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Searched defs:linkStatus (Results 1 – 17 of 17) sorted by relevance

/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java71 int[] linkStatus = new int[] { in GlShader() local
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp473 GLint linkStatus = -1; in get_program_binary() local
514 GLint linkStatus = -1; in program_binary() local
2283 GLint linkStatus = -1; in link_compute_shader() local
2314 GLint linkStatus = -1; in link_compute_shader() local
Des31fProgramStateQueryTests.cpp391 int linkStatus = 0; in iterate() local
410 int linkStatus = 0; in iterate() local
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc287 GLint linkStatus = GL_FALSE; in createProgram() local
/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp144 deInt32 linkStatus; in createGLES2Program() local
DteglNativeColorMappingTests.cpp112 deInt32 linkStatus; in createGLES2Program() local
DteglNativeCoordMappingTests.cpp112 deInt32 linkStatus; in createGLES2Program() local
/external/deqp/framework/opengl/
DgluShaderProgram.cpp139 int linkStatus = 0; in getProgramLinkStatus() local
/external/deqp/modules/gles3/functional/
Des3fBooleanStateQueryTests.cpp610 GLint linkStatus; in test() local
Des3fIntegerStateQueryTests.cpp1982 GLint linkStatus = -1; in test() local
2087 GLint linkStatus = -1; in test() local
Des3fShaderApiTests.cpp562 GLint linkStatus = -1; in checkLinkStatus() local
/external/deqp/executor/
DxeTestCaseResult.hpp342 bool linkStatus; member in xe::ri::ShaderProgram
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp508 GLint linkStatus = -1; in checkLinkStatus() local
Des2fIntegerStateQueryTests.cpp1626 GLint linkStatus; in test() local
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp520 GLint linkStatus = 0; in drawContainer() local
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1722 GLint linkStatus = 0; in linkAndUseProgram() local
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1742 GLint linkStatus = 0; in linkAndUseProgram() local