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Searched defs:mass (Results 1 – 25 of 50) sorted by relevance

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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DBulletConstructor.java37 public BulletConstructor (final Model model, final float mass, final btCollisionShape shape) { in BulletConstructor()
47 …public BulletConstructor (final Model model, final float mass, final float width, final float heig… in BulletConstructor()
57 public BulletConstructor (final Model model, final float mass) { in BulletConstructor()
68 …private void create (final Model model, final float mass, final float width, final float height, f… in create()
73 private void create (final Model model, final float mass, final btCollisionShape shape) { in create()
DImportTest.java49 …public btRigidBody createRigidBody (boolean isDynamic, float mass, Matrix4 startTransform, btColli… in createRigidBody()
/external/libgdx/extensions/gdx-bullet/jni/swig/dynamics/
DbtRigidBody.i70 …public btRigidBodyConstructionInfo(float mass, btMotionState motionState, btCollisionShape collisi… in btRigidBodyConstructionInfo()
76 …public btRigidBodyConstructionInfo(float mass, btMotionState motionState, btCollisionShape collisi… in btRigidBodyConstructionInfo()
146 …public btRigidBody(float mass, btMotionState motionState, btCollisionShape collisionShape, Vector3… in btRigidBody()
152 public btRigidBody(float mass, btMotionState motionState, btCollisionShape collisionShape) { in btRigidBody()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
DbtGImpactShape.cpp29 void btGImpactCompoundShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
73 void btGImpactMeshShapePart::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
111 void btGImpactMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtGImpactMassUtil.h51 SIMD_FORCE_INLINE btVector3 gim_get_point_inertia(const btVector3 & point, btScalar mass) in gim_get_point_inertia()
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
DMassData.java25 public float mass; field in MassData
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
DMassData.java25 public float mass; field in MassData
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
DbtRigidBody.java85 …public btRigidBody(float mass, btMotionState motionState, btCollisionShape collisionShape, Vector3… in btRigidBody()
91 public btRigidBody(float mass, btMotionState motionState, btCollisionShape collisionShape) { in btRigidBody()
209 …public btRigidBodyConstructionInfo(float mass, btMotionState motionState, btCollisionShape collisi… in btRigidBodyConstructionInfo()
215 …public btRigidBodyConstructionInfo(float mass, btMotionState motionState, btCollisionShape collisi… in btRigidBodyConstructionInfo()
372 …private btRigidBodyConstructionInfo(boolean dummy, float mass, btMotionState motionState, btCollis… in btRigidBodyConstructionInfo()
376 …private btRigidBodyConstructionInfo(boolean dummy, float mass, btMotionState motionState, btCollis… in btRigidBodyConstructionInfo()
430 public void setMassProps(float mass, Vector3 inertia) { in setMassProps()
660 …private btRigidBody(boolean dummy, float mass, btMotionState motionState, btCollisionShape collisi… in btRigidBody()
664 …private btRigidBody(boolean dummy, float mass, btMotionState motionState, btCollisionShape collisi… in btRigidBody()
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
DParticleBodyContact.java16 float mass; field in ParticleBodyContact
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
DKinematicBodyTest.java47 MassData mass = new MassData(); in create() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
DMassData.java56 public float mass; field in MassData
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
DbtBox2dShape.cpp28 void btBox2dShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtBoxShape.cpp37 void btBoxShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtMinkowskiSumShape.cpp55 void btMinkowskiSumShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtSphereShape.cpp65 void btSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtStaticPlaneShape.cpp91 void btStaticPlaneShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtConvex2dShape.cpp47 void btConvex2dShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtScaledBvhTriangleMeshShape.cpp117 void btScaledBvhTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtUniformScalingShape.cpp56 void btUniformScalingShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtCapsuleShape.cpp123 void btCapsuleShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
DbtMultiSphereShape.cpp138 void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const in calculateLocalInertia()
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
Db2Shape.h30 float32 mass; member
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/
DApplyForce.java145 float mass = body.getMass(); in createWorld() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
Db2MouseJoint.cpp110 float32 mass = m_bodyB->GetMass(); in InitVelocityConstraints() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtRigidBody.cpp35 btRigidBody::btRigidBody(btScalar mass, btMotionState *motionState, btCollisionShape *collisionShap… in btRigidBody()
231 void btRigidBody::setMassProps(btScalar mass, const btVector3& inertia) in setMassProps()

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