogWrapper::glGenSamplers (glw::GLsizei count, glw::GLuint *samplers) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 4262 #define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) macro
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