• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29  */
30 
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_framebuffer.h"
34 #include "util/u_surface.h"
35 #include "lp_context.h"
36 #include "lp_scene.h"
37 #include "lp_state.h"
38 #include "lp_setup.h"
39 
40 #include "draw/draw_context.h"
41 
42 #include "util/u_format.h"
43 
44 
45 /**
46  * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
47  */
48 void
llvmpipe_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)49 llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
50                                const struct pipe_framebuffer_state *fb)
51 {
52    struct llvmpipe_context *lp = llvmpipe_context(pipe);
53 
54    boolean changed = !util_framebuffer_state_equal(&lp->framebuffer, fb);
55 
56    assert(fb->width <= LP_MAX_WIDTH);
57    assert(fb->height <= LP_MAX_HEIGHT);
58 
59    if (changed) {
60 
61       util_copy_framebuffer_state(&lp->framebuffer, fb);
62 
63       if (LP_PERF & PERF_NO_DEPTH) {
64 	 pipe_surface_reference(&lp->framebuffer.zsbuf, NULL);
65       }
66 
67       /* Tell draw module how deep the Z/depth buffer is */
68       if (lp->framebuffer.zsbuf) {
69          int depth_bits;
70          double mrd;
71          depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format,
72                                                      UTIL_FORMAT_COLORSPACE_ZS,
73                                                      0);
74          if (depth_bits > 16) {
75             mrd = 0.0000001;
76          }
77          else {
78             mrd = 0.00002;
79          }
80          lp->mrd = mrd;
81          draw_set_mrd(lp->draw, mrd);
82       }
83 
84       lp_setup_bind_framebuffer( lp->setup, &lp->framebuffer );
85 
86       lp->dirty |= LP_NEW_FRAMEBUFFER;
87    }
88 }
89