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Searched defs:invocationNdx (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp517 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
596 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
666 for (int invocationNdx = 1; invocationNdx < numInvocations; invocationNdx++) in iterate() local
911 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
1193 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
Des31fSynchronizationTests.cpp3345 … for (int invocationNdx = 0; invocationNdx < DE_LENGTH_OF_ARRAY(ssboInvocations); ++invocationNdx) in init() local
3349 … for (int invocationNdx = 0; invocationNdx < DE_LENGTH_OF_ARRAY(imageInvocations); ++invocationNdx) in init() local
3353 …for (int invocationNdx = 0; invocationNdx < DE_LENGTH_OF_ARRAY(counterInvocations); ++invocationNd… in init() local
3357 …for (int invocationNdx = 0; invocationNdx < DE_LENGTH_OF_ARRAY(counterInvocations); ++invocationNd… in init() local
Des31fGeometryShaderTests.cpp6362 …for (int invocationNdx = 0; invocationNdx < DE_LENGTH_OF_ARRAY(numDrawInvocations); ++invocationNd… in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp523 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
575 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
645 for (int invocationNdx = 1; invocationNdx < numInvocations; invocationNdx++) in iterate() local
895 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
1172 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) in iterate() local
/external/deqp/framework/referencerenderer/
DrrRenderer.cpp1425 for (int invocationNdx = 0; invocationNdx < numInvocations; ++invocationNdx) in drawWithGeometryShader() local