Searched defs:levelWidth (Results 1 – 9 of 9) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | LevelBuilder.java | 47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { in buildBackground()
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/ktx/ |
D | KTXProcessor.java | 183 int levelWidth = Math.max(1, texWidth >> level); in create() local
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/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in setup_texstorage() local
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/external/opencv3/3rdparty/openexr/IlmImf/ |
D | ImfTiledRgbaFile.cpp | 539 TiledRgbaOutputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledRgbaOutputFile 1036 TiledRgbaInputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledRgbaInputFile
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D | ImfTiledInputFile.cpp | 1175 TiledInputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledInputFile
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D | ImfTiledOutputFile.cpp | 1495 TiledOutputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledOutputFile
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 849 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local 996 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 950 const int levelWidth = width>>levelNdx; in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 888 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local 1034 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local
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