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Searched defs:glGetInteger64v (Results 1 – 12 of 12) sorted by relevance

/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES30.java166 public native void glGetInteger64v(int pname, LongBuffer params); in glGetInteger64v() method in IOSGLES30
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES30.java150 public native void glGetInteger64v(int pname, LongBuffer params); in glGetInteger64v() method in IOSGLES30
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL30.java629 public void glGetInteger64v (int pname, java.nio.LongBuffer params) { in glGetInteger64v() method in AndroidGL30
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL30.java513 public void glGetInteger64v (int pname, LongBuffer params) { in glGetInteger64v() method in LwjglGL30
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL30.java515 public void glGetInteger64v (int pname, LongBuffer params) { in glGetInteger64v() method in Lwjgl3GL30
/external/deqp/framework/opengl/wrapper/
DglwApi.inl224 #define glGetInteger64v glwGetInteger64v macro
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java1113 public void glGetInteger64v (int pname, java.nio.LongBuffer params); in glGetInteger64v() method
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL30Profiler.java1700 public void glGetInteger64v (int pname, LongBuffer params) { in glGetInteger64v() method in GL30Profiler
/external/mesa3d/include/GL/
Dgl_mangle.h674 #define glGetInteger64v MANGLE(GetInteger64v) macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl1751 GLW_APICALL void GLW_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data) function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1609 void CallLogWrapper::glGetInteger64v (glw::GLenum pname, glw::GLint64 *data) function in CallLogWrapper
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h4725 #define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) macro