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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_COMPILER_SIMPLIFIED_OPERATOR_H_
6 #define V8_COMPILER_SIMPLIFIED_OPERATOR_H_
7 
8 #include <iosfwd>
9 
10 #include "src/handles.h"
11 #include "src/machine-type.h"
12 #include "src/objects.h"
13 
14 namespace v8 {
15 namespace internal {
16 
17 // Forward declarations.
18 template <class>
19 class TypeImpl;
20 struct ZoneTypeConfig;
21 typedef TypeImpl<ZoneTypeConfig> Type;
22 class Zone;
23 
24 
25 namespace compiler {
26 
27 // Forward declarations.
28 class Operator;
29 struct SimplifiedOperatorGlobalCache;
30 
31 
32 enum BaseTaggedness { kUntaggedBase, kTaggedBase };
33 
34 std::ostream& operator<<(std::ostream&, BaseTaggedness);
35 
36 
37 // An access descriptor for loads/stores of array buffers.
38 class BufferAccess final {
39  public:
BufferAccess(ExternalArrayType external_array_type)40   explicit BufferAccess(ExternalArrayType external_array_type)
41       : external_array_type_(external_array_type) {}
42 
external_array_type()43   ExternalArrayType external_array_type() const { return external_array_type_; }
44   MachineType machine_type() const;
45 
46  private:
47   ExternalArrayType const external_array_type_;
48 };
49 
50 bool operator==(BufferAccess, BufferAccess);
51 bool operator!=(BufferAccess, BufferAccess);
52 
53 size_t hash_value(BufferAccess);
54 
55 std::ostream& operator<<(std::ostream&, BufferAccess);
56 
57 BufferAccess const BufferAccessOf(const Operator* op) WARN_UNUSED_RESULT;
58 
59 
60 // An access descriptor for loads/stores of fixed structures like field
61 // accesses of heap objects. Accesses from either tagged or untagged base
62 // pointers are supported; untagging is done automatically during lowering.
63 struct FieldAccess {
64   BaseTaggedness base_is_tagged;  // specifies if the base pointer is tagged.
65   int offset;                     // offset of the field, without tag.
66   MaybeHandle<Name> name;         // debugging only.
67   Type* type;                     // type of the field.
68   MachineType machine_type;       // machine type of the field.
69 
tagFieldAccess70   int tag() const { return base_is_tagged == kTaggedBase ? kHeapObjectTag : 0; }
71 };
72 
73 bool operator==(FieldAccess const&, FieldAccess const&);
74 bool operator!=(FieldAccess const&, FieldAccess const&);
75 
76 size_t hash_value(FieldAccess const&);
77 
78 std::ostream& operator<<(std::ostream&, FieldAccess const&);
79 
80 FieldAccess const& FieldAccessOf(const Operator* op) WARN_UNUSED_RESULT;
81 
82 
83 // An access descriptor for loads/stores of indexed structures like characters
84 // in strings or off-heap backing stores. Accesses from either tagged or
85 // untagged base pointers are supported; untagging is done automatically during
86 // lowering.
87 struct ElementAccess {
88   BaseTaggedness base_is_tagged;  // specifies if the base pointer is tagged.
89   int header_size;                // size of the header, without tag.
90   Type* type;                     // type of the element.
91   MachineType machine_type;       // machine type of the element.
92 
tagElementAccess93   int tag() const { return base_is_tagged == kTaggedBase ? kHeapObjectTag : 0; }
94 };
95 
96 bool operator==(ElementAccess const&, ElementAccess const&);
97 bool operator!=(ElementAccess const&, ElementAccess const&);
98 
99 size_t hash_value(ElementAccess const&);
100 
101 std::ostream& operator<<(std::ostream&, ElementAccess const&);
102 
103 ElementAccess const& ElementAccessOf(const Operator* op) WARN_UNUSED_RESULT;
104 
105 
106 // Interface for building simplified operators, which represent the
107 // medium-level operations of V8, including adding numbers, allocating objects,
108 // indexing into objects and arrays, etc.
109 // All operators are typed but many are representation independent.
110 
111 // Number values from JS can be in one of these representations:
112 //   - Tagged: word-sized integer that is either
113 //     - a signed small integer (31 or 32 bits plus a tag)
114 //     - a tagged pointer to a HeapNumber object that has a float64 field
115 //   - Int32: an untagged signed 32-bit integer
116 //   - Uint32: an untagged unsigned 32-bit integer
117 //   - Float64: an untagged float64
118 
119 // Additional representations for intermediate code or non-JS code:
120 //   - Int64: an untagged signed 64-bit integer
121 //   - Uint64: an untagged unsigned 64-bit integer
122 //   - Float32: an untagged float32
123 
124 // Boolean values can be:
125 //   - Bool: a tagged pointer to either the canonical JS #false or
126 //           the canonical JS #true object
127 //   - Bit: an untagged integer 0 or 1, but word-sized
128 class SimplifiedOperatorBuilder final : public ZoneObject {
129  public:
130   explicit SimplifiedOperatorBuilder(Zone* zone);
131 
132   const Operator* BooleanNot();
133   const Operator* BooleanToNumber();
134 
135   const Operator* NumberEqual();
136   const Operator* NumberLessThan();
137   const Operator* NumberLessThanOrEqual();
138   const Operator* NumberAdd();
139   const Operator* NumberSubtract();
140   const Operator* NumberMultiply();
141   const Operator* NumberDivide();
142   const Operator* NumberModulus();
143   const Operator* NumberBitwiseOr();
144   const Operator* NumberBitwiseXor();
145   const Operator* NumberBitwiseAnd();
146   const Operator* NumberShiftLeft();
147   const Operator* NumberShiftRight();
148   const Operator* NumberShiftRightLogical();
149   const Operator* NumberToInt32();
150   const Operator* NumberToUint32();
151   const Operator* NumberIsHoleNaN();
152 
153   const Operator* PlainPrimitiveToNumber();
154 
155   const Operator* ReferenceEqual(Type* type);
156 
157   const Operator* StringEqual();
158   const Operator* StringLessThan();
159   const Operator* StringLessThanOrEqual();
160 
161   const Operator* ChangeTaggedToInt32();
162   const Operator* ChangeTaggedToUint32();
163   const Operator* ChangeTaggedToFloat64();
164   const Operator* ChangeInt32ToTagged();
165   const Operator* ChangeUint32ToTagged();
166   const Operator* ChangeFloat64ToTagged();
167   const Operator* ChangeBoolToBit();
168   const Operator* ChangeBitToBool();
169 
170   const Operator* ObjectIsNumber();
171   const Operator* ObjectIsSmi();
172 
173   const Operator* Allocate(PretenureFlag pretenure = NOT_TENURED);
174 
175   const Operator* LoadField(FieldAccess const&);
176   const Operator* StoreField(FieldAccess const&);
177 
178   // load-buffer buffer, offset, length
179   const Operator* LoadBuffer(BufferAccess);
180 
181   // store-buffer buffer, offset, length, value
182   const Operator* StoreBuffer(BufferAccess);
183 
184   // load-element [base + index], length
185   const Operator* LoadElement(ElementAccess const&);
186 
187   // store-element [base + index], length, value
188   const Operator* StoreElement(ElementAccess const&);
189 
190  private:
zone()191   Zone* zone() const { return zone_; }
192 
193   const SimplifiedOperatorGlobalCache& cache_;
194   Zone* const zone_;
195 
196   DISALLOW_COPY_AND_ASSIGN(SimplifiedOperatorBuilder);
197 };
198 
199 }  // namespace compiler
200 }  // namespace internal
201 }  // namespace v8
202 
203 #endif  // V8_COMPILER_SIMPLIFIED_OPERATOR_H_
204