/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 100 public native void glGenVertexArrays(int n, int[] arrays, int offset); in glGenVertexArrays() method in IOSGLES30 102 public native void glGenVertexArrays(int n, IntBuffer arrays); in glGenVertexArrays() method in IOSGLES30
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES30.java | 84 public native void glGenVertexArrays(int n, int[] arrays, int offset); in glGenVertexArrays() method in IOSGLES30 86 public native void glGenVertexArrays(int n, IntBuffer arrays); in glGenVertexArrays() method in IOSGLES30
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL30.java | 272 public void glGenVertexArrays (int n, int[] arrays, int offset) { in glGenVertexArrays() method in AndroidGL30 277 public void glGenVertexArrays (int n, java.nio.IntBuffer arrays) { in glGenVertexArrays() method in AndroidGL30
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 569 GLW_APICALL void GLW_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays) in glGenVertexArrays() function
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 345 public void glGenVertexArrays (int n, int[] arrays, int offset) { in glGenVertexArrays() method in LwjglGL30 352 public void glGenVertexArrays (int n, IntBuffer arrays) { in glGenVertexArrays() method in LwjglGL30
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 347 public void glGenVertexArrays (int n, int[] arrays, int offset) { in glGenVertexArrays() method in Lwjgl3GL30 354 public void glGenVertexArrays (int n, IntBuffer arrays) { in glGenVertexArrays() method in Lwjgl3GL30
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL30.java | 641 public void glGenVertexArrays (int n, int[] arrays, int offset); in glGenVertexArrays() method 645 public void glGenVertexArrays (int n, java.nio.IntBuffer arrays); in glGenVertexArrays() method
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL30Profiler.java | 1460 public void glGenVertexArrays (int n, int[] arrays, int offset) { in glGenVertexArrays() method in GL30Profiler 1467 public void glGenVertexArrays (int n, IntBuffer arrays) { in glGenVertexArrays() method in GL30Profiler
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 188 #define glGenVertexArrays glwGenVertexArrays macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 579 #define glGenVertexArrays MANGLE(GenVertexArrays) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1316 void CallLogWrapper::glGenVertexArrays (glw::GLsizei n, glw::GLuint *arrays) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 5363 #define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) macro
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