/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.cpp | 128 const GrGLSLCaps* glslCaps = fProgramBuilder->glslCaps(); in fragmentPosition() local 174 const GrGLSLCaps& glslCaps = *fProgramBuilder->glslCaps(); in maskSampleCoverage() local 194 const GrGLSLCaps& glslCaps = *fProgramBuilder->glslCaps(); in overrideSampleCoverage() local 222 const GrGLSLCaps* glslCaps = fProgramBuilder->glslCaps(); in dstColor() local
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D | GrGLSLShaderVar.h | 166 void appendDecl(const GrGLSLCaps* glslCaps, SkString* out) const { in appendDecl() 213 static const char* PrecisionString(const GrGLSLCaps* glslCaps, GrSLPrecision p) { in PrecisionString() 231 static const char* TypeModifierString(const GrGLSLCaps* glslCaps, TypeModifier t) { in TypeModifierString()
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D | GrGLSL.cpp | 29 const GrGLSLCaps& glslCaps, in GrGLSLAppendDefaultFloatPrecisionDeclaration()
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D | GrGLSLShaderBuilder.cpp | 63 const GrGLSLCaps* glslCaps = fProgramBuilder->glslCaps(); in appendTextureLookup() local
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/external/skia/src/gpu/vk/ |
D | GrVkProgramDesc.cpp | 51 const GrGLSLCaps& glslCaps, in gen_meta_key() 73 const GrGLSLCaps& glslCaps, in gen_frag_proc_and_meta_keys() 90 const GrGLSLCaps& glslCaps) { in Build()
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D | GrVkCaps.h | 79 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderCaps.get()); } in glslCaps() function
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D | GrVkCaps.cpp | 109 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); in initGLSLCaps() local
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D | GrVkProgramBuilder.cpp | 45 const GrGLSLCaps* GrVkProgramBuilder::glslCaps() const { in glslCaps() function in GrVkProgramBuilder
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/external/skia/src/gpu/gl/ |
D | GrGLProgramDesc.cpp | 64 const GrGLSLCaps& glslCaps, in gen_meta_key() 86 const GrGLSLCaps& glslCaps, in gen_frag_proc_and_meta_keys() 103 const GrGLSLCaps& glslCaps) { in Build()
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D | GrGLCaps.cpp | 272 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); in init() local 603 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); in initGLSL() local 864 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); in initBlendEqationSupport() local 1099 GrGLSLCaps* glslCaps) { in initShaderPrecisionTable() 1231 GrGLSLCaps* glslCaps) { in initConfigTable()
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D | GrGLCaps.h | 351 const GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderCaps.get()); } in glslCaps() function
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D | GrGLGpu.cpp | 288 const GrGLSLCaps* glslCaps = this->glCaps().glslCaps(); in createPLSSetupProgram() local 3370 const GrGLSLCaps* glslCaps = this->glCaps().glslCaps(); in createCopyPrograms() local
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/external/skia/bench/ |
D | GLVertexAttributesBench.cpp | 68 const GrGLSLCaps* glslCaps = ctx->caps()->glslCaps(); in setupShader() local
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D | GLVec4ScalarBench.cpp | 96 const GrGLSLCaps* glslCaps = ctx->caps()->glslCaps(); in setupShader() local
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D | GLInstancedArraysBench.cpp | 110 const GrGLSLCaps* glslCaps = ctx->caps()->glslCaps(); in setupShader() local
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 67 const GrGLSLCaps* GrGLProgramBuilder::glslCaps() const { in glslCaps() function in GrGLProgramBuilder
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/external/skia/src/gpu/effects/ |
D | GrTextureDomain.cpp | 48 const GrGLSLCaps* glslCaps, in sampleTexture()
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/external/skia/src/effects/gradients/ |
D | SkGradientShader.cpp | 1026 const GrGLSLCaps* glslCaps, in emitColor()
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