Searched defs:ground (Results 1 – 21 of 21) sorted by relevance
47 Body ground = world.createBody(bd); in createWorld() local57 Body ground = world.createBody(bd); in createWorld() local72 Body ground = world.createBody(bd); in createWorld() local86 Body ground = world.createBody(bd); in createWorld() local
57 Body ground = world.createBody(bd); in createWorld() local67 Body ground = world.createBody(bd); in createWorld() local82 Body ground = world.createBody(bd); in createWorld() local96 Body ground = world.createBody(bd); in createWorld() local
46 Body ground = world.createBody(bd); in createWorld() local
53 Body ground = world.createBody(bd); in createWorld() local
45 Body ground = world.createBody(bd); in createWorld() local
44 Body ground = world.createBody(bd); in createWorld() local
45 Body ground; in createWorld() local
47 Body ground; in createWorld() local
58 Body ground = world.createBody(bd); in createWorld() local
54 Body ground = world.createBody(bd); in createWorld() local
50 Body ground; in createWorld() local
51 Body ground; in createWorld() local
66 Body ground = world.createBody(bd); in createWorld() local
48 Body ground; in createWorld() local
15 BulletEntity ground; field in GimpactTest
43 BulletEntity ground; field in ShootTest
38 BulletEntity ground; field in CharacterTest
143 ModelInstance ground = new ModelInstance(groundModel); in create() local
27 Renderable ground; field in HeightMapTest
86 Body ground = createEdge(BodyType.StaticBody, -50 + i * 2, y1, -50 + i * 2 + 2, y2, 0); in createWorld() local