Searched defs:isSampler (Results 1 – 4 of 4) sorted by relevance
163 …bool isSampler (void) const { return m_baseType == TYPE_SAMPLER_2D || m_baseType == TYPE_… in isSampler() function in rsg::VariableType
156 bool llvm::isSampler(const llvm::Value &val) { in isSampler() function in llvm
337 glIsSamplerFunc isSampler; variable
236 …SamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) in getShaderSamplerOrImageType()