Searched defs:inputStride (Results 1 – 4 of 4) sorted by relevance
| /external/deqp/modules/gles31/functional/ |
| D | es31fShaderAtomicOpTests.cpp | 277 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 430 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 512 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 604 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 675 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 748 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 827 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify()
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| /external/deqp/modules/glshared/ |
| D | glsShaderExecUtil.cpp | 901 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers() local 1026 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() local 1209 const deUint32 inputStride = getInputStride(); in execute() local
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderExecutor.cpp | 1796 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer() local 1838 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers() local 2079 const deUint32 inputStride = getInputStride(); in execute() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fTransformFeedbackTests.cpp | 437 static void computeInputLayout (vector<Attribute>& attributes, int& inputStride, const vector<Varyi… in computeInputLayout() 590 static void genInputData (const vector<Attribute>& attributes, int numInputs, int inputStride, deUi… in genInputData()
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