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Searched defs:lighting (Results 1 – 6 of 6) sorted by relevance

/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DBenchmark3DTest.java67 protected boolean lighting; field in Benchmark3DTest
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DBaseBulletTest.java185 protected void beginRender (boolean lighting) { in beginRender()
DFrustumCullingTest.java246 protected void beginRender (boolean lighting) { in beginRender()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DDefaultShader.java489 protected final boolean lighting; field in DefaultShader
/external/skia/src/effects/
DSkLightingImageFilter.cpp1830 const GrLightingEffect& lighting = proc.cast<GrLightingEffect>(); in GenKey() local
1837 const GrLightingEffect& lighting = proc.cast<GrLightingEffect>(); in onSetData() local
/external/skia/tests/
DImageFilterTest.cpp1204 SkAutoTUnref<SkImageFilter> lighting(SkLightingImageFilter::CreatePointLitDiffuse( in DEF_TEST() local