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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef DBUS_OBJECT_MANAGER_H_
6 #define DBUS_OBJECT_MANAGER_H_
7 
8 #include <stdint.h>
9 
10 #include <map>
11 
12 #include "base/macros.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h"
15 #include "dbus/object_path.h"
16 #include "dbus/property.h"
17 
18 // Newer D-Bus services implement the Object Manager interface to inform other
19 // clients about the objects they export, the properties of those objects, and
20 // notification of changes in the set of available objects:
21 //     http://dbus.freedesktop.org/doc/dbus-specification.html
22 //       #standard-interfaces-objectmanager
23 //
24 // This interface is very closely tied to the Properties interface, and uses
25 // even more levels of nested dictionaries and variants. In addition to
26 // simplifying implementation, since there tends to be a single object manager
27 // per service, spanning the complete set of objects an interfaces available,
28 // the classes implemented here make dealing with this interface simpler.
29 //
30 // Except where noted, use of this class replaces the need for the code
31 // documented in dbus/property.h
32 //
33 // Client implementation classes should begin by deriving from the
34 // dbus::ObjectManager::Interface class, and defining a Properties structure as
35 // documented in dbus/property.h.
36 //
37 // Example:
38 //   class ExampleClient : public dbus::ObjectManager::Interface {
39 //    public:
40 //     struct Properties : public dbus::PropertySet {
41 //       dbus::Property<std::string> name;
42 //       dbus::Property<uint16_t> version;
43 //       dbus::Property<dbus::ObjectPath> parent;
44 //       dbus::Property<std::vector<std::string> > children;
45 //
46 //       Properties(dbus::ObjectProxy* object_proxy,
47 //                  const PropertyChangedCallback callback)
48 //           : dbus::PropertySet(object_proxy, kExampleInterface, callback) {
49 //         RegisterProperty("Name", &name);
50 //         RegisterProperty("Version", &version);
51 //         RegisterProperty("Parent", &parent);
52 //         RegisterProperty("Children", &children);
53 //       }
54 //       virtual ~Properties() {}
55 //     };
56 //
57 // The link between the implementation class and the object manager is set up
58 // in the constructor and removed in the destructor; the class should maintain
59 // a pointer to its object manager for use in other methods and establish
60 // itself as the implementation class for its interface.
61 //
62 // Example:
63 //   explicit ExampleClient::ExampleClient(dbus::Bus* bus)
64 //       : bus_(bus),
65 //         weak_ptr_factory_(this) {
66 //     object_manager_ = bus_->GetObjectManager(kServiceName, kManagerPath);
67 //     object_manager_->RegisterInterface(kInterface, this);
68 //   }
69 //
70 //   virtual ExampleClient::~ExampleClient() {
71 //     object_manager_->UnregisterInterface(kInterface);
72 //   }
73 //
74 // The D-Bus thread manager takes care of issuing the necessary call to
75 // GetManagedObjects() after the implementation classes have been set up.
76 //
77 // The object manager interface class has one abstract method that must be
78 // implemented by the class to create Properties structures on demand. As well
79 // as implementing this, you will want to implement a public GetProperties()
80 // method.
81 //
82 // Example:
83 //   dbus::PropertySet* CreateProperties(dbus::ObjectProxy* object_proxy,
84 //                                       const std::string& interface_name)
85 //       override {
86 //     Properties* properties = new Properties(
87 //           object_proxy, interface_name,
88 //           base::Bind(&PropertyChanged,
89 //                      weak_ptr_factory_.GetWeakPtr(),
90 //                      object_path));
91 //     return static_cast<dbus::PropertySet*>(properties);
92 //   }
93 //
94 //   Properties* GetProperties(const dbus::ObjectPath& object_path) {
95 //     return static_cast<Properties*>(
96 //         object_manager_->GetProperties(object_path, kInterface));
97 //   }
98 //
99 // Note that unlike classes that only use dbus/property.h there is no need
100 // to connect signals or obtain the initial values of properties. The object
101 // manager class handles that for you.
102 //
103 // PropertyChanged is a method of your own to notify your observers of a change
104 // in your properties, either as a result of a signal from the Properties
105 // interface or from the Object Manager interface. You may also wish to
106 // implement the optional ObjectAdded and ObjectRemoved methods of the class
107 // to likewise notify observers.
108 //
109 // When your class needs an object proxy for a given object path, it may
110 // obtain it from the object manager. Unlike the equivalent method on the bus
111 // this will return NULL if the object is not known.
112 //
113 //   object_proxy = object_manager_->GetObjectProxy(object_path);
114 //   if (object_proxy) {
115 //     ...
116 //   }
117 //
118 // There is no need for code using your implementation class to be aware of the
119 // use of object manager behind the scenes, the rules for updating properties
120 // documented in dbus/property.h still apply.
121 
122 namespace dbus {
123 
124 const char kObjectManagerInterface[] = "org.freedesktop.DBus.ObjectManager";
125 const char kObjectManagerGetManagedObjects[] = "GetManagedObjects";
126 const char kObjectManagerInterfacesAdded[] = "InterfacesAdded";
127 const char kObjectManagerInterfacesRemoved[] = "InterfacesRemoved";
128 
129 class Bus;
130 class MessageReader;
131 class ObjectProxy;
132 class Response;
133 class Signal;
134 
135 // ObjectManager implements both the D-Bus client components of the D-Bus
136 // Object Manager interface, as internal methods, and a public API for
137 // client classes to utilize.
138 class CHROME_DBUS_EXPORT ObjectManager
139     : public base::RefCountedThreadSafe<ObjectManager> {
140 public:
141   // ObjectManager::Interface must be implemented by any class wishing to have
142   // its remote objects managed by an ObjectManager.
143   class Interface {
144    public:
~Interface()145     virtual ~Interface() {}
146 
147     // Called by ObjectManager to create a Properties structure for the remote
148     // D-Bus object identified by |object_path| and accessibile through
149     // |object_proxy|. The D-Bus interface name |interface_name| is that passed
150     // to RegisterInterface() by the implementation class.
151     //
152     // The implementation class should create and return an instance of its own
153     // subclass of dbus::PropertySet; ObjectManager will then connect signals
154     // and update the properties from its own internal message reader.
155     virtual PropertySet* CreateProperties(
156         ObjectProxy *object_proxy,
157         const dbus::ObjectPath& object_path,
158         const std::string& interface_name) = 0;
159 
160     // Called by ObjectManager to inform the implementation class that an
161     // object has been added with the path |object_path|. The D-Bus interface
162     // name |interface_name| is that passed to RegisterInterface() by the
163     // implementation class.
164     //
165     // If a new object implements multiple interfaces, this method will be
166     // called on each interface implementation with differing values of
167     // |interface_name| as appropriate. An implementation class will only
168     // receive multiple calls if it has registered for multiple interfaces.
ObjectAdded(const ObjectPath &,const std::string &)169     virtual void ObjectAdded(const ObjectPath& /* object_path */,
170                              const std::string& /* interface_name */) { }
171 
172     // Called by ObjectManager to inform the implementation class than an
173     // object with the path |object_path| has been removed. Ths D-Bus interface
174     // name |interface_name| is that passed to RegisterInterface() by the
175     // implementation class. Multiple interfaces are handled as with
176     // ObjectAdded().
177     //
178     // This method will be called before the Properties structure and the
179     // ObjectProxy object for the given interface are cleaned up, it is safe
180     // to retrieve them during removal to vary processing.
ObjectRemoved(const ObjectPath &,const std::string &)181     virtual void ObjectRemoved(const ObjectPath& /* object_path */,
182                                const std::string& /* interface_name */) { }
183   };
184 
185   // Client code should use Bus::GetObjectManager() instead of this constructor.
186   ObjectManager(Bus* bus,
187                 const std::string& service_name,
188                 const ObjectPath& object_path);
189 
190   // Register a client implementation class |interface| for the given D-Bus
191   // interface named in |interface_name|. That object's CreateProperties()
192   // method will be used to create instances of dbus::PropertySet* when
193   // required.
194   void RegisterInterface(const std::string& interface_name,
195                          Interface* interface);
196 
197   // Unregister the implementation class for the D-Bus interface named in
198   // |interface_name|, objects and properties of this interface will be
199   // ignored.
200   void UnregisterInterface(const std::string& interface_name);
201 
202   // Returns a list of object paths, in an undefined order, of objects known
203   // to this manager.
204   std::vector<ObjectPath> GetObjects();
205 
206   // Returns the list of object paths, in an undefined order, of objects
207   // implementing the interface named in |interface_name| known to this manager.
208   std::vector<ObjectPath> GetObjectsWithInterface(
209       const std::string& interface_name);
210 
211   // Returns a ObjectProxy pointer for the given |object_path|. Unlike
212   // the equivalent method on Bus this will return NULL if the object
213   // manager has not been informed of that object's existance.
214   ObjectProxy* GetObjectProxy(const ObjectPath& object_path);
215 
216   // Returns a PropertySet* pointer for the given |object_path| and
217   // |interface_name|, or NULL if the object manager has not been informed of
218   // that object's existance or the interface's properties. The caller should
219   // cast the returned pointer to the appropriate type, e.g.:
220   //   static_cast<Properties*>(GetProperties(object_path, my_interface));
221   PropertySet* GetProperties(const ObjectPath& object_path,
222                              const std::string& interface_name);
223 
224   // Instructs the object manager to refresh its list of managed objects;
225   // automatically called by the D-Bus thread manager, there should never be
226   // a need to call this manually.
227   void GetManagedObjects();
228 
229   // Cleans up any match rules and filter functions added by this ObjectManager.
230   // The Bus object will take care of this so you don't have to do it manually.
231   //
232   // BLOCKING CALL.
233   void CleanUp();
234 
235  protected:
236   virtual ~ObjectManager();
237 
238  private:
239   friend class base::RefCountedThreadSafe<ObjectManager>;
240 
241   // Connects the InterfacesAdded and InterfacesRemoved signals and calls
242   // GetManagedObjects. Called from OnSetupMatchRuleAndFilterComplete.
243   void InitializeObjects();
244 
245   // Called from the constructor to add a match rule for PropertiesChanged
246   // signals on the DBus thread and set up a corresponding filter function.
247   bool SetupMatchRuleAndFilter();
248 
249   // Called on the origin thread once the match rule and filter have been set
250   // up. |success| is false, if an error occurred during set up; it's true
251   // otherwise.
252   void OnSetupMatchRuleAndFilterComplete(bool success);
253 
254   // Called by dbus:: when a message is received. This is used to filter
255   // PropertiesChanged signals from the correct sender and relay the event to
256   // the correct PropertySet.
257   static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
258                                               DBusMessage* raw_message,
259                                               void* user_data);
260   DBusHandlerResult HandleMessage(DBusConnection* connection,
261                                   DBusMessage* raw_message);
262 
263   // Called when a PropertiesChanged signal is received from the sender.
264   // This method notifies the relevant PropertySet that it should update its
265   // properties based on the received signal. Called from HandleMessage.
266   void NotifyPropertiesChanged(const dbus::ObjectPath object_path,
267                                Signal* signal);
268   void NotifyPropertiesChangedHelper(const dbus::ObjectPath object_path,
269                                      Signal* signal);
270 
271   // Called by dbus:: in response to the GetManagedObjects() method call.
272   void OnGetManagedObjects(Response* response);
273 
274   // Called by dbus:: when an InterfacesAdded signal is received and initially
275   // connected.
276   void InterfacesAddedReceived(Signal* signal);
277   void InterfacesAddedConnected(const std::string& interface_name,
278                                 const std::string& signal_name,
279                                 bool success);
280 
281   // Called by dbus:: when an InterfacesRemoved signal is received and
282   // initially connected.
283   void InterfacesRemovedReceived(Signal* signal);
284   void InterfacesRemovedConnected(const std::string& interface_name,
285                                   const std::string& signal_name,
286                                   bool success);
287 
288   // Updates the map entry for the object with path |object_path| using the
289   // D-Bus message in |reader|, which should consist of an dictionary mapping
290   // interface names to properties dictionaries as recieved by both the
291   // GetManagedObjects() method return and the InterfacesAdded() signal.
292   void UpdateObject(const ObjectPath& object_path, MessageReader* reader);
293 
294   // Updates the properties structure of the object with path |object_path|
295   // for the interface named |interface_name| using the D-Bus message in
296   // |reader| which should consist of the properties dictionary for that
297   // interface.
298   //
299   // Called by UpdateObjects() for each interface in the dictionary; this
300   // method takes care of both creating the entry in the ObjectMap and
301   // ObjectProxy if required, as well as the PropertySet instance for that
302   // interface if necessary.
303   void AddInterface(const ObjectPath& object_path,
304                     const std::string& interface_name,
305                     MessageReader* reader);
306 
307   // Removes the properties structure of the object with path |object_path|
308   // for the interfaces named |interface_name|.
309   //
310   // If no further interfaces remain, the entry in the ObjectMap is discarded.
311   void RemoveInterface(const ObjectPath& object_path,
312                        const std::string& interface_name);
313 
314   // Removes all objects and interfaces from the object manager when
315   // |old_owner| is not the empty string and/or re-requests the set of managed
316   // objects when |new_owner| is not the empty string.
317   void NameOwnerChanged(const std::string& old_owner,
318                         const std::string& new_owner);
319 
320   Bus* bus_;
321   std::string service_name_;
322   std::string service_name_owner_;
323   std::string match_rule_;
324   ObjectPath object_path_;
325   ObjectProxy* object_proxy_;
326   bool setup_success_;
327   bool cleanup_called_;
328 
329   // Maps the name of an interface to the implementation class used for
330   // instantiating PropertySet structures for that interface's properties.
331   typedef std::map<std::string, Interface*> InterfaceMap;
332   InterfaceMap interface_map_;
333 
334   // Each managed object consists of a ObjectProxy used to make calls
335   // against that object and a collection of D-Bus interface names and their
336   // associated PropertySet structures.
337   struct Object {
338     Object();
339     ~Object();
340 
341     ObjectProxy* object_proxy;
342 
343     // Maps the name of an interface to the specific PropertySet structure
344     // of that interface's properties.
345     typedef std::map<const std::string, PropertySet*> PropertiesMap;
346     PropertiesMap properties_map;
347   };
348 
349   // Maps the object path of an object to the Object structure.
350   typedef std::map<const ObjectPath, Object*> ObjectMap;
351   ObjectMap object_map_;
352 
353   // Weak pointer factory for generating 'this' pointers that might live longer
354   // than we do.
355   // Note: This should remain the last member so it'll be destroyed and
356   // invalidate its weak pointers before any other members are destroyed.
357   base::WeakPtrFactory<ObjectManager> weak_ptr_factory_;
358 
359   DISALLOW_COPY_AND_ASSIGN(ObjectManager);
360 };
361 
362 }  // namespace dbus
363 
364 #endif  // DBUS_OBJECT_MANAGER_H_
365