1 /*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 ** http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17 #define __STDC_LIMIT_MACROS 1
18
19 #include <string.h>
20
21 #include "../egl_impl.h"
22
23 #include "egl_cache.h"
24 #include "egl_display.h"
25 #include "egl_object.h"
26 #include "egl_tls.h"
27 #include "Loader.h"
28 #include <cutils/properties.h>
29
30 // ----------------------------------------------------------------------------
31 namespace android {
32 // ----------------------------------------------------------------------------
33
34 static char const * const sVendorString = "Android";
35 static char const * const sVersionString = "1.4 Android META-EGL";
36 static char const * const sClientApiString = "OpenGL_ES";
37
38 extern char const * const gBuiltinExtensionString;
39 extern char const * const gExtensionString;
40
41 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
42
43 // ----------------------------------------------------------------------------
44
findExtension(const char * exts,const char * name,size_t nameLen)45 static bool findExtension(const char* exts, const char* name, size_t nameLen) {
46 if (exts) {
47 for (const char* match = strstr(exts, name); match; match = strstr(match + nameLen, name)) {
48 if (match[nameLen] == '\0' || match[nameLen] == ' ') {
49 return true;
50 }
51 }
52 }
53 return false;
54 }
55
56 egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
57
egl_display_t()58 egl_display_t::egl_display_t() :
59 magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0), eglIsInitialized(false) {
60 }
61
~egl_display_t()62 egl_display_t::~egl_display_t() {
63 magic = 0;
64 egl_cache_t::get()->terminate();
65 }
66
get(EGLDisplay dpy)67 egl_display_t* egl_display_t::get(EGLDisplay dpy) {
68 uintptr_t index = uintptr_t(dpy)-1U;
69 return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
70 }
71
addObject(egl_object_t * object)72 void egl_display_t::addObject(egl_object_t* object) {
73 Mutex::Autolock _l(lock);
74 objects.add(object);
75 }
76
removeObject(egl_object_t * object)77 void egl_display_t::removeObject(egl_object_t* object) {
78 Mutex::Autolock _l(lock);
79 objects.remove(object);
80 }
81
getObject(egl_object_t * object) const82 bool egl_display_t::getObject(egl_object_t* object) const {
83 Mutex::Autolock _l(lock);
84 if (objects.indexOf(object) >= 0) {
85 if (object->getDisplay() == this) {
86 object->incRef();
87 return true;
88 }
89 }
90 return false;
91 }
92
getFromNativeDisplay(EGLNativeDisplayType disp)93 EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
94 if (uintptr_t(disp) >= NUM_DISPLAYS)
95 return NULL;
96
97 return sDisplay[uintptr_t(disp)].getDisplay(disp);
98 }
99
getDisplay(EGLNativeDisplayType display)100 EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
101
102 Mutex::Autolock _l(lock);
103
104 // get our driver loader
105 Loader& loader(Loader::getInstance());
106
107 egl_connection_t* const cnx = &gEGLImpl;
108 if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
109 EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
110 disp.dpy = dpy;
111 if (dpy == EGL_NO_DISPLAY) {
112 loader.close(cnx->dso);
113 cnx->dso = NULL;
114 }
115 }
116
117 return EGLDisplay(uintptr_t(display) + 1U);
118 }
119
initialize(EGLint * major,EGLint * minor)120 EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
121
122 {
123 Mutex::Autolock _rf(refLock);
124
125 refs++;
126 if (refs > 1) {
127 if (major != NULL)
128 *major = VERSION_MAJOR;
129 if (minor != NULL)
130 *minor = VERSION_MINOR;
131 while(!eglIsInitialized) refCond.wait(refLock);
132 return EGL_TRUE;
133 }
134
135 while(eglIsInitialized) refCond.wait(refLock);
136 }
137
138 {
139 Mutex::Autolock _l(lock);
140
141 setGLHooksThreadSpecific(&gHooksNoContext);
142
143 // initialize each EGL and
144 // build our own extension string first, based on the extension we know
145 // and the extension supported by our client implementation
146
147 egl_connection_t* const cnx = &gEGLImpl;
148 cnx->major = -1;
149 cnx->minor = -1;
150 if (cnx->dso) {
151 EGLDisplay idpy = disp.dpy;
152 if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
153 //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
154 // idpy, cnx->major, cnx->minor, cnx);
155
156 // display is now initialized
157 disp.state = egl_display_t::INITIALIZED;
158
159 // get the query-strings for this display for each implementation
160 disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
161 EGL_VENDOR);
162 disp.queryString.version = cnx->egl.eglQueryString(idpy,
163 EGL_VERSION);
164 disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
165 EGL_EXTENSIONS);
166 disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
167 EGL_CLIENT_APIS);
168
169 } else {
170 ALOGW("eglInitialize(%p) failed (%s)", idpy,
171 egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
172 }
173 }
174
175 // the query strings are per-display
176 mVendorString.setTo(sVendorString);
177 mVersionString.setTo(sVersionString);
178 mClientApiString.setTo(sClientApiString);
179
180 mExtensionString.setTo(gBuiltinExtensionString);
181 char const* start = gExtensionString;
182 do {
183 // length of the extension name
184 size_t len = strcspn(start, " ");
185 if (len) {
186 // NOTE: we could avoid the copy if we had strnstr.
187 const String8 ext(start, len);
188 if (findExtension(disp.queryString.extensions, ext.string(),
189 len)) {
190 mExtensionString.append(ext + " ");
191 }
192 // advance to the next extension name, skipping the space.
193 start += len;
194 start += (*start == ' ') ? 1 : 0;
195 }
196 } while (*start != '\0');
197
198 egl_cache_t::get()->initialize(this);
199
200 char value[PROPERTY_VALUE_MAX];
201 property_get("debug.egl.finish", value, "0");
202 if (atoi(value)) {
203 finishOnSwap = true;
204 }
205
206 property_get("debug.egl.traceGpuCompletion", value, "0");
207 if (atoi(value)) {
208 traceGpuCompletion = true;
209 }
210
211 if (major != NULL)
212 *major = VERSION_MAJOR;
213 if (minor != NULL)
214 *minor = VERSION_MINOR;
215
216 mHibernation.setDisplayValid(true);
217 }
218
219 {
220 Mutex::Autolock _rf(refLock);
221 eglIsInitialized = true;
222 refCond.broadcast();
223 }
224
225 return EGL_TRUE;
226 }
227
terminate()228 EGLBoolean egl_display_t::terminate() {
229
230 {
231 Mutex::Autolock _rl(refLock);
232 if (refs == 0) {
233 /*
234 * From the EGL spec (3.2):
235 * "Termination of a display that has already been terminated,
236 * (...), is allowed, but the only effect of such a call is
237 * to return EGL_TRUE (...)
238 */
239 return EGL_TRUE;
240 }
241
242 // this is specific to Android, display termination is ref-counted.
243 refs--;
244 if (refs > 0) {
245 return EGL_TRUE;
246 }
247 }
248
249 EGLBoolean res = EGL_FALSE;
250
251 {
252 Mutex::Autolock _l(lock);
253
254 egl_connection_t* const cnx = &gEGLImpl;
255 if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
256 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
257 ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
258 egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
259 }
260 // REVISIT: it's unclear what to do if eglTerminate() fails
261 disp.state = egl_display_t::TERMINATED;
262 res = EGL_TRUE;
263 }
264
265 mHibernation.setDisplayValid(false);
266
267 // Reset the extension string since it will be regenerated if we get
268 // reinitialized.
269 mExtensionString.setTo("");
270
271 // Mark all objects remaining in the list as terminated, unless
272 // there are no reference to them, it which case, we're free to
273 // delete them.
274 size_t count = objects.size();
275 ALOGW_IF(count, "eglTerminate() called w/ %zu objects remaining", count);
276 for (size_t i=0 ; i<count ; i++) {
277 egl_object_t* o = objects.itemAt(i);
278 o->destroy();
279 }
280
281 // this marks all object handles are "terminated"
282 objects.clear();
283 }
284
285 {
286 Mutex::Autolock _rl(refLock);
287 eglIsInitialized = false;
288 refCond.broadcast();
289 }
290
291 return res;
292 }
293
loseCurrent(egl_context_t * cur_c)294 void egl_display_t::loseCurrent(egl_context_t * cur_c)
295 {
296 if (cur_c) {
297 egl_display_t* display = cur_c->getDisplay();
298 if (display) {
299 display->loseCurrentImpl(cur_c);
300 }
301 }
302 }
303
loseCurrentImpl(egl_context_t * cur_c)304 void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
305 {
306 // by construction, these are either 0 or valid (possibly terminated)
307 // it should be impossible for these to be invalid
308 ContextRef _cur_c(cur_c);
309 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
310 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
311
312 { // scope for the lock
313 Mutex::Autolock _l(lock);
314 cur_c->onLooseCurrent();
315
316 }
317
318 // This cannot be called with the lock held because it might end-up
319 // calling back into EGL (in particular when a surface is destroyed
320 // it calls ANativeWindow::disconnect
321 _cur_c.release();
322 _cur_r.release();
323 _cur_d.release();
324 }
325
makeCurrent(egl_context_t * c,egl_context_t * cur_c,EGLSurface draw,EGLSurface read,EGLContext,EGLSurface impl_draw,EGLSurface impl_read,EGLContext impl_ctx)326 EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
327 EGLSurface draw, EGLSurface read, EGLContext /*ctx*/,
328 EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
329 {
330 EGLBoolean result;
331
332 // by construction, these are either 0 or valid (possibly terminated)
333 // it should be impossible for these to be invalid
334 ContextRef _cur_c(cur_c);
335 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
336 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
337
338 { // scope for the lock
339 Mutex::Autolock _l(lock);
340 if (c) {
341 result = c->cnx->egl.eglMakeCurrent(
342 disp.dpy, impl_draw, impl_read, impl_ctx);
343 if (result == EGL_TRUE) {
344 c->onMakeCurrent(draw, read);
345 if (!cur_c) {
346 mHibernation.incWakeCount(HibernationMachine::STRONG);
347 }
348 }
349 } else {
350 result = cur_c->cnx->egl.eglMakeCurrent(
351 disp.dpy, impl_draw, impl_read, impl_ctx);
352 if (result == EGL_TRUE) {
353 cur_c->onLooseCurrent();
354 mHibernation.decWakeCount(HibernationMachine::STRONG);
355 }
356 }
357 }
358
359 if (result == EGL_TRUE) {
360 // This cannot be called with the lock held because it might end-up
361 // calling back into EGL (in particular when a surface is destroyed
362 // it calls ANativeWindow::disconnect
363 _cur_c.release();
364 _cur_r.release();
365 _cur_d.release();
366 }
367
368 return result;
369 }
370
haveExtension(const char * name,size_t nameLen) const371 bool egl_display_t::haveExtension(const char* name, size_t nameLen) const {
372 if (!nameLen) {
373 nameLen = strlen(name);
374 }
375 return findExtension(mExtensionString.string(), name, nameLen);
376 }
377
378 // ----------------------------------------------------------------------------
379
incWakeCount(WakeRefStrength strength)380 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
381 Mutex::Autolock _l(mLock);
382 ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
383 "Invalid WakeCount (%d) on enter\n", mWakeCount);
384
385 mWakeCount++;
386 if (strength == STRONG)
387 mAttemptHibernation = false;
388
389 if (CC_UNLIKELY(mHibernating)) {
390 ALOGV("Awakening\n");
391 egl_connection_t* const cnx = &gEGLImpl;
392
393 // These conditions should be guaranteed before entering hibernation;
394 // we don't want to get into a state where we can't wake up.
395 ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
396 "Invalid hibernation state, unable to awaken\n");
397
398 if (!cnx->egl.eglAwakenProcessIMG()) {
399 ALOGE("Failed to awaken EGL implementation\n");
400 return false;
401 }
402 mHibernating = false;
403 }
404 return true;
405 }
406
decWakeCount(WakeRefStrength strength)407 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
408 Mutex::Autolock _l(mLock);
409 ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
410
411 mWakeCount--;
412 if (strength == STRONG)
413 mAttemptHibernation = true;
414
415 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
416 egl_connection_t* const cnx = &gEGLImpl;
417 mAttemptHibernation = false;
418 if (mAllowHibernation && mDpyValid &&
419 cnx->egl.eglHibernateProcessIMG &&
420 cnx->egl.eglAwakenProcessIMG) {
421 ALOGV("Hibernating\n");
422 if (!cnx->egl.eglHibernateProcessIMG()) {
423 ALOGE("Failed to hibernate EGL implementation\n");
424 return;
425 }
426 mHibernating = true;
427 }
428 }
429 }
430
setDisplayValid(bool valid)431 void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
432 Mutex::Autolock _l(mLock);
433 mDpyValid = valid;
434 }
435
436 // ----------------------------------------------------------------------------
437 }; // namespace android
438 // ----------------------------------------------------------------------------
439