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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /**
29  * @file
30  * Texture sampling -- common code.
31  *
32  * @author Jose Fonseca <jfonseca@vmware.com>
33  */
34 
35 #include "pipe/p_defines.h"
36 #include "pipe/p_state.h"
37 #include "util/u_format.h"
38 #include "util/u_math.h"
39 #include "lp_bld_arit.h"
40 #include "lp_bld_const.h"
41 #include "lp_bld_debug.h"
42 #include "lp_bld_printf.h"
43 #include "lp_bld_flow.h"
44 #include "lp_bld_sample.h"
45 #include "lp_bld_swizzle.h"
46 #include "lp_bld_type.h"
47 #include "lp_bld_logic.h"
48 #include "lp_bld_pack.h"
49 
50 
51 /*
52  * Bri-linear factor. Should be greater than one.
53  */
54 #define BRILINEAR_FACTOR 2
55 
56 /**
57  * Does the given texture wrap mode allow sampling the texture border color?
58  * XXX maybe move this into gallium util code.
59  */
60 boolean
lp_sampler_wrap_mode_uses_border_color(unsigned mode,unsigned min_img_filter,unsigned mag_img_filter)61 lp_sampler_wrap_mode_uses_border_color(unsigned mode,
62                                        unsigned min_img_filter,
63                                        unsigned mag_img_filter)
64 {
65    switch (mode) {
66    case PIPE_TEX_WRAP_REPEAT:
67    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
68    case PIPE_TEX_WRAP_MIRROR_REPEAT:
69    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
70       return FALSE;
71    case PIPE_TEX_WRAP_CLAMP:
72    case PIPE_TEX_WRAP_MIRROR_CLAMP:
73       if (min_img_filter == PIPE_TEX_FILTER_NEAREST &&
74           mag_img_filter == PIPE_TEX_FILTER_NEAREST) {
75          return FALSE;
76       } else {
77          return TRUE;
78       }
79    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
80    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
81       return TRUE;
82    default:
83       assert(0 && "unexpected wrap mode");
84       return FALSE;
85    }
86 }
87 
88 
89 /**
90  * Initialize lp_sampler_static_state object with the gallium sampler
91  * and texture state.
92  * The former is considered to be static and the later dynamic.
93  */
94 void
lp_sampler_static_state(struct lp_sampler_static_state * state,const struct pipe_sampler_view * view,const struct pipe_sampler_state * sampler)95 lp_sampler_static_state(struct lp_sampler_static_state *state,
96                         const struct pipe_sampler_view *view,
97                         const struct pipe_sampler_state *sampler)
98 {
99    const struct pipe_resource *texture;
100 
101    memset(state, 0, sizeof *state);
102 
103    if (!sampler || !view || !view->texture)
104       return;
105 
106    texture = view->texture;
107 
108    /*
109     * We don't copy sampler state over unless it is actually enabled, to avoid
110     * spurious recompiles, as the sampler static state is part of the shader
111     * key.
112     *
113     * Ideally the state tracker or cso_cache module would make all state
114     * canonical, but until that happens it's better to be safe than sorry here.
115     *
116     * XXX: Actually there's much more than can be done here, especially
117     * regarding 1D/2D/3D/CUBE textures, wrap modes, etc.
118     */
119 
120    state->format            = view->format;
121    state->swizzle_r         = view->swizzle_r;
122    state->swizzle_g         = view->swizzle_g;
123    state->swizzle_b         = view->swizzle_b;
124    state->swizzle_a         = view->swizzle_a;
125 
126    state->target            = texture->target;
127    state->pot_width         = util_is_power_of_two(texture->width0);
128    state->pot_height        = util_is_power_of_two(texture->height0);
129    state->pot_depth         = util_is_power_of_two(texture->depth0);
130 
131    state->wrap_s            = sampler->wrap_s;
132    state->wrap_t            = sampler->wrap_t;
133    state->wrap_r            = sampler->wrap_r;
134    state->min_img_filter    = sampler->min_img_filter;
135    state->mag_img_filter    = sampler->mag_img_filter;
136 
137    if (view->u.tex.last_level && sampler->max_lod > 0.0f) {
138       state->min_mip_filter = sampler->min_mip_filter;
139    } else {
140       state->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
141    }
142 
143    if (state->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
144       if (sampler->lod_bias != 0.0f) {
145          state->lod_bias_non_zero = 1;
146       }
147 
148       /* If min_lod == max_lod we can greatly simplify mipmap selection.
149        * This is a case that occurs during automatic mipmap generation.
150        */
151       if (sampler->min_lod == sampler->max_lod) {
152          state->min_max_lod_equal = 1;
153       } else {
154          if (sampler->min_lod > 0.0f) {
155             state->apply_min_lod = 1;
156          }
157 
158          if (sampler->max_lod < (float)view->u.tex.last_level) {
159             state->apply_max_lod = 1;
160          }
161       }
162    }
163 
164    state->compare_mode      = sampler->compare_mode;
165    if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
166       state->compare_func   = sampler->compare_func;
167    }
168 
169    state->normalized_coords = sampler->normalized_coords;
170 
171    /*
172     * FIXME: Handle the remainder of pipe_sampler_view.
173     */
174 }
175 
176 
177 /**
178  * Generate code to compute coordinate gradient (rho).
179  * \param derivs  partial derivatives of (s, t, r, q) with respect to X and Y
180  *
181  * The resulting rho is scalar per quad.
182  */
183 static LLVMValueRef
lp_build_rho(struct lp_build_sample_context * bld,unsigned unit,const struct lp_derivatives * derivs)184 lp_build_rho(struct lp_build_sample_context *bld,
185              unsigned unit,
186              const struct lp_derivatives *derivs)
187 {
188    struct gallivm_state *gallivm = bld->gallivm;
189    struct lp_build_context *int_size_bld = &bld->int_size_bld;
190    struct lp_build_context *float_size_bld = &bld->float_size_bld;
191    struct lp_build_context *float_bld = &bld->float_bld;
192    struct lp_build_context *coord_bld = &bld->coord_bld;
193    struct lp_build_context *perquadf_bld = &bld->perquadf_bld;
194    const LLVMValueRef *ddx_ddy = derivs->ddx_ddy;
195    const unsigned dims = bld->dims;
196    LLVMBuilderRef builder = bld->gallivm->builder;
197    LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
198    LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
199    LLVMValueRef index1 = LLVMConstInt(i32t, 1, 0);
200    LLVMValueRef index2 = LLVMConstInt(i32t, 2, 0);
201    LLVMValueRef rho_vec;
202    LLVMValueRef int_size, float_size;
203    LLVMValueRef rho;
204    LLVMValueRef first_level, first_level_vec;
205    LLVMValueRef abs_ddx_ddy[2];
206    unsigned length = coord_bld->type.length;
207    unsigned num_quads = length / 4;
208    unsigned i;
209    LLVMValueRef i32undef = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
210    LLVMValueRef rho_xvec, rho_yvec;
211 
212    abs_ddx_ddy[0] = lp_build_abs(coord_bld, ddx_ddy[0]);
213    if (dims > 2) {
214       abs_ddx_ddy[1] = lp_build_abs(coord_bld, ddx_ddy[1]);
215    }
216    else {
217       abs_ddx_ddy[1] = NULL;
218    }
219 
220    if (dims == 1) {
221       static const unsigned char swizzle1[] = {
222          0, LP_BLD_SWIZZLE_DONTCARE,
223          LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
224       };
225       static const unsigned char swizzle2[] = {
226          1, LP_BLD_SWIZZLE_DONTCARE,
227          LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
228       };
229       rho_xvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle1);
230       rho_yvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle2);
231    }
232    else if (dims == 2) {
233       static const unsigned char swizzle1[] = {
234          0, 2,
235          LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
236       };
237       static const unsigned char swizzle2[] = {
238          1, 3,
239          LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
240       };
241       rho_xvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle1);
242       rho_yvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle2);
243    }
244    else {
245       LLVMValueRef shuffles1[LP_MAX_VECTOR_LENGTH];
246       LLVMValueRef shuffles2[LP_MAX_VECTOR_LENGTH];
247       assert(dims == 3);
248       for (i = 0; i < num_quads; i++) {
249          shuffles1[4*i + 0] = lp_build_const_int32(gallivm, 4*i);
250          shuffles1[4*i + 1] = lp_build_const_int32(gallivm, 4*i + 2);
251          shuffles1[4*i + 2] = lp_build_const_int32(gallivm, length + 4*i);
252          shuffles1[4*i + 3] = i32undef;
253          shuffles2[4*i + 0] = lp_build_const_int32(gallivm, 4*i + 1);
254          shuffles2[4*i + 1] = lp_build_const_int32(gallivm, 4*i + 3);
255          shuffles2[4*i + 2] = lp_build_const_int32(gallivm, length + 4*i + 1);
256          shuffles2[4*i + 3] = i32undef;
257       }
258       rho_xvec = LLVMBuildShuffleVector(builder, abs_ddx_ddy[0], abs_ddx_ddy[1],
259                                         LLVMConstVector(shuffles1, length), "");
260       rho_yvec = LLVMBuildShuffleVector(builder, abs_ddx_ddy[0], abs_ddx_ddy[1],
261                                         LLVMConstVector(shuffles2, length), "");
262    }
263 
264    rho_vec = lp_build_max(coord_bld, rho_xvec, rho_yvec);
265 
266    first_level = bld->dynamic_state->first_level(bld->dynamic_state,
267                                                  bld->gallivm, unit);
268    first_level_vec = lp_build_broadcast_scalar(&bld->int_size_bld, first_level);
269    int_size = lp_build_minify(int_size_bld, bld->int_size, first_level_vec);
270    float_size = lp_build_int_to_float(float_size_bld, int_size);
271 
272    if (bld->coord_type.length > 4) {
273       /* expand size to each quad */
274       if (dims > 1) {
275          /* could use some broadcast_vector helper for this? */
276          int num_quads = bld->coord_type.length / 4;
277          LLVMValueRef src[LP_MAX_VECTOR_LENGTH/4];
278          for (i = 0; i < num_quads; i++) {
279             src[i] = float_size;
280          }
281          float_size = lp_build_concat(bld->gallivm, src, float_size_bld->type, num_quads);
282       }
283       else {
284          float_size = lp_build_broadcast_scalar(coord_bld, float_size);
285       }
286       rho_vec = lp_build_mul(coord_bld, rho_vec, float_size);
287 
288       if (dims <= 1) {
289          rho = rho_vec;
290       }
291       else {
292          if (dims >= 2) {
293             static const unsigned char swizzle1[] = {
294                0, LP_BLD_SWIZZLE_DONTCARE,
295                LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
296             };
297             static const unsigned char swizzle2[] = {
298                1, LP_BLD_SWIZZLE_DONTCARE,
299                LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
300             };
301             LLVMValueRef rho_s, rho_t, rho_r;
302 
303             rho_s = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle1);
304             rho_t = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle2);
305 
306             rho = lp_build_max(coord_bld, rho_s, rho_t);
307 
308             if (dims >= 3) {
309                static const unsigned char swizzle3[] = {
310                   2, LP_BLD_SWIZZLE_DONTCARE,
311                   LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
312                };
313                rho_r = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle3);
314                rho = lp_build_max(coord_bld, rho, rho_r);
315             }
316          }
317       }
318       rho = lp_build_pack_aos_scalars(bld->gallivm, coord_bld->type,
319                                       perquadf_bld->type, rho);
320    }
321    else {
322       if (dims <= 1) {
323          rho_vec = LLVMBuildExtractElement(builder, rho_vec, index0, "");
324       }
325       rho_vec = lp_build_mul(float_size_bld, rho_vec, float_size);
326 
327       if (dims <= 1) {
328          rho = rho_vec;
329       }
330       else {
331          if (dims >= 2) {
332             LLVMValueRef rho_s, rho_t, rho_r;
333 
334             rho_s = LLVMBuildExtractElement(builder, rho_vec, index0, "");
335             rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, "");
336 
337             rho = lp_build_max(float_bld, rho_s, rho_t);
338 
339             if (dims >= 3) {
340                rho_r = LLVMBuildExtractElement(builder, rho_vec, index2, "");
341                rho = lp_build_max(float_bld, rho, rho_r);
342             }
343          }
344       }
345    }
346 
347    return rho;
348 }
349 
350 
351 /*
352  * Bri-linear lod computation
353  *
354  * Use a piece-wise linear approximation of log2 such that:
355  * - round to nearest, for values in the neighborhood of -1, 0, 1, 2, etc.
356  * - linear approximation for values in the neighborhood of 0.5, 1.5., etc,
357  *   with the steepness specified in 'factor'
358  * - exact result for 0.5, 1.5, etc.
359  *
360  *
361  *   1.0 -              /----*
362  *                     /
363  *                    /
364  *                   /
365  *   0.5 -          *
366  *                 /
367  *                /
368  *               /
369  *   0.0 - *----/
370  *
371  *         |                 |
372  *        2^0               2^1
373  *
374  * This is a technique also commonly used in hardware:
375  * - http://ixbtlabs.com/articles2/gffx/nv40-rx800-3.html
376  *
377  * TODO: For correctness, this should only be applied when texture is known to
378  * have regular mipmaps, i.e., mipmaps derived from the base level.
379  *
380  * TODO: This could be done in fixed point, where applicable.
381  */
382 static void
lp_build_brilinear_lod(struct lp_build_context * bld,LLVMValueRef lod,double factor,LLVMValueRef * out_lod_ipart,LLVMValueRef * out_lod_fpart)383 lp_build_brilinear_lod(struct lp_build_context *bld,
384                        LLVMValueRef lod,
385                        double factor,
386                        LLVMValueRef *out_lod_ipart,
387                        LLVMValueRef *out_lod_fpart)
388 {
389    LLVMValueRef lod_fpart;
390    double pre_offset = (factor - 0.5)/factor - 0.5;
391    double post_offset = 1 - factor;
392 
393    if (0) {
394       lp_build_printf(bld->gallivm, "lod = %f\n", lod);
395    }
396 
397    lod = lp_build_add(bld, lod,
398                       lp_build_const_vec(bld->gallivm, bld->type, pre_offset));
399 
400    lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart);
401 
402    lod_fpart = lp_build_mul(bld, lod_fpart,
403                             lp_build_const_vec(bld->gallivm, bld->type, factor));
404 
405    lod_fpart = lp_build_add(bld, lod_fpart,
406                             lp_build_const_vec(bld->gallivm, bld->type, post_offset));
407 
408    /*
409     * It's not necessary to clamp lod_fpart since:
410     * - the above expression will never produce numbers greater than one.
411     * - the mip filtering branch is only taken if lod_fpart is positive
412     */
413 
414    *out_lod_fpart = lod_fpart;
415 
416    if (0) {
417       lp_build_printf(bld->gallivm, "lod_ipart = %i\n", *out_lod_ipart);
418       lp_build_printf(bld->gallivm, "lod_fpart = %f\n\n", *out_lod_fpart);
419    }
420 }
421 
422 
423 /*
424  * Combined log2 and brilinear lod computation.
425  *
426  * It's in all identical to calling lp_build_fast_log2() and
427  * lp_build_brilinear_lod() above, but by combining we can compute the integer
428  * and fractional part independently.
429  */
430 static void
lp_build_brilinear_rho(struct lp_build_context * bld,LLVMValueRef rho,double factor,LLVMValueRef * out_lod_ipart,LLVMValueRef * out_lod_fpart)431 lp_build_brilinear_rho(struct lp_build_context *bld,
432                        LLVMValueRef rho,
433                        double factor,
434                        LLVMValueRef *out_lod_ipart,
435                        LLVMValueRef *out_lod_fpart)
436 {
437    LLVMValueRef lod_ipart;
438    LLVMValueRef lod_fpart;
439 
440    const double pre_factor = (2*factor - 0.5)/(M_SQRT2*factor);
441    const double post_offset = 1 - 2*factor;
442 
443    assert(bld->type.floating);
444 
445    assert(lp_check_value(bld->type, rho));
446 
447    /*
448     * The pre factor will make the intersections with the exact powers of two
449     * happen precisely where we want then to be, which means that the integer
450     * part will not need any post adjustments.
451     */
452    rho = lp_build_mul(bld, rho,
453                       lp_build_const_vec(bld->gallivm, bld->type, pre_factor));
454 
455    /* ipart = ifloor(log2(rho)) */
456    lod_ipart = lp_build_extract_exponent(bld, rho, 0);
457 
458    /* fpart = rho / 2**ipart */
459    lod_fpart = lp_build_extract_mantissa(bld, rho);
460 
461    lod_fpart = lp_build_mul(bld, lod_fpart,
462                             lp_build_const_vec(bld->gallivm, bld->type, factor));
463 
464    lod_fpart = lp_build_add(bld, lod_fpart,
465                             lp_build_const_vec(bld->gallivm, bld->type, post_offset));
466 
467    /*
468     * Like lp_build_brilinear_lod, it's not necessary to clamp lod_fpart since:
469     * - the above expression will never produce numbers greater than one.
470     * - the mip filtering branch is only taken if lod_fpart is positive
471     */
472 
473    *out_lod_ipart = lod_ipart;
474    *out_lod_fpart = lod_fpart;
475 }
476 
477 
478 /**
479  * Generate code to compute texture level of detail (lambda).
480  * \param derivs  partial derivatives of (s, t, r, q) with respect to X and Y
481  * \param lod_bias  optional float vector with the shader lod bias
482  * \param explicit_lod  optional float vector with the explicit lod
483  * \param width  scalar int texture width
484  * \param height  scalar int texture height
485  * \param depth  scalar int texture depth
486  *
487  * The resulting lod is scalar per quad, so only the first value per quad
488  * passed in from lod_bias, explicit_lod is used.
489  */
490 void
lp_build_lod_selector(struct lp_build_sample_context * bld,unsigned unit,const struct lp_derivatives * derivs,LLVMValueRef lod_bias,LLVMValueRef explicit_lod,unsigned mip_filter,LLVMValueRef * out_lod_ipart,LLVMValueRef * out_lod_fpart)491 lp_build_lod_selector(struct lp_build_sample_context *bld,
492                       unsigned unit,
493                       const struct lp_derivatives *derivs,
494                       LLVMValueRef lod_bias, /* optional */
495                       LLVMValueRef explicit_lod, /* optional */
496                       unsigned mip_filter,
497                       LLVMValueRef *out_lod_ipart,
498                       LLVMValueRef *out_lod_fpart)
499 
500 {
501    LLVMBuilderRef builder = bld->gallivm->builder;
502    struct lp_build_context *perquadf_bld = &bld->perquadf_bld;
503    LLVMValueRef lod;
504 
505    *out_lod_ipart = bld->perquadi_bld.zero;
506    *out_lod_fpart = perquadf_bld->zero;
507 
508    if (bld->static_state->min_max_lod_equal) {
509       /* User is forcing sampling from a particular mipmap level.
510        * This is hit during mipmap generation.
511        */
512       LLVMValueRef min_lod =
513          bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
514 
515       lod = lp_build_broadcast_scalar(perquadf_bld, min_lod);
516    }
517    else {
518       if (explicit_lod) {
519          lod = lp_build_pack_aos_scalars(bld->gallivm, bld->coord_bld.type,
520                                          perquadf_bld->type, explicit_lod);
521       }
522       else {
523          LLVMValueRef rho;
524 
525          rho = lp_build_rho(bld, unit, derivs);
526 
527          /*
528           * Compute lod = log2(rho)
529           */
530 
531          if (!lod_bias &&
532              !bld->static_state->lod_bias_non_zero &&
533              !bld->static_state->apply_max_lod &&
534              !bld->static_state->apply_min_lod) {
535             /*
536              * Special case when there are no post-log2 adjustments, which
537              * saves instructions but keeping the integer and fractional lod
538              * computations separate from the start.
539              */
540 
541             if (mip_filter == PIPE_TEX_MIPFILTER_NONE ||
542                 mip_filter == PIPE_TEX_MIPFILTER_NEAREST) {
543                *out_lod_ipart = lp_build_ilog2(perquadf_bld, rho);
544                *out_lod_fpart = perquadf_bld->zero;
545                return;
546             }
547             if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR &&
548                 !(gallivm_debug & GALLIVM_DEBUG_NO_BRILINEAR)) {
549                lp_build_brilinear_rho(perquadf_bld, rho, BRILINEAR_FACTOR,
550                                       out_lod_ipart, out_lod_fpart);
551                return;
552             }
553          }
554 
555          if (0) {
556             lod = lp_build_log2(perquadf_bld, rho);
557          }
558          else {
559             lod = lp_build_fast_log2(perquadf_bld, rho);
560          }
561 
562          /* add shader lod bias */
563          if (lod_bias) {
564             lod_bias = lp_build_pack_aos_scalars(bld->gallivm, bld->coord_bld.type,
565                   perquadf_bld->type, lod_bias);
566             lod = LLVMBuildFAdd(builder, lod, lod_bias, "shader_lod_bias");
567          }
568       }
569 
570       /* add sampler lod bias */
571       if (bld->static_state->lod_bias_non_zero) {
572          LLVMValueRef sampler_lod_bias =
573             bld->dynamic_state->lod_bias(bld->dynamic_state, bld->gallivm, unit);
574          sampler_lod_bias = lp_build_broadcast_scalar(perquadf_bld,
575                                                       sampler_lod_bias);
576          lod = LLVMBuildFAdd(builder, lod, sampler_lod_bias, "sampler_lod_bias");
577       }
578 
579       /* clamp lod */
580       if (bld->static_state->apply_max_lod) {
581          LLVMValueRef max_lod =
582             bld->dynamic_state->max_lod(bld->dynamic_state, bld->gallivm, unit);
583          max_lod = lp_build_broadcast_scalar(perquadf_bld, max_lod);
584 
585          lod = lp_build_min(perquadf_bld, lod, max_lod);
586       }
587       if (bld->static_state->apply_min_lod) {
588          LLVMValueRef min_lod =
589             bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
590          min_lod = lp_build_broadcast_scalar(perquadf_bld, min_lod);
591 
592          lod = lp_build_max(perquadf_bld, lod, min_lod);
593       }
594    }
595 
596    if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
597       if (!(gallivm_debug & GALLIVM_DEBUG_NO_BRILINEAR)) {
598          lp_build_brilinear_lod(perquadf_bld, lod, BRILINEAR_FACTOR,
599                                 out_lod_ipart, out_lod_fpart);
600       }
601       else {
602          lp_build_ifloor_fract(perquadf_bld, lod, out_lod_ipart, out_lod_fpart);
603       }
604 
605       lp_build_name(*out_lod_fpart, "lod_fpart");
606    }
607    else {
608       *out_lod_ipart = lp_build_iround(perquadf_bld, lod);
609    }
610 
611    lp_build_name(*out_lod_ipart, "lod_ipart");
612 
613    return;
614 }
615 
616 
617 /**
618  * For PIPE_TEX_MIPFILTER_NEAREST, convert float LOD to integer
619  * mipmap level index.
620  * Note: this is all scalar per quad code.
621  * \param lod_ipart  int texture level of detail
622  * \param level_out  returns integer
623  */
624 void
lp_build_nearest_mip_level(struct lp_build_sample_context * bld,unsigned unit,LLVMValueRef lod_ipart,LLVMValueRef * level_out)625 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
626                            unsigned unit,
627                            LLVMValueRef lod_ipart,
628                            LLVMValueRef *level_out)
629 {
630    struct lp_build_context *perquadi_bld = &bld->perquadi_bld;
631    LLVMValueRef first_level, last_level, level;
632 
633    first_level = bld->dynamic_state->first_level(bld->dynamic_state,
634                                                  bld->gallivm, unit);
635    last_level = bld->dynamic_state->last_level(bld->dynamic_state,
636                                                bld->gallivm, unit);
637    first_level = lp_build_broadcast_scalar(perquadi_bld, first_level);
638    last_level = lp_build_broadcast_scalar(perquadi_bld, last_level);
639 
640    level = lp_build_add(perquadi_bld, lod_ipart, first_level);
641 
642    /* clamp level to legal range of levels */
643    *level_out = lp_build_clamp(perquadi_bld, level, first_level, last_level);
644 }
645 
646 
647 /**
648  * For PIPE_TEX_MIPFILTER_LINEAR, convert per-quad int LOD(s) to two (per-quad)
649  * (adjacent) mipmap level indexes, and fix up float lod part accordingly.
650  * Later, we'll sample from those two mipmap levels and interpolate between them.
651  */
652 void
lp_build_linear_mip_levels(struct lp_build_sample_context * bld,unsigned unit,LLVMValueRef lod_ipart,LLVMValueRef * lod_fpart_inout,LLVMValueRef * level0_out,LLVMValueRef * level1_out)653 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
654                            unsigned unit,
655                            LLVMValueRef lod_ipart,
656                            LLVMValueRef *lod_fpart_inout,
657                            LLVMValueRef *level0_out,
658                            LLVMValueRef *level1_out)
659 {
660    LLVMBuilderRef builder = bld->gallivm->builder;
661    struct lp_build_context *perquadi_bld = &bld->perquadi_bld;
662    struct lp_build_context *perquadf_bld = &bld->perquadf_bld;
663    LLVMValueRef first_level, last_level;
664    LLVMValueRef clamp_min;
665    LLVMValueRef clamp_max;
666 
667    first_level = bld->dynamic_state->first_level(bld->dynamic_state,
668                                                  bld->gallivm, unit);
669    last_level = bld->dynamic_state->last_level(bld->dynamic_state,
670                                                bld->gallivm, unit);
671    first_level = lp_build_broadcast_scalar(perquadi_bld, first_level);
672    last_level = lp_build_broadcast_scalar(perquadi_bld, last_level);
673 
674    *level0_out = lp_build_add(perquadi_bld, lod_ipart, first_level);
675    *level1_out = lp_build_add(perquadi_bld, *level0_out, perquadi_bld->one);
676 
677    /*
678     * Clamp both *level0_out and *level1_out to [first_level, last_level], with
679     * the minimum number of comparisons, and zeroing lod_fpart in the extreme
680     * ends in the process.
681     */
682 
683    /*
684     * This code (vector select in particular) only works with llvm 3.1
685     * (if there's more than one quad, with x86 backend). Might consider
686     * converting to our lp_bld_logic helpers.
687     */
688 #if HAVE_LLVM < 0x0301
689    assert(perquadi_bld->type.length == 1);
690 #endif
691 
692    /* *level0_out < first_level */
693    clamp_min = LLVMBuildICmp(builder, LLVMIntSLT,
694                              *level0_out, first_level,
695                              "clamp_lod_to_first");
696 
697    *level0_out = LLVMBuildSelect(builder, clamp_min,
698                                  first_level, *level0_out, "");
699 
700    *level1_out = LLVMBuildSelect(builder, clamp_min,
701                                  first_level, *level1_out, "");
702 
703    *lod_fpart_inout = LLVMBuildSelect(builder, clamp_min,
704                                       perquadf_bld->zero, *lod_fpart_inout, "");
705 
706    /* *level0_out >= last_level */
707    clamp_max = LLVMBuildICmp(builder, LLVMIntSGE,
708                              *level0_out, last_level,
709                              "clamp_lod_to_last");
710 
711    *level0_out = LLVMBuildSelect(builder, clamp_max,
712                                  last_level, *level0_out, "");
713 
714    *level1_out = LLVMBuildSelect(builder, clamp_max,
715                                  last_level, *level1_out, "");
716 
717    *lod_fpart_inout = LLVMBuildSelect(builder, clamp_max,
718                                       perquadf_bld->zero, *lod_fpart_inout, "");
719 
720    lp_build_name(*level0_out, "sampler%u_miplevel0", unit);
721    lp_build_name(*level1_out, "sampler%u_miplevel1", unit);
722    lp_build_name(*lod_fpart_inout, "sampler%u_mipweight", unit);
723 }
724 
725 
726 /**
727  * Return pointer to a single mipmap level.
728  * \param data_array  array of pointers to mipmap levels
729  * \param level  integer mipmap level
730  */
731 LLVMValueRef
lp_build_get_mipmap_level(struct lp_build_sample_context * bld,LLVMValueRef level)732 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
733                           LLVMValueRef level)
734 {
735    LLVMBuilderRef builder = bld->gallivm->builder;
736    LLVMValueRef indexes[2], data_ptr;
737 
738    indexes[0] = lp_build_const_int32(bld->gallivm, 0);
739    indexes[1] = level;
740    data_ptr = LLVMBuildGEP(builder, bld->data_array, indexes, 2, "");
741    data_ptr = LLVMBuildLoad(builder, data_ptr, "");
742    return data_ptr;
743 }
744 
745 
746 /**
747  * Codegen equivalent for u_minify().
748  * Return max(1, base_size >> level);
749  */
750 LLVMValueRef
lp_build_minify(struct lp_build_context * bld,LLVMValueRef base_size,LLVMValueRef level)751 lp_build_minify(struct lp_build_context *bld,
752                 LLVMValueRef base_size,
753                 LLVMValueRef level)
754 {
755    LLVMBuilderRef builder = bld->gallivm->builder;
756    assert(lp_check_value(bld->type, base_size));
757    assert(lp_check_value(bld->type, level));
758 
759    if (level == bld->zero) {
760       /* if we're using mipmap level zero, no minification is needed */
761       return base_size;
762    }
763    else {
764       LLVMValueRef size =
765          LLVMBuildLShr(builder, base_size, level, "minify");
766       assert(bld->type.sign);
767       size = lp_build_max(bld, size, bld->one);
768       return size;
769    }
770 }
771 
772 
773 /**
774  * Dereference stride_array[mipmap_level] array to get a stride.
775  * Return stride as a vector.
776  */
777 static LLVMValueRef
lp_build_get_level_stride_vec(struct lp_build_sample_context * bld,LLVMValueRef stride_array,LLVMValueRef level)778 lp_build_get_level_stride_vec(struct lp_build_sample_context *bld,
779                               LLVMValueRef stride_array, LLVMValueRef level)
780 {
781    LLVMBuilderRef builder = bld->gallivm->builder;
782    LLVMValueRef indexes[2], stride;
783    indexes[0] = lp_build_const_int32(bld->gallivm, 0);
784    indexes[1] = level;
785    stride = LLVMBuildGEP(builder, stride_array, indexes, 2, "");
786    stride = LLVMBuildLoad(builder, stride, "");
787    stride = lp_build_broadcast_scalar(&bld->int_coord_bld, stride);
788    return stride;
789 }
790 
791 
792 /**
793  * When sampling a mipmap, we need to compute the width, height, depth
794  * of the source levels from the level indexes.  This helper function
795  * does that.
796  */
797 void
lp_build_mipmap_level_sizes(struct lp_build_sample_context * bld,LLVMValueRef ilevel,LLVMValueRef * out_size,LLVMValueRef * row_stride_vec,LLVMValueRef * img_stride_vec)798 lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
799                             LLVMValueRef ilevel,
800                             LLVMValueRef *out_size,
801                             LLVMValueRef *row_stride_vec,
802                             LLVMValueRef *img_stride_vec)
803 {
804    const unsigned dims = bld->dims;
805    LLVMValueRef ilevel_vec;
806 
807    ilevel_vec = lp_build_broadcast_scalar(&bld->int_size_bld, ilevel);
808 
809    /*
810     * Compute width, height, depth at mipmap level 'ilevel'
811     */
812    *out_size = lp_build_minify(&bld->int_size_bld, bld->int_size, ilevel_vec);
813 
814    if (dims >= 2) {
815       *row_stride_vec = lp_build_get_level_stride_vec(bld,
816                                                       bld->row_stride_array,
817                                                       ilevel);
818       if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) {
819          *img_stride_vec = lp_build_get_level_stride_vec(bld,
820                                                          bld->img_stride_array,
821                                                          ilevel);
822       }
823    }
824 }
825 
826 
827 /**
828  * Extract and broadcast texture size.
829  *
830  * @param size_type   type of the texture size vector (either
831  *                    bld->int_size_type or bld->float_size_type)
832  * @param coord_type  type of the texture size vector (either
833  *                    bld->int_coord_type or bld->coord_type)
834  * @param size        vector with the texture size (width, height, depth)
835  */
836 void
lp_build_extract_image_sizes(struct lp_build_sample_context * bld,struct lp_type size_type,struct lp_type coord_type,LLVMValueRef size,LLVMValueRef * out_width,LLVMValueRef * out_height,LLVMValueRef * out_depth)837 lp_build_extract_image_sizes(struct lp_build_sample_context *bld,
838                              struct lp_type size_type,
839                              struct lp_type coord_type,
840                              LLVMValueRef size,
841                              LLVMValueRef *out_width,
842                              LLVMValueRef *out_height,
843                              LLVMValueRef *out_depth)
844 {
845    const unsigned dims = bld->dims;
846    LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
847 
848    *out_width = lp_build_extract_broadcast(bld->gallivm,
849                                            size_type,
850                                            coord_type,
851                                            size,
852                                            LLVMConstInt(i32t, 0, 0));
853    if (dims >= 2) {
854       *out_height = lp_build_extract_broadcast(bld->gallivm,
855                                                size_type,
856                                                coord_type,
857                                                size,
858                                                LLVMConstInt(i32t, 1, 0));
859       if (dims == 3) {
860          *out_depth = lp_build_extract_broadcast(bld->gallivm,
861                                                  size_type,
862                                                  coord_type,
863                                                  size,
864                                                  LLVMConstInt(i32t, 2, 0));
865       }
866    }
867 }
868 
869 
870 /**
871  * Unnormalize coords.
872  *
873  * @param flt_size  vector with the integer texture size (width, height, depth)
874  */
875 void
lp_build_unnormalized_coords(struct lp_build_sample_context * bld,LLVMValueRef flt_size,LLVMValueRef * s,LLVMValueRef * t,LLVMValueRef * r)876 lp_build_unnormalized_coords(struct lp_build_sample_context *bld,
877                              LLVMValueRef flt_size,
878                              LLVMValueRef *s,
879                              LLVMValueRef *t,
880                              LLVMValueRef *r)
881 {
882    const unsigned dims = bld->dims;
883    LLVMValueRef width;
884    LLVMValueRef height;
885    LLVMValueRef depth;
886 
887    lp_build_extract_image_sizes(bld,
888                                 bld->float_size_type,
889                                 bld->coord_type,
890                                 flt_size,
891                                 &width,
892                                 &height,
893                                 &depth);
894 
895    /* s = s * width, t = t * height */
896    *s = lp_build_mul(&bld->coord_bld, *s, width);
897    if (dims >= 2) {
898       *t = lp_build_mul(&bld->coord_bld, *t, height);
899       if (dims >= 3) {
900          *r = lp_build_mul(&bld->coord_bld, *r, depth);
901       }
902    }
903 }
904 
905 
906 /** Helper used by lp_build_cube_lookup() */
907 static LLVMValueRef
lp_build_cube_imapos(struct lp_build_context * coord_bld,LLVMValueRef coord)908 lp_build_cube_imapos(struct lp_build_context *coord_bld, LLVMValueRef coord)
909 {
910    /* ima = +0.5 / abs(coord); */
911    LLVMValueRef posHalf = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, 0.5);
912    LLVMValueRef absCoord = lp_build_abs(coord_bld, coord);
913    LLVMValueRef ima = lp_build_div(coord_bld, posHalf, absCoord);
914    return ima;
915 }
916 
917 /** Helper used by lp_build_cube_lookup() */
918 static LLVMValueRef
lp_build_cube_imaneg(struct lp_build_context * coord_bld,LLVMValueRef coord)919 lp_build_cube_imaneg(struct lp_build_context *coord_bld, LLVMValueRef coord)
920 {
921    /* ima = -0.5 / abs(coord); */
922    LLVMValueRef negHalf = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, -0.5);
923    LLVMValueRef absCoord = lp_build_abs(coord_bld, coord);
924    LLVMValueRef ima = lp_build_div(coord_bld, negHalf, absCoord);
925    return ima;
926 }
927 
928 /**
929  * Helper used by lp_build_cube_lookup()
930  * FIXME: the sign here can also be 0.
931  * Arithmetically this could definitely make a difference. Either
932  * fix the comment or use other (simpler) sign function, not sure
933  * which one it should be.
934  * \param sign  scalar +1 or -1
935  * \param coord  float vector
936  * \param ima  float vector
937  */
938 static LLVMValueRef
lp_build_cube_coord(struct lp_build_context * coord_bld,LLVMValueRef sign,int negate_coord,LLVMValueRef coord,LLVMValueRef ima)939 lp_build_cube_coord(struct lp_build_context *coord_bld,
940                     LLVMValueRef sign, int negate_coord,
941                     LLVMValueRef coord, LLVMValueRef ima)
942 {
943    /* return negate(coord) * ima * sign + 0.5; */
944    LLVMValueRef half = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, 0.5);
945    LLVMValueRef res;
946 
947    assert(negate_coord == +1 || negate_coord == -1);
948 
949    if (negate_coord == -1) {
950       coord = lp_build_negate(coord_bld, coord);
951    }
952 
953    res = lp_build_mul(coord_bld, coord, ima);
954    if (sign) {
955       sign = lp_build_broadcast_scalar(coord_bld, sign);
956       res = lp_build_mul(coord_bld, res, sign);
957    }
958    res = lp_build_add(coord_bld, res, half);
959 
960    return res;
961 }
962 
963 
964 /** Helper used by lp_build_cube_lookup()
965  * Return (major_coord >= 0) ? pos_face : neg_face;
966  */
967 static LLVMValueRef
lp_build_cube_face(struct lp_build_sample_context * bld,LLVMValueRef major_coord,unsigned pos_face,unsigned neg_face)968 lp_build_cube_face(struct lp_build_sample_context *bld,
969                    LLVMValueRef major_coord,
970                    unsigned pos_face, unsigned neg_face)
971 {
972    struct gallivm_state *gallivm = bld->gallivm;
973    LLVMBuilderRef builder = gallivm->builder;
974    LLVMValueRef cmp = LLVMBuildFCmp(builder, LLVMRealUGE,
975                                     major_coord,
976                                     bld->float_bld.zero, "");
977    LLVMValueRef pos = lp_build_const_int32(gallivm, pos_face);
978    LLVMValueRef neg = lp_build_const_int32(gallivm, neg_face);
979    LLVMValueRef res = LLVMBuildSelect(builder, cmp, pos, neg, "");
980    return res;
981 }
982 
983 
984 
985 /**
986  * Generate code to do cube face selection and compute per-face texcoords.
987  */
988 void
lp_build_cube_lookup(struct lp_build_sample_context * bld,LLVMValueRef s,LLVMValueRef t,LLVMValueRef r,LLVMValueRef * face,LLVMValueRef * face_s,LLVMValueRef * face_t)989 lp_build_cube_lookup(struct lp_build_sample_context *bld,
990                      LLVMValueRef s,
991                      LLVMValueRef t,
992                      LLVMValueRef r,
993                      LLVMValueRef *face,
994                      LLVMValueRef *face_s,
995                      LLVMValueRef *face_t)
996 {
997    struct lp_build_context *coord_bld = &bld->coord_bld;
998    LLVMBuilderRef builder = bld->gallivm->builder;
999    struct gallivm_state *gallivm = bld->gallivm;
1000    LLVMValueRef rx, ry, rz;
1001    LLVMValueRef tmp[4], rxyz, arxyz;
1002 
1003    /*
1004     * Use the average of the four pixel's texcoords to choose the face.
1005     * Slight simplification just calculate the sum, skip scaling.
1006     */
1007    tmp[0] = s;
1008    tmp[1] = t;
1009    tmp[2] = r;
1010    rxyz = lp_build_hadd_partial4(&bld->coord_bld, tmp, 3);
1011    arxyz = lp_build_abs(&bld->coord_bld, rxyz);
1012 
1013    if (coord_bld->type.length > 4) {
1014       struct lp_build_context *cint_bld = &bld->int_coord_bld;
1015       struct lp_type intctype = cint_bld->type;
1016       LLVMValueRef signrxs, signrys, signrzs, signrxyz, sign;
1017       LLVMValueRef arxs, arys, arzs;
1018       LLVMValueRef arx_ge_ary, maxarxsarys, arz_ge_arx_ary;
1019       LLVMValueRef snewx, tnewx, snewy, tnewy, snewz, tnewz;
1020       LLVMValueRef ryneg, rzneg;
1021       LLVMValueRef ma, ima;
1022       LLVMValueRef posHalf = lp_build_const_vec(gallivm, coord_bld->type, 0.5);
1023       LLVMValueRef signmask = lp_build_const_int_vec(gallivm, intctype,
1024                                                      1 << (intctype.width - 1));
1025       LLVMValueRef signshift = lp_build_const_int_vec(gallivm, intctype,
1026                                                       intctype.width -1);
1027       LLVMValueRef facex = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_X);
1028       LLVMValueRef facey = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Y);
1029       LLVMValueRef facez = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Z);
1030 
1031       assert(PIPE_TEX_FACE_NEG_X == PIPE_TEX_FACE_POS_X + 1);
1032       assert(PIPE_TEX_FACE_NEG_Y == PIPE_TEX_FACE_POS_Y + 1);
1033       assert(PIPE_TEX_FACE_NEG_Z == PIPE_TEX_FACE_POS_Z + 1);
1034 
1035       rx = LLVMBuildBitCast(builder, s, lp_build_vec_type(gallivm, intctype), "");
1036       ry = LLVMBuildBitCast(builder, t, lp_build_vec_type(gallivm, intctype), "");
1037       rz = LLVMBuildBitCast(builder, r, lp_build_vec_type(gallivm, intctype), "");
1038       ryneg = LLVMBuildXor(builder, ry, signmask, "");
1039       rzneg = LLVMBuildXor(builder, rz, signmask, "");
1040 
1041       /* the sign bit comes from the averaged vector (per quad),
1042        * as does the decision which face to use */
1043       signrxyz = LLVMBuildBitCast(builder, rxyz, lp_build_vec_type(gallivm, intctype), "");
1044       signrxyz = LLVMBuildAnd(builder, signrxyz, signmask, "");
1045 
1046       arxs = lp_build_swizzle_scalar_aos(coord_bld, arxyz, 0);
1047       arys = lp_build_swizzle_scalar_aos(coord_bld, arxyz, 1);
1048       arzs = lp_build_swizzle_scalar_aos(coord_bld, arxyz, 2);
1049 
1050       /*
1051        * select x if x >= y else select y
1052        * select previous result if y >= max(x,y) else select z
1053        */
1054       arx_ge_ary = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, arxs, arys);
1055       maxarxsarys = lp_build_max(coord_bld, arxs, arys);
1056       arz_ge_arx_ary = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, maxarxsarys, arzs);
1057 
1058       /*
1059        * compute all possible new s/t coords
1060        * snewx = signrx * -rz;
1061        * tnewx = -ry;
1062        * snewy = rx;
1063        * tnewy = signry * rz;
1064        * snewz = signrz * rx;
1065        * tnewz = -ry;
1066        */
1067       signrxs = lp_build_swizzle_scalar_aos(cint_bld, signrxyz, 0);
1068       snewx = LLVMBuildXor(builder, signrxs, rzneg, "");
1069       tnewx = ryneg;
1070 
1071       signrys = lp_build_swizzle_scalar_aos(cint_bld, signrxyz, 1);
1072       snewy = rx;
1073       tnewy = LLVMBuildXor(builder, signrys, rz, "");
1074 
1075       signrzs = lp_build_swizzle_scalar_aos(cint_bld, signrxyz, 2);
1076       snewz = LLVMBuildXor(builder, signrzs, rx, "");
1077       tnewz = ryneg;
1078 
1079       /* XXX on x86 unclear if we should cast the values back to float
1080        * or not - on some cpus (nehalem) pblendvb has twice the throughput
1081        * of blendvps though on others there just might be domain
1082        * transition penalties when using it (this depends on what llvm
1083        * will chose for the bit ops above so there appears no "right way",
1084        * but given the boatload of selects let's just use the int type).
1085        *
1086        * Unfortunately we also need the sign bit of the summed coords.
1087        */
1088       *face_s = lp_build_select(cint_bld, arx_ge_ary, snewx, snewy);
1089       *face_t = lp_build_select(cint_bld, arx_ge_ary, tnewx, tnewy);
1090       ma = lp_build_select(coord_bld, arx_ge_ary, s, t);
1091       *face = lp_build_select(cint_bld, arx_ge_ary, facex, facey);
1092       sign = lp_build_select(cint_bld, arx_ge_ary, signrxs, signrys);
1093 
1094       *face_s = lp_build_select(cint_bld, arz_ge_arx_ary, *face_s, snewz);
1095       *face_t = lp_build_select(cint_bld, arz_ge_arx_ary, *face_t, tnewz);
1096       ma = lp_build_select(coord_bld, arz_ge_arx_ary, ma, r);
1097       *face = lp_build_select(cint_bld, arz_ge_arx_ary, *face, facez);
1098       sign = lp_build_select(cint_bld, arz_ge_arx_ary, sign, signrzs);
1099 
1100       *face_s = LLVMBuildBitCast(builder, *face_s,
1101                                lp_build_vec_type(gallivm, coord_bld->type), "");
1102       *face_t = LLVMBuildBitCast(builder, *face_t,
1103                                lp_build_vec_type(gallivm, coord_bld->type), "");
1104 
1105       /* add +1 for neg face */
1106       /* XXX with AVX probably want to use another select here -
1107        * as long as we ensure vblendvps gets used we can actually
1108        * skip the comparison and just use sign as a "mask" directly.
1109        */
1110       sign = LLVMBuildLShr(builder, sign, signshift, "");
1111       *face = LLVMBuildOr(builder, *face, sign, "face");
1112 
1113       ima = lp_build_cube_imapos(coord_bld, ma);
1114 
1115       *face_s = lp_build_mul(coord_bld, *face_s, ima);
1116       *face_s = lp_build_add(coord_bld, *face_s, posHalf);
1117       *face_t = lp_build_mul(coord_bld, *face_t, ima);
1118       *face_t = lp_build_add(coord_bld, *face_t, posHalf);
1119    }
1120 
1121    else {
1122       struct lp_build_if_state if_ctx;
1123       LLVMValueRef face_s_var;
1124       LLVMValueRef face_t_var;
1125       LLVMValueRef face_var;
1126       LLVMValueRef arx_ge_ary_arz, ary_ge_arx_arz;
1127       LLVMValueRef shuffles[4];
1128       LLVMValueRef arxy_ge_aryx, arxy_ge_arzz, arxy_ge_arxy_arzz;
1129       LLVMValueRef arxyxy, aryxzz, arxyxy_ge_aryxzz;
1130       struct lp_build_context *float_bld = &bld->float_bld;
1131 
1132       assert(bld->coord_bld.type.length == 4);
1133 
1134       shuffles[0] = lp_build_const_int32(gallivm, 0);
1135       shuffles[1] = lp_build_const_int32(gallivm, 1);
1136       shuffles[2] = lp_build_const_int32(gallivm, 0);
1137       shuffles[3] = lp_build_const_int32(gallivm, 1);
1138       arxyxy = LLVMBuildShuffleVector(builder, arxyz, arxyz, LLVMConstVector(shuffles, 4), "");
1139       shuffles[0] = lp_build_const_int32(gallivm, 1);
1140       shuffles[1] = lp_build_const_int32(gallivm, 0);
1141       shuffles[2] = lp_build_const_int32(gallivm, 2);
1142       shuffles[3] = lp_build_const_int32(gallivm, 2);
1143       aryxzz = LLVMBuildShuffleVector(builder, arxyz, arxyz, LLVMConstVector(shuffles, 4), "");
1144       arxyxy_ge_aryxzz = lp_build_cmp(&bld->coord_bld, PIPE_FUNC_GEQUAL, arxyxy, aryxzz);
1145 
1146       shuffles[0] = lp_build_const_int32(gallivm, 0);
1147       shuffles[1] = lp_build_const_int32(gallivm, 1);
1148       arxy_ge_aryx = LLVMBuildShuffleVector(builder, arxyxy_ge_aryxzz, arxyxy_ge_aryxzz,
1149                                             LLVMConstVector(shuffles, 2), "");
1150       shuffles[0] = lp_build_const_int32(gallivm, 2);
1151       shuffles[1] = lp_build_const_int32(gallivm, 3);
1152       arxy_ge_arzz = LLVMBuildShuffleVector(builder, arxyxy_ge_aryxzz, arxyxy_ge_aryxzz,
1153                                             LLVMConstVector(shuffles, 2), "");
1154       arxy_ge_arxy_arzz = LLVMBuildAnd(builder, arxy_ge_aryx, arxy_ge_arzz, "");
1155 
1156       arx_ge_ary_arz = LLVMBuildExtractElement(builder, arxy_ge_arxy_arzz,
1157                                                lp_build_const_int32(gallivm, 0), "");
1158       arx_ge_ary_arz = LLVMBuildICmp(builder, LLVMIntNE, arx_ge_ary_arz,
1159                                                lp_build_const_int32(gallivm, 0), "");
1160       ary_ge_arx_arz = LLVMBuildExtractElement(builder, arxy_ge_arxy_arzz,
1161                                                lp_build_const_int32(gallivm, 1), "");
1162       ary_ge_arx_arz = LLVMBuildICmp(builder, LLVMIntNE, ary_ge_arx_arz,
1163                                                lp_build_const_int32(gallivm, 0), "");
1164       face_s_var = lp_build_alloca(gallivm, bld->coord_bld.vec_type, "face_s_var");
1165       face_t_var = lp_build_alloca(gallivm, bld->coord_bld.vec_type, "face_t_var");
1166       face_var = lp_build_alloca(gallivm, bld->int_bld.vec_type, "face_var");
1167 
1168       lp_build_if(&if_ctx, gallivm, arx_ge_ary_arz);
1169       {
1170          /* +/- X face */
1171          LLVMValueRef sign, ima;
1172          rx = LLVMBuildExtractElement(builder, rxyz,
1173                                       lp_build_const_int32(gallivm, 0), "");
1174          /* +/- X face */
1175          sign = lp_build_sgn(float_bld, rx);
1176          ima = lp_build_cube_imaneg(coord_bld, s);
1177          *face_s = lp_build_cube_coord(coord_bld, sign, +1, r, ima);
1178          *face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
1179          *face = lp_build_cube_face(bld, rx,
1180                                     PIPE_TEX_FACE_POS_X,
1181                                     PIPE_TEX_FACE_NEG_X);
1182          LLVMBuildStore(builder, *face_s, face_s_var);
1183          LLVMBuildStore(builder, *face_t, face_t_var);
1184          LLVMBuildStore(builder, *face, face_var);
1185       }
1186       lp_build_else(&if_ctx);
1187       {
1188          struct lp_build_if_state if_ctx2;
1189 
1190          lp_build_if(&if_ctx2, gallivm, ary_ge_arx_arz);
1191          {
1192             LLVMValueRef sign, ima;
1193             /* +/- Y face */
1194             ry = LLVMBuildExtractElement(builder, rxyz,
1195                                          lp_build_const_int32(gallivm, 1), "");
1196             sign = lp_build_sgn(float_bld, ry);
1197             ima = lp_build_cube_imaneg(coord_bld, t);
1198             *face_s = lp_build_cube_coord(coord_bld, NULL, -1, s, ima);
1199             *face_t = lp_build_cube_coord(coord_bld, sign, -1, r, ima);
1200             *face = lp_build_cube_face(bld, ry,
1201                                        PIPE_TEX_FACE_POS_Y,
1202                                        PIPE_TEX_FACE_NEG_Y);
1203             LLVMBuildStore(builder, *face_s, face_s_var);
1204             LLVMBuildStore(builder, *face_t, face_t_var);
1205             LLVMBuildStore(builder, *face, face_var);
1206          }
1207          lp_build_else(&if_ctx2);
1208          {
1209             /* +/- Z face */
1210             LLVMValueRef sign, ima;
1211             rz = LLVMBuildExtractElement(builder, rxyz,
1212                                          lp_build_const_int32(gallivm, 2), "");
1213             sign = lp_build_sgn(float_bld, rz);
1214             ima = lp_build_cube_imaneg(coord_bld, r);
1215             *face_s = lp_build_cube_coord(coord_bld, sign, -1, s, ima);
1216             *face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
1217             *face = lp_build_cube_face(bld, rz,
1218                                        PIPE_TEX_FACE_POS_Z,
1219                                        PIPE_TEX_FACE_NEG_Z);
1220             LLVMBuildStore(builder, *face_s, face_s_var);
1221             LLVMBuildStore(builder, *face_t, face_t_var);
1222             LLVMBuildStore(builder, *face, face_var);
1223          }
1224          lp_build_endif(&if_ctx2);
1225       }
1226 
1227       lp_build_endif(&if_ctx);
1228 
1229       *face_s = LLVMBuildLoad(builder, face_s_var, "face_s");
1230       *face_t = LLVMBuildLoad(builder, face_t_var, "face_t");
1231       *face   = LLVMBuildLoad(builder, face_var, "face");
1232       *face   = lp_build_broadcast_scalar(&bld->int_coord_bld, *face);
1233    }
1234 }
1235 
1236 
1237 /**
1238  * Compute the partial offset of a pixel block along an arbitrary axis.
1239  *
1240  * @param coord   coordinate in pixels
1241  * @param stride  number of bytes between rows of successive pixel blocks
1242  * @param block_length  number of pixels in a pixels block along the coordinate
1243  *                      axis
1244  * @param out_offset    resulting relative offset of the pixel block in bytes
1245  * @param out_subcoord  resulting sub-block pixel coordinate
1246  */
1247 void
lp_build_sample_partial_offset(struct lp_build_context * bld,unsigned block_length,LLVMValueRef coord,LLVMValueRef stride,LLVMValueRef * out_offset,LLVMValueRef * out_subcoord)1248 lp_build_sample_partial_offset(struct lp_build_context *bld,
1249                                unsigned block_length,
1250                                LLVMValueRef coord,
1251                                LLVMValueRef stride,
1252                                LLVMValueRef *out_offset,
1253                                LLVMValueRef *out_subcoord)
1254 {
1255    LLVMBuilderRef builder = bld->gallivm->builder;
1256    LLVMValueRef offset;
1257    LLVMValueRef subcoord;
1258 
1259    if (block_length == 1) {
1260       subcoord = bld->zero;
1261    }
1262    else {
1263       /*
1264        * Pixel blocks have power of two dimensions. LLVM should convert the
1265        * rem/div to bit arithmetic.
1266        * TODO: Verify this.
1267        * It does indeed BUT it does transform it to scalar (and back) when doing so
1268        * (using roughly extract, shift/and, mov, unpack) (llvm 2.7).
1269        * The generated code looks seriously unfunny and is quite expensive.
1270        */
1271 #if 0
1272       LLVMValueRef block_width = lp_build_const_int_vec(bld->type, block_length);
1273       subcoord = LLVMBuildURem(builder, coord, block_width, "");
1274       coord    = LLVMBuildUDiv(builder, coord, block_width, "");
1275 #else
1276       unsigned logbase2 = util_logbase2(block_length);
1277       LLVMValueRef block_shift = lp_build_const_int_vec(bld->gallivm, bld->type, logbase2);
1278       LLVMValueRef block_mask = lp_build_const_int_vec(bld->gallivm, bld->type, block_length - 1);
1279       subcoord = LLVMBuildAnd(builder, coord, block_mask, "");
1280       coord = LLVMBuildLShr(builder, coord, block_shift, "");
1281 #endif
1282    }
1283 
1284    offset = lp_build_mul(bld, coord, stride);
1285 
1286    assert(out_offset);
1287    assert(out_subcoord);
1288 
1289    *out_offset = offset;
1290    *out_subcoord = subcoord;
1291 }
1292 
1293 
1294 /**
1295  * Compute the offset of a pixel block.
1296  *
1297  * x, y, z, y_stride, z_stride are vectors, and they refer to pixels.
1298  *
1299  * Returns the relative offset and i,j sub-block coordinates
1300  */
1301 void
lp_build_sample_offset(struct lp_build_context * bld,const struct util_format_description * format_desc,LLVMValueRef x,LLVMValueRef y,LLVMValueRef z,LLVMValueRef y_stride,LLVMValueRef z_stride,LLVMValueRef * out_offset,LLVMValueRef * out_i,LLVMValueRef * out_j)1302 lp_build_sample_offset(struct lp_build_context *bld,
1303                        const struct util_format_description *format_desc,
1304                        LLVMValueRef x,
1305                        LLVMValueRef y,
1306                        LLVMValueRef z,
1307                        LLVMValueRef y_stride,
1308                        LLVMValueRef z_stride,
1309                        LLVMValueRef *out_offset,
1310                        LLVMValueRef *out_i,
1311                        LLVMValueRef *out_j)
1312 {
1313    LLVMValueRef x_stride;
1314    LLVMValueRef offset;
1315 
1316    x_stride = lp_build_const_vec(bld->gallivm, bld->type,
1317                                  format_desc->block.bits/8);
1318 
1319    lp_build_sample_partial_offset(bld,
1320                                   format_desc->block.width,
1321                                   x, x_stride,
1322                                   &offset, out_i);
1323 
1324    if (y && y_stride) {
1325       LLVMValueRef y_offset;
1326       lp_build_sample_partial_offset(bld,
1327                                      format_desc->block.height,
1328                                      y, y_stride,
1329                                      &y_offset, out_j);
1330       offset = lp_build_add(bld, offset, y_offset);
1331    }
1332    else {
1333       *out_j = bld->zero;
1334    }
1335 
1336    if (z && z_stride) {
1337       LLVMValueRef z_offset;
1338       LLVMValueRef k;
1339       lp_build_sample_partial_offset(bld,
1340                                      1, /* pixel blocks are always 2D */
1341                                      z, z_stride,
1342                                      &z_offset, &k);
1343       offset = lp_build_add(bld, offset, z_offset);
1344    }
1345 
1346    *out_offset = offset;
1347 }
1348