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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD             // Thread class is OffloadThread
33     };
34 
35     static const char *threadTypeToString(type_t type);
36 
37     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                 bool systemReady);
40     virtual             ~ThreadBase();
41 
42     virtual status_t    readyToRun();
43 
44     void dumpBase(int fd, const Vector<String16>& args);
45     void dumpEffectChains(int fd, const Vector<String16>& args);
46 
47     void clearPowerManager();
48 
49     // base for record and playback
50     enum {
51         CFG_EVENT_IO,
52         CFG_EVENT_PRIO,
53         CFG_EVENT_SET_PARAMETER,
54         CFG_EVENT_CREATE_AUDIO_PATCH,
55         CFG_EVENT_RELEASE_AUDIO_PATCH,
56     };
57 
58     class ConfigEventData: public RefBase {
59     public:
~ConfigEventData()60         virtual ~ConfigEventData() {}
61 
62         virtual  void dump(char *buffer, size_t size) = 0;
63     protected:
ConfigEventData()64         ConfigEventData() {}
65     };
66 
67     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69     //  2. Lock mLock
70     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71     //  4. sendConfigEvent_l() reads status from event->mStatus;
72     //  5. sendConfigEvent_l() returns status
73     //  6. Unlock
74     //
75     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76     // 1. Lock mLock
77     // 2. If there is an entry in mConfigEvents proceed ...
78     // 3. Read first entry in mConfigEvents
79     // 4. Remove first entry from mConfigEvents
80     // 5. Process
81     // 6. Set event->mStatus
82     // 7. event->mCond.signal
83     // 8. Unlock
84 
85     class ConfigEvent: public RefBase {
86     public:
~ConfigEvent()87         virtual ~ConfigEvent() {}
88 
dump(char * buffer,size_t size)89         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90 
91         const int mType; // event type e.g. CFG_EVENT_IO
92         Mutex mLock;     // mutex associated with mCond
93         Condition mCond; // condition for status return
94         status_t mStatus; // status communicated to sender
95         bool mWaitStatus; // true if sender is waiting for status
96         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97         sp<ConfigEventData> mData;     // event specific parameter data
98 
99     protected:
100         ConfigEvent(int type, bool requiresSystemReady = false) :
mType(type)101             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103     };
104 
105     class IoConfigEventData : public ConfigEventData {
106     public:
IoConfigEventData(audio_io_config_event event,pid_t pid)107         IoConfigEventData(audio_io_config_event event, pid_t pid) :
108             mEvent(event), mPid(pid) {}
109 
dump(char * buffer,size_t size)110         virtual  void dump(char *buffer, size_t size) {
111             snprintf(buffer, size, "IO event: event %d\n", mEvent);
112         }
113 
114         const audio_io_config_event mEvent;
115         const pid_t                 mPid;
116     };
117 
118     class IoConfigEvent : public ConfigEvent {
119     public:
IoConfigEvent(audio_io_config_event event,pid_t pid)120         IoConfigEvent(audio_io_config_event event, pid_t pid) :
121             ConfigEvent(CFG_EVENT_IO) {
122             mData = new IoConfigEventData(event, pid);
123         }
~IoConfigEvent()124         virtual ~IoConfigEvent() {}
125     };
126 
127     class PrioConfigEventData : public ConfigEventData {
128     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio)129         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130             mPid(pid), mTid(tid), mPrio(prio) {}
131 
dump(char * buffer,size_t size)132         virtual  void dump(char *buffer, size_t size) {
133             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134         }
135 
136         const pid_t mPid;
137         const pid_t mTid;
138         const int32_t mPrio;
139     };
140 
141     class PrioConfigEvent : public ConfigEvent {
142     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)143         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144             ConfigEvent(CFG_EVENT_PRIO, true) {
145             mData = new PrioConfigEventData(pid, tid, prio);
146         }
~PrioConfigEvent()147         virtual ~PrioConfigEvent() {}
148     };
149 
150     class SetParameterConfigEventData : public ConfigEventData {
151     public:
SetParameterConfigEventData(String8 keyValuePairs)152         SetParameterConfigEventData(String8 keyValuePairs) :
153             mKeyValuePairs(keyValuePairs) {}
154 
dump(char * buffer,size_t size)155         virtual  void dump(char *buffer, size_t size) {
156             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157         }
158 
159         const String8 mKeyValuePairs;
160     };
161 
162     class SetParameterConfigEvent : public ConfigEvent {
163     public:
SetParameterConfigEvent(String8 keyValuePairs)164         SetParameterConfigEvent(String8 keyValuePairs) :
165             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166             mData = new SetParameterConfigEventData(keyValuePairs);
167             mWaitStatus = true;
168         }
~SetParameterConfigEvent()169         virtual ~SetParameterConfigEvent() {}
170     };
171 
172     class CreateAudioPatchConfigEventData : public ConfigEventData {
173     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)174         CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                         audio_patch_handle_t handle) :
176             mPatch(patch), mHandle(handle) {}
177 
dump(char * buffer,size_t size)178         virtual  void dump(char *buffer, size_t size) {
179             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180         }
181 
182         const struct audio_patch mPatch;
183         audio_patch_handle_t mHandle;
184     };
185 
186     class CreateAudioPatchConfigEvent : public ConfigEvent {
187     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)188         CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                     audio_patch_handle_t handle) :
190             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191             mData = new CreateAudioPatchConfigEventData(patch, handle);
192             mWaitStatus = true;
193         }
~CreateAudioPatchConfigEvent()194         virtual ~CreateAudioPatchConfigEvent() {}
195     };
196 
197     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)199         ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200             mHandle(handle) {}
201 
dump(char * buffer,size_t size)202         virtual  void dump(char *buffer, size_t size) {
203             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204         }
205 
206         audio_patch_handle_t mHandle;
207     };
208 
209     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)211         ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213             mData = new ReleaseAudioPatchConfigEventData(handle);
214             mWaitStatus = true;
215         }
~ReleaseAudioPatchConfigEvent()216         virtual ~ReleaseAudioPatchConfigEvent() {}
217     };
218 
219     class PMDeathRecipient : public IBinder::DeathRecipient {
220     public:
PMDeathRecipient(const wp<ThreadBase> & thread)221                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()222         virtual     ~PMDeathRecipient() {}
223 
224         // IBinder::DeathRecipient
225         virtual     void        binderDied(const wp<IBinder>& who);
226 
227     private:
228                     PMDeathRecipient(const PMDeathRecipient&);
229                     PMDeathRecipient& operator = (const PMDeathRecipient&);
230 
231         wp<ThreadBase> mThread;
232     };
233 
234     virtual     status_t    initCheck() const = 0;
235 
236                 // static externally-visible
type()237                 type_t      type() const { return mType; }
isDuplicating()238                 bool isDuplicating() const { return (mType == DUPLICATING); }
239 
id()240                 audio_io_handle_t id() const { return mId;}
241 
242                 // dynamic externally-visible
sampleRate()243                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()244                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()245                 audio_format_t format() const { return mHALFormat; }
channelCount()246                 uint32_t channelCount() const { return mChannelCount; }
247                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                 // and returns the [normal mix] buffer's frame count.
249     virtual     size_t      frameCount() const = 0;
250 
251                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()252                 size_t      frameCountHAL() const { return mFrameCount; }
253 
frameSize()254                 size_t      frameSize() const { return mFrameSize; }
255 
256     // Should be "virtual status_t requestExitAndWait()" and override same
257     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                 void        exit();
259     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                     status_t& status) = 0;
261     virtual     status_t    setParameters(const String8& keyValuePairs);
262     virtual     String8     getParameters(const String8& keys) = 0;
263     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                 // Can temporarily release the lock if waiting for a reply from
266                 // processConfigEvents_l().
267                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                             audio_patch_handle_t *handle);
275                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                 void        processConfigEvents_l();
277     virtual     void        cacheParameters_l() = 0;
278     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                                audio_patch_handle_t *handle) = 0;
280     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282 
283 
284                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()285                 bool        standby() const { return mStandby; }
outDevice()286                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()287                 audio_devices_t inDevice() const { return mInDevice; }
288 
289     virtual     audio_stream_t* stream() const = 0;
290 
291                 sp<EffectHandle> createEffect_l(
292                                     const sp<AudioFlinger::Client>& client,
293                                     const sp<IEffectClient>& effectClient,
294                                     int32_t priority,
295                                     audio_session_t sessionId,
296                                     effect_descriptor_t *desc,
297                                     int *enabled,
298                                     status_t *status /*non-NULL*/);
299 
300                 // return values for hasAudioSession (bit field)
301                 enum effect_state {
302                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                             // effect
304                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
305                                             // track
306                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
307                                             // fast track
308                 };
309 
310                 // get effect chain corresponding to session Id.
311                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
312                 // same as getEffectChain() but must be called with ThreadBase mutex locked
313                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
314                 // add an effect chain to the chain list (mEffectChains)
315     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
316                 // remove an effect chain from the chain list (mEffectChains)
317     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
318                 // lock all effect chains Mutexes. Must be called before releasing the
319                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
320                 // integrity of the chains during the process.
321                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
322                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
323                 // unlock effect chains after process
324                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
325                 // get a copy of mEffectChains vector
getEffectChains_l()326                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
327                 // set audio mode to all effect chains
328                 void setMode(audio_mode_t mode);
329                 // get effect module with corresponding ID on specified audio session
330                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
331                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
332                 // add and effect module. Also creates the effect chain is none exists for
333                 // the effects audio session
334                 status_t addEffect_l(const sp< EffectModule>& effect);
335                 // remove and effect module. Also removes the effect chain is this was the last
336                 // effect
337                 void removeEffect_l(const sp< EffectModule>& effect);
338                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)339     virtual     void detachAuxEffect_l(int effectId __unused) {}
340                 // returns a combination of:
341                 // - EFFECT_SESSION if effects on this audio session exist in one chain
342                 // - TRACK_SESSION if tracks on this audio session exist
343                 // - FAST_SESSION if fast tracks on this audio session exist
344     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
hasAudioSession(audio_session_t sessionId)345                 uint32_t hasAudioSession(audio_session_t sessionId) const {
346                     Mutex::Autolock _l(mLock);
347                     return hasAudioSession_l(sessionId);
348                 }
349 
350                 // the value returned by default implementation is not important as the
351                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(audio_session_t sessionId __unused)352                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
353                         { return 0; }
354 
355                 // suspend or restore effect according to the type of effect passed. a NULL
356                 // type pointer means suspend all effects in the session
357                 void setEffectSuspended(const effect_uuid_t *type,
358                                         bool suspend,
359                                         audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
360                 // check if some effects must be suspended/restored when an effect is enabled
361                 // or disabled
362                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
363                                                  bool enabled,
364                                                  audio_session_t sessionId =
365                                                         AUDIO_SESSION_OUTPUT_MIX);
366                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
367                                                    bool enabled,
368                                                    audio_session_t sessionId =
369                                                         AUDIO_SESSION_OUTPUT_MIX);
370 
371                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
372                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
373 
374                 // Return a reference to a per-thread heap which can be used to allocate IMemory
375                 // objects that will be read-only to client processes, read/write to mediaserver,
376                 // and shared by all client processes of the thread.
377                 // The heap is per-thread rather than common across all threads, because
378                 // clients can't be trusted not to modify the offset of the IMemory they receive.
379                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()380                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
381 
pipeMemory()382                 virtual sp<IMemory> pipeMemory() const { return 0; }
383 
384                         void systemReady();
385 
386                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
387                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
388                                                                audio_session_t sessionId) = 0;
389 
390     mutable     Mutex                   mLock;
391 
392 protected:
393 
394                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
395                 class SuspendedSessionDesc : public RefBase {
396                 public:
SuspendedSessionDesc()397                     SuspendedSessionDesc() : mRefCount(0) {}
398 
399                     int mRefCount;          // number of active suspend requests
400                     effect_uuid_t mType;    // effect type UUID
401                 };
402 
403                 void        acquireWakeLock(int uid = -1);
404                 virtual void acquireWakeLock_l(int uid = -1);
405                 void        releaseWakeLock();
406                 void        releaseWakeLock_l();
407                 void        updateWakeLockUids(const SortedVector<int> &uids);
408                 void        updateWakeLockUids_l(const SortedVector<int> &uids);
409                 void        getPowerManager_l();
410                 void setEffectSuspended_l(const effect_uuid_t *type,
411                                           bool suspend,
412                                           audio_session_t sessionId);
413                 // updated mSuspendedSessions when an effect suspended or restored
414                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
415                                                       bool suspend,
416                                                       audio_session_t sessionId);
417                 // check if some effects must be suspended when an effect chain is added
418                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
419 
420                 String16 getWakeLockTag();
421 
preExit()422     virtual     void        preExit() { }
setMasterMono_l(bool mono __unused)423     virtual     void        setMasterMono_l(bool mono __unused) { }
requireMonoBlend()424     virtual     bool        requireMonoBlend() { return false; }
425 
426     friend class AudioFlinger;      // for mEffectChains
427 
428                 const type_t            mType;
429 
430                 // Used by parameters, config events, addTrack_l, exit
431                 Condition               mWaitWorkCV;
432 
433                 const sp<AudioFlinger>  mAudioFlinger;
434 
435                 // updated by PlaybackThread::readOutputParameters_l() or
436                 // RecordThread::readInputParameters_l()
437                 uint32_t                mSampleRate;
438                 size_t                  mFrameCount;       // output HAL, direct output, record
439                 audio_channel_mask_t    mChannelMask;
440                 uint32_t                mChannelCount;
441                 size_t                  mFrameSize;
442                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
443                 audio_format_t          mFormat;           // Source format for Recording and
444                                                            // Sink format for Playback.
445                                                            // Sink format may be different than
446                                                            // HAL format if Fastmixer is used.
447                 audio_format_t          mHALFormat;
448                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
449 
450                 Vector< sp<ConfigEvent> >     mConfigEvents;
451                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
452 
453                 // These fields are written and read by thread itself without lock or barrier,
454                 // and read by other threads without lock or barrier via standby(), outDevice()
455                 // and inDevice().
456                 // Because of the absence of a lock or barrier, any other thread that reads
457                 // these fields must use the information in isolation, or be prepared to deal
458                 // with possibility that it might be inconsistent with other information.
459                 bool                    mStandby;     // Whether thread is currently in standby.
460                 audio_devices_t         mOutDevice;   // output device
461                 audio_devices_t         mInDevice;    // input device
462                 audio_devices_t         mPrevOutDevice;   // previous output device
463                 audio_devices_t         mPrevInDevice;    // previous input device
464                 struct audio_patch      mPatch;
465                 audio_source_t          mAudioSource;
466 
467                 const audio_io_handle_t mId;
468                 Vector< sp<EffectChain> > mEffectChains;
469 
470                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
471                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
472                 sp<IPowerManager>       mPowerManager;
473                 sp<IBinder>             mWakeLockToken;
474                 const sp<PMDeathRecipient> mDeathRecipient;
475                 // list of suspended effects per session and per type. The first (outer) vector is
476                 // keyed by session ID, the second (inner) by type UUID timeLow field
477                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
478                                         mSuspendedSessions;
479                 static const size_t     kLogSize = 4 * 1024;
480                 sp<NBLog::Writer>       mNBLogWriter;
481                 bool                    mSystemReady;
482                 bool                    mNotifiedBatteryStart;
483                 ExtendedTimestamp       mTimestamp;
484 };
485 
486 // --- PlaybackThread ---
487 class PlaybackThread : public ThreadBase {
488 public:
489 
490 #include "PlaybackTracks.h"
491 
492     enum mixer_state {
493         MIXER_IDLE,             // no active tracks
494         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
495         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
496         MIXER_DRAIN_TRACK,      // drain currently playing track
497         MIXER_DRAIN_ALL,        // fully drain the hardware
498         // standby mode does not have an enum value
499         // suspend by audio policy manager is orthogonal to mixer state
500     };
501 
502     // retry count before removing active track in case of underrun on offloaded thread:
503     // we need to make sure that AudioTrack client has enough time to send large buffers
504     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
505     // handled for offloaded tracks
506     static const int8_t kMaxTrackRetriesOffload = 20;
507     static const int8_t kMaxTrackStartupRetriesOffload = 100;
508     static const int8_t kMaxTrackStopRetriesOffload = 2;
509 
510     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
511                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
512     virtual             ~PlaybackThread();
513 
514                 void        dump(int fd, const Vector<String16>& args);
515 
516     // Thread virtuals
517     virtual     bool        threadLoop();
518 
519     // RefBase
520     virtual     void        onFirstRef();
521 
522     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
523                                                        audio_session_t sessionId);
524 
525 protected:
526     // Code snippets that were lifted up out of threadLoop()
527     virtual     void        threadLoop_mix() = 0;
528     virtual     void        threadLoop_sleepTime() = 0;
529     virtual     ssize_t     threadLoop_write();
530     virtual     void        threadLoop_drain();
531     virtual     void        threadLoop_standby();
532     virtual     void        threadLoop_exit();
533     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
534 
535                 // prepareTracks_l reads and writes mActiveTracks, and returns
536                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
537                 // is responsible for clearing or destroying this Vector later on, when it
538                 // is safe to do so. That will drop the final ref count and destroy the tracks.
539     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
540                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
541 
542                 void        writeCallback();
543                 void        resetWriteBlocked(uint32_t sequence);
544                 void        drainCallback();
545                 void        resetDraining(uint32_t sequence);
546                 void        errorCallback();
547 
548     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
549 
550     virtual     bool        waitingAsyncCallback();
551     virtual     bool        waitingAsyncCallback_l();
552     virtual     bool        shouldStandby_l();
553     virtual     void        onAddNewTrack_l();
554                 void        onAsyncError(); // error reported by AsyncCallbackThread
555 
556     // ThreadBase virtuals
557     virtual     void        preExit();
558 
keepWakeLock()559     virtual     bool        keepWakeLock() const { return true; }
560 
561 public:
562 
initCheck()563     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
564 
565                 // return estimated latency in milliseconds, as reported by HAL
566                 uint32_t    latency() const;
567                 // same, but lock must already be held
568                 uint32_t    latency_l() const;
569 
570                 void        setMasterVolume(float value);
571                 void        setMasterMute(bool muted);
572 
573                 void        setStreamVolume(audio_stream_type_t stream, float value);
574                 void        setStreamMute(audio_stream_type_t stream, bool muted);
575 
576                 float       streamVolume(audio_stream_type_t stream) const;
577 
578                 sp<Track>   createTrack_l(
579                                 const sp<AudioFlinger::Client>& client,
580                                 audio_stream_type_t streamType,
581                                 uint32_t sampleRate,
582                                 audio_format_t format,
583                                 audio_channel_mask_t channelMask,
584                                 size_t *pFrameCount,
585                                 const sp<IMemory>& sharedBuffer,
586                                 audio_session_t sessionId,
587                                 audio_output_flags_t *flags,
588                                 pid_t tid,
589                                 int uid,
590                                 status_t *status /*non-NULL*/);
591 
592                 AudioStreamOut* getOutput() const;
593                 AudioStreamOut* clearOutput();
594                 virtual audio_stream_t* stream() const;
595 
596                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()597                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()598                 void        restore()
599                                 {
600                                     // if restore() is done without suspend(), get back into
601                                     // range so that the next suspend() will operate correctly
602                                     if (android_atomic_dec(&mSuspended) <= 0) {
603                                         android_atomic_release_store(0, &mSuspended);
604                                     }
605                                 }
isSuspended()606                 bool        isSuspended() const
607                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
608 
609     virtual     String8     getParameters(const String8& keys);
610     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
611                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
612                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
613                 // Consider also removing and passing an explicit mMainBuffer initialization
614                 // parameter to AF::PlaybackThread::Track::Track().
mixBuffer()615                 int16_t     *mixBuffer() const {
616                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
617 
618     virtual     void detachAuxEffect_l(int effectId);
619                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
620                         int EffectId);
621                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
622                         int EffectId);
623 
624                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
625                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
626                 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
627                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
628 
629 
630                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
631                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
632 
633                 // called with AudioFlinger lock held
634                         bool     invalidateTracks_l(audio_stream_type_t streamType);
635                 virtual void     invalidateTracks(audio_stream_type_t streamType);
636 
frameCount()637     virtual     size_t      frameCount() const { return mNormalFrameCount; }
638 
639                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
640 
641                 void        addPatchTrack(const sp<PatchTrack>& track);
642                 void        deletePatchTrack(const sp<PatchTrack>& track);
643 
644     virtual     void        getAudioPortConfig(struct audio_port_config *config);
645 
646 protected:
647     // updated by readOutputParameters_l()
648     size_t                          mNormalFrameCount;  // normal mixer and effects
649 
650     bool                            mThreadThrottle;     // throttle the thread processing
651     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
652     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
653     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
654 
655     void*                           mSinkBuffer;         // frame size aligned sink buffer
656 
657     // TODO:
658     // Rearrange the buffer info into a struct/class with
659     // clear, copy, construction, destruction methods.
660     //
661     // mSinkBuffer also has associated with it:
662     //
663     // mSinkBufferSize: Sink Buffer Size
664     // mFormat: Sink Buffer Format
665 
666     // Mixer Buffer (mMixerBuffer*)
667     //
668     // In the case of floating point or multichannel data, which is not in the
669     // sink format, it is required to accumulate in a higher precision or greater channel count
670     // buffer before downmixing or data conversion to the sink buffer.
671 
672     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
673     bool                            mMixerBufferEnabled;
674 
675     // Storage, 32 byte aligned (may make this alignment a requirement later).
676     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
677     void*                           mMixerBuffer;
678 
679     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
680     size_t                          mMixerBufferSize;
681 
682     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
683     audio_format_t                  mMixerBufferFormat;
684 
685     // An internal flag set to true by MixerThread::prepareTracks_l()
686     // when mMixerBuffer contains valid data after mixing.
687     bool                            mMixerBufferValid;
688 
689     // Effects Buffer (mEffectsBuffer*)
690     //
691     // In the case of effects data, which is not in the sink format,
692     // it is required to accumulate in a different buffer before data conversion
693     // to the sink buffer.
694 
695     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
696     bool                            mEffectBufferEnabled;
697 
698     // Storage, 32 byte aligned (may make this alignment a requirement later).
699     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
700     void*                           mEffectBuffer;
701 
702     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
703     size_t                          mEffectBufferSize;
704 
705     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
706     audio_format_t                  mEffectBufferFormat;
707 
708     // An internal flag set to true by MixerThread::prepareTracks_l()
709     // when mEffectsBuffer contains valid data after mixing.
710     //
711     // When this is set, all mixer data is routed into the effects buffer
712     // for any processing (including output processing).
713     bool                            mEffectBufferValid;
714 
715     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
716     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
717     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
718     // workaround that restriction.
719     // 'volatile' means accessed via atomic operations and no lock.
720     volatile int32_t                mSuspended;
721 
722     int64_t                         mBytesWritten;
723     int64_t                         mFramesWritten; // not reset on standby
724     int64_t                         mSuspendedFrames; // not reset on standby
725 private:
726     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
727     // PlaybackThread needs to find out if master-muted, it checks it's local
728     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
729     bool                            mMasterMute;
setMasterMute_l(bool muted)730                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
731 protected:
732     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
733     SortedVector<int>               mWakeLockUids;
734     int                             mActiveTracksGeneration;
735     wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
736 
737     // Allocate a track name for a given channel mask.
738     //   Returns name >= 0 if successful, -1 on failure.
739     virtual int             getTrackName_l(audio_channel_mask_t channelMask,
740                                            audio_format_t format, audio_session_t sessionId) = 0;
741     virtual void            deleteTrackName_l(int name) = 0;
742 
743     // Time to sleep between cycles when:
744     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
745     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
746     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
747     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
748     // No sleep in standby mode; waits on a condition
749 
750     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
751                 void        checkSilentMode_l();
752 
753     // Non-trivial for DUPLICATING only
saveOutputTracks()754     virtual     void        saveOutputTracks() { }
clearOutputTracks()755     virtual     void        clearOutputTracks() { }
756 
757     // Cache various calculated values, at threadLoop() entry and after a parameter change
758     virtual     void        cacheParameters_l();
759 
760     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
761 
762     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
763                                    audio_patch_handle_t *handle);
764     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
765 
usesHwAvSync()766                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
767                                     && mHwSupportsPause
768                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
769 
770 private:
771 
772     friend class AudioFlinger;      // for numerous
773 
774     PlaybackThread& operator = (const PlaybackThread&);
775 
776     status_t    addTrack_l(const sp<Track>& track);
777     bool        destroyTrack_l(const sp<Track>& track);
778     void        removeTrack_l(const sp<Track>& track);
779     void        broadcast_l();
780 
781     void        readOutputParameters_l();
782 
783     virtual void dumpInternals(int fd, const Vector<String16>& args);
784     void        dumpTracks(int fd, const Vector<String16>& args);
785 
786     SortedVector< sp<Track> >       mTracks;
787     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
788     AudioStreamOut                  *mOutput;
789 
790     float                           mMasterVolume;
791     nsecs_t                         mLastWriteTime;
792     int                             mNumWrites;
793     int                             mNumDelayedWrites;
794     bool                            mInWrite;
795 
796     // FIXME rename these former local variables of threadLoop to standard "m" names
797     nsecs_t                         mStandbyTimeNs;
798     size_t                          mSinkBufferSize;
799 
800     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
801     uint32_t                        mActiveSleepTimeUs;
802     uint32_t                        mIdleSleepTimeUs;
803 
804     uint32_t                        mSleepTimeUs;
805 
806     // mixer status returned by prepareTracks_l()
807     mixer_state                     mMixerStatus; // current cycle
808                                                   // previous cycle when in prepareTracks_l()
809     mixer_state                     mMixerStatusIgnoringFastTracks;
810                                                   // FIXME or a separate ready state per track
811 
812     // FIXME move these declarations into the specific sub-class that needs them
813     // MIXER only
814     uint32_t                        sleepTimeShift;
815 
816     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
817     nsecs_t                         mStandbyDelayNs;
818 
819     // MIXER only
820     nsecs_t                         maxPeriod;
821 
822     // DUPLICATING only
823     uint32_t                        writeFrames;
824 
825     size_t                          mBytesRemaining;
826     size_t                          mCurrentWriteLength;
827     bool                            mUseAsyncWrite;
828     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
829     // incremented each time a write(), a flush() or a standby() occurs.
830     // Bit 0 is set when a write blocks and indicates a callback is expected.
831     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
832     // callbacks are ignored.
833     uint32_t                        mWriteAckSequence;
834     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
835     // incremented each time a drain is requested or a flush() or standby() occurs.
836     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
837     // expected.
838     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
839     // callbacks are ignored.
840     uint32_t                        mDrainSequence;
841     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
842     // for async write callback in the thread loop before evaluating it
843     bool                            mSignalPending;
844     sp<AsyncCallbackThread>         mCallbackThread;
845 
846 private:
847     // The HAL output sink is treated as non-blocking, but current implementation is blocking
848     sp<NBAIO_Sink>          mOutputSink;
849     // If a fast mixer is present, the blocking pipe sink, otherwise clear
850     sp<NBAIO_Sink>          mPipeSink;
851     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
852     sp<NBAIO_Sink>          mNormalSink;
853 #ifdef TEE_SINK
854     // For dumpsys
855     sp<NBAIO_Sink>          mTeeSink;
856     sp<NBAIO_Source>        mTeeSource;
857 #endif
858     uint32_t                mScreenState;   // cached copy of gScreenState
859     static const size_t     kFastMixerLogSize = 4 * 1024;
860     sp<NBLog::Writer>       mFastMixerNBLogWriter;
861 public:
862     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)863     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
864                                 { FastTrackUnderruns dummy; return dummy; }
865 
866 protected:
867                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
868                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
869                 bool        mHwSupportsPause;
870                 bool        mHwPaused;
871                 bool        mFlushPending;
872 };
873 
874 class MixerThread : public PlaybackThread {
875 public:
876     MixerThread(const sp<AudioFlinger>& audioFlinger,
877                 AudioStreamOut* output,
878                 audio_io_handle_t id,
879                 audio_devices_t device,
880                 bool systemReady,
881                 type_t type = MIXER);
882     virtual             ~MixerThread();
883 
884     // Thread virtuals
885 
886     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
887                                                    status_t& status);
888     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
889 
890 protected:
891     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
892     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
893                                            audio_format_t format, audio_session_t sessionId);
894     virtual     void        deleteTrackName_l(int name);
895     virtual     uint32_t    idleSleepTimeUs() const;
896     virtual     uint32_t    suspendSleepTimeUs() const;
897     virtual     void        cacheParameters_l();
898 
899     virtual void acquireWakeLock_l(int uid = -1) {
900         PlaybackThread::acquireWakeLock_l(uid);
901         if (hasFastMixer()) {
902             mFastMixer->setBoottimeOffset(
903                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
904         }
905     }
906 
907     // threadLoop snippets
908     virtual     ssize_t     threadLoop_write();
909     virtual     void        threadLoop_standby();
910     virtual     void        threadLoop_mix();
911     virtual     void        threadLoop_sleepTime();
912     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
913     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
914 
915     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
916                                    audio_patch_handle_t *handle);
917     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
918 
919                 AudioMixer* mAudioMixer;    // normal mixer
920 private:
921                 // one-time initialization, no locks required
922                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
923                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
924 
925                 // contents are not guaranteed to be consistent, no locks required
926                 FastMixerDumpState mFastMixerDumpState;
927 #ifdef STATE_QUEUE_DUMP
928                 StateQueueObserverDump mStateQueueObserverDump;
929                 StateQueueMutatorDump  mStateQueueMutatorDump;
930 #endif
931                 AudioWatchdogDump mAudioWatchdogDump;
932 
933                 // accessible only within the threadLoop(), no locks required
934                 //          mFastMixer->sq()    // for mutating and pushing state
935                 int32_t     mFastMixerFutex;    // for cold idle
936 
937                 std::atomic_bool mMasterMono;
938 public:
hasFastMixer()939     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)940     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
941                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
942                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
943                             }
944 
945 protected:
setMasterMono_l(bool mono)946     virtual     void       setMasterMono_l(bool mono) {
947                                mMasterMono.store(mono);
948                                if (mFastMixer != nullptr) { /* hasFastMixer() */
949                                    mFastMixer->setMasterMono(mMasterMono);
950                                }
951                            }
952                 // the FastMixer performs mono blend if it exists.
953                 // Blending with limiter is not idempotent,
954                 // and blending without limiter is idempotent but inefficient to do twice.
requireMonoBlend()955     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
956 };
957 
958 class DirectOutputThread : public PlaybackThread {
959 public:
960 
961     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
962                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
963     virtual                 ~DirectOutputThread();
964 
965     // Thread virtuals
966 
967     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
968                                                    status_t& status);
969     virtual     void        flushHw_l();
970 
971 protected:
972     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
973                                            audio_format_t format, audio_session_t sessionId);
974     virtual     void        deleteTrackName_l(int name);
975     virtual     uint32_t    activeSleepTimeUs() const;
976     virtual     uint32_t    idleSleepTimeUs() const;
977     virtual     uint32_t    suspendSleepTimeUs() const;
978     virtual     void        cacheParameters_l();
979 
980     // threadLoop snippets
981     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
982     virtual     void        threadLoop_mix();
983     virtual     void        threadLoop_sleepTime();
984     virtual     void        threadLoop_exit();
985     virtual     bool        shouldStandby_l();
986 
987     virtual     void        onAddNewTrack_l();
988 
989     // volumes last sent to audio HAL with stream->set_volume()
990     float mLeftVolFloat;
991     float mRightVolFloat;
992 
993     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
994                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
995                         bool systemReady);
996     void processVolume_l(Track *track, bool lastTrack);
997 
998     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
999     sp<Track>               mActiveTrack;
1000 
1001     wp<Track>               mPreviousTrack;         // used to detect track switch
1002 
1003 public:
hasFastMixer()1004     virtual     bool        hasFastMixer() const { return false; }
1005 };
1006 
1007 class OffloadThread : public DirectOutputThread {
1008 public:
1009 
1010     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1011                         audio_io_handle_t id, uint32_t device, bool systemReady);
~OffloadThread()1012     virtual                 ~OffloadThread() {};
1013     virtual     void        flushHw_l();
1014 
1015 protected:
1016     // threadLoop snippets
1017     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1018     virtual     void        threadLoop_exit();
1019 
1020     virtual     bool        waitingAsyncCallback();
1021     virtual     bool        waitingAsyncCallback_l();
1022     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1023 
keepWakeLock()1024     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1025 
1026 private:
1027     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1028     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1029     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1030     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1031                                           // used and valid only during underrun.  ~0 if
1032                                           // no underrun has occurred during playback and
1033                                           // is not reset on standby.
1034 };
1035 
1036 class AsyncCallbackThread : public Thread {
1037 public:
1038 
1039     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1040 
1041     virtual             ~AsyncCallbackThread();
1042 
1043     // Thread virtuals
1044     virtual bool        threadLoop();
1045 
1046     // RefBase
1047     virtual void        onFirstRef();
1048 
1049             void        exit();
1050             void        setWriteBlocked(uint32_t sequence);
1051             void        resetWriteBlocked();
1052             void        setDraining(uint32_t sequence);
1053             void        resetDraining();
1054             void        setAsyncError();
1055 
1056 private:
1057     const wp<PlaybackThread>   mPlaybackThread;
1058     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1059     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1060     // to indicate that the callback has been received via resetWriteBlocked()
1061     uint32_t                   mWriteAckSequence;
1062     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1063     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1064     // to indicate that the callback has been received via resetDraining()
1065     uint32_t                   mDrainSequence;
1066     Condition                  mWaitWorkCV;
1067     Mutex                      mLock;
1068     bool                       mAsyncError;
1069 };
1070 
1071 class DuplicatingThread : public MixerThread {
1072 public:
1073     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1074                       audio_io_handle_t id, bool systemReady);
1075     virtual                 ~DuplicatingThread();
1076 
1077     // Thread virtuals
1078                 void        addOutputTrack(MixerThread* thread);
1079                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1080                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1081 protected:
1082     virtual     uint32_t    activeSleepTimeUs() const;
1083 
1084 private:
1085                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1086 protected:
1087     // threadLoop snippets
1088     virtual     void        threadLoop_mix();
1089     virtual     void        threadLoop_sleepTime();
1090     virtual     ssize_t     threadLoop_write();
1091     virtual     void        threadLoop_standby();
1092     virtual     void        cacheParameters_l();
1093 
1094 private:
1095     // called from threadLoop, addOutputTrack, removeOutputTrack
1096     virtual     void        updateWaitTime_l();
1097 protected:
1098     virtual     void        saveOutputTracks();
1099     virtual     void        clearOutputTracks();
1100 private:
1101 
1102                 uint32_t    mWaitTimeMs;
1103     SortedVector < sp<OutputTrack> >  outputTracks;
1104     SortedVector < sp<OutputTrack> >  mOutputTracks;
1105 public:
hasFastMixer()1106     virtual     bool        hasFastMixer() const { return false; }
1107 };
1108 
1109 
1110 // record thread
1111 class RecordThread : public ThreadBase
1112 {
1113 public:
1114 
1115     class RecordTrack;
1116 
1117     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1118      * RecordThread.  It maintains local state on the relative position of the read
1119      * position of the RecordTrack compared with the RecordThread.
1120      */
1121     class ResamplerBufferProvider : public AudioBufferProvider
1122     {
1123     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1124         ResamplerBufferProvider(RecordTrack* recordTrack) :
1125             mRecordTrack(recordTrack),
1126             mRsmpInUnrel(0), mRsmpInFront(0) { }
~ResamplerBufferProvider()1127         virtual ~ResamplerBufferProvider() { }
1128 
1129         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1130         // skipping any previous data read from the hal.
1131         virtual void reset();
1132 
1133         /* Synchronizes RecordTrack position with the RecordThread.
1134          * Calculates available frames and handle overruns if the RecordThread
1135          * has advanced faster than the ResamplerBufferProvider has retrieved data.
1136          * TODO: why not do this for every getNextBuffer?
1137          *
1138          * Parameters
1139          * framesAvailable:  pointer to optional output size_t to store record track
1140          *                   frames available.
1141          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1142          */
1143 
1144         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1145 
1146         // AudioBufferProvider interface
1147         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1148         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1149     private:
1150         RecordTrack * const mRecordTrack;
1151         size_t              mRsmpInUnrel;   // unreleased frames remaining from
1152                                             // most recent getNextBuffer
1153                                             // for debug only
1154         int32_t             mRsmpInFront;   // next available frame
1155                                             // rolling counter that is never cleared
1156     };
1157 
1158     /* The RecordBufferConverter is used for format, channel, and sample rate
1159      * conversion for a RecordTrack.
1160      *
1161      * TODO: Self contained, so move to a separate file later.
1162      *
1163      * RecordBufferConverter uses the convert() method rather than exposing a
1164      * buffer provider interface; this is to save a memory copy.
1165      */
1166     class RecordBufferConverter
1167     {
1168     public:
1169         RecordBufferConverter(
1170                 audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1171                 uint32_t srcSampleRate,
1172                 audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1173                 uint32_t dstSampleRate);
1174 
1175         ~RecordBufferConverter();
1176 
1177         /* Converts input data from an AudioBufferProvider by format, channelMask,
1178          * and sampleRate to a destination buffer.
1179          *
1180          * Parameters
1181          *      dst:  buffer to place the converted data.
1182          * provider:  buffer provider to obtain source data.
1183          *   frames:  number of frames to convert
1184          *
1185          * Returns the number of frames converted.
1186          */
1187         size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1188 
1189         // returns NO_ERROR if constructor was successful
initCheck()1190         status_t initCheck() const {
1191             // mSrcChannelMask set on successful updateParameters
1192             return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1193         }
1194 
1195         // allows dynamic reconfigure of all parameters
1196         status_t updateParameters(
1197                 audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1198                 uint32_t srcSampleRate,
1199                 audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1200                 uint32_t dstSampleRate);
1201 
1202         // called to reset resampler buffers on record track discontinuity
reset()1203         void reset() {
1204             if (mResampler != NULL) {
1205                 mResampler->reset();
1206             }
1207         }
1208 
1209     private:
1210         // format conversion when not using resampler
1211         void convertNoResampler(void *dst, const void *src, size_t frames);
1212 
1213         // format conversion when using resampler; modifies src in-place
1214         void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1215 
1216         // user provided information
1217         audio_channel_mask_t mSrcChannelMask;
1218         audio_format_t       mSrcFormat;
1219         uint32_t             mSrcSampleRate;
1220         audio_channel_mask_t mDstChannelMask;
1221         audio_format_t       mDstFormat;
1222         uint32_t             mDstSampleRate;
1223 
1224         // derived information
1225         uint32_t             mSrcChannelCount;
1226         uint32_t             mDstChannelCount;
1227         size_t               mDstFrameSize;
1228 
1229         // format conversion buffer
1230         void                *mBuf;
1231         size_t               mBufFrames;
1232         size_t               mBufFrameSize;
1233 
1234         // resampler info
1235         AudioResampler      *mResampler;
1236 
1237         bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1238         bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1239         bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1240         PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1241         int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1242     };
1243 
1244 #include "RecordTracks.h"
1245 
1246             RecordThread(const sp<AudioFlinger>& audioFlinger,
1247                     AudioStreamIn *input,
1248                     audio_io_handle_t id,
1249                     audio_devices_t outDevice,
1250                     audio_devices_t inDevice,
1251                     bool systemReady
1252 #ifdef TEE_SINK
1253                     , const sp<NBAIO_Sink>& teeSink
1254 #endif
1255                     );
1256             virtual     ~RecordThread();
1257 
1258     // no addTrack_l ?
1259     void        destroyTrack_l(const sp<RecordTrack>& track);
1260     void        removeTrack_l(const sp<RecordTrack>& track);
1261 
1262     void        dumpInternals(int fd, const Vector<String16>& args);
1263     void        dumpTracks(int fd, const Vector<String16>& args);
1264 
1265     // Thread virtuals
1266     virtual bool        threadLoop();
1267 
1268     // RefBase
1269     virtual void        onFirstRef();
1270 
initCheck()1271     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1272 
readOnlyHeap()1273     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1274 
pipeMemory()1275     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1276 
1277             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1278                     const sp<AudioFlinger::Client>& client,
1279                     uint32_t sampleRate,
1280                     audio_format_t format,
1281                     audio_channel_mask_t channelMask,
1282                     size_t *pFrameCount,
1283                     audio_session_t sessionId,
1284                     size_t *notificationFrames,
1285                     int uid,
1286                     audio_input_flags_t *flags,
1287                     pid_t tid,
1288                     status_t *status /*non-NULL*/);
1289 
1290             status_t    start(RecordTrack* recordTrack,
1291                               AudioSystem::sync_event_t event,
1292                               audio_session_t triggerSession);
1293 
1294             // ask the thread to stop the specified track, and
1295             // return true if the caller should then do it's part of the stopping process
1296             bool        stop(RecordTrack* recordTrack);
1297 
1298             void        dump(int fd, const Vector<String16>& args);
1299             AudioStreamIn* clearInput();
1300             virtual audio_stream_t* stream() const;
1301 
1302 
1303     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1304                                                status_t& status);
cacheParameters_l()1305     virtual void        cacheParameters_l() {}
1306     virtual String8     getParameters(const String8& keys);
1307     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1308     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1309                                            audio_patch_handle_t *handle);
1310     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1311 
1312             void        addPatchRecord(const sp<PatchRecord>& record);
1313             void        deletePatchRecord(const sp<PatchRecord>& record);
1314 
1315             void        readInputParameters_l();
1316     virtual uint32_t    getInputFramesLost();
1317 
1318     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1319     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1320     virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1321 
1322             // Return the set of unique session IDs across all tracks.
1323             // The keys are the session IDs, and the associated values are meaningless.
1324             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1325             KeyedVector<audio_session_t, bool> sessionIds() const;
1326 
1327     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1328     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1329 
1330     static void syncStartEventCallback(const wp<SyncEvent>& event);
1331 
frameCount()1332     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1333             bool        hasFastCapture() const { return mFastCapture != 0; }
1334     virtual void        getAudioPortConfig(struct audio_port_config *config);
1335 
1336     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1337                                                    audio_session_t sessionId);
1338 
1339 private:
1340             // Enter standby if not already in standby, and set mStandby flag
1341             void    standbyIfNotAlreadyInStandby();
1342 
1343             // Call the HAL standby method unconditionally, and don't change mStandby flag
1344             void    inputStandBy();
1345 
1346             AudioStreamIn                       *mInput;
1347             SortedVector < sp<RecordTrack> >    mTracks;
1348             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1349             // is used together with mStartStopCond to indicate start()/stop() progress
1350             SortedVector< sp<RecordTrack> >     mActiveTracks;
1351             // generation counter for mActiveTracks
1352             int                                 mActiveTracksGen;
1353             Condition                           mStartStopCond;
1354 
1355             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1356             void                               *mRsmpInBuffer; //
1357             size_t                              mRsmpInFrames;  // size of resampler input in frames
1358             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1359 
1360             // rolling index that is never cleared
1361             int32_t                             mRsmpInRear;    // last filled frame + 1
1362 
1363             // For dumpsys
1364             const sp<NBAIO_Sink>                mTeeSink;
1365 
1366             const sp<MemoryDealer>              mReadOnlyHeap;
1367 
1368             // one-time initialization, no locks required
1369             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1370                                                                 // a fast capture
1371 
1372             // FIXME audio watchdog thread
1373 
1374             // contents are not guaranteed to be consistent, no locks required
1375             FastCaptureDumpState                mFastCaptureDumpState;
1376 #ifdef STATE_QUEUE_DUMP
1377             // FIXME StateQueue observer and mutator dump fields
1378 #endif
1379             // FIXME audio watchdog dump
1380 
1381             // accessible only within the threadLoop(), no locks required
1382             //          mFastCapture->sq()      // for mutating and pushing state
1383             int32_t     mFastCaptureFutex;      // for cold idle
1384 
1385             // The HAL input source is treated as non-blocking,
1386             // but current implementation is blocking
1387             sp<NBAIO_Source>                    mInputSource;
1388             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1389             sp<NBAIO_Source>                    mNormalSource;
1390             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1391             // otherwise clear
1392             sp<NBAIO_Sink>                      mPipeSink;
1393             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1394             // otherwise clear
1395             sp<NBAIO_Source>                    mPipeSource;
1396             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1397             size_t                              mPipeFramesP2;
1398             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1399             sp<IMemory>                         mPipeMemory;
1400 
1401             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1402             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1403 
1404             bool                                mFastTrackAvail;    // true if fast track available
1405 };
1406