Home
last modified time | relevance | path

Searched defs:mesh (Results 1 – 20 of 20) sorted by relevance

/frameworks/rs/driver/runtime/
Drs_mesh.c12 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetVertexAllocationCount() local
21 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetPrimitiveCount() local
30 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetVertexAllocation() local
43 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetIndexAllocation() local
56 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetPrimitive() local
/frameworks/native/services/surfaceflinger/
DLayerDim.cpp51 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2); in onDraw() local
DLayer.cpp1226 void Layer::computeGeometry(const sp<const DisplayDevice>& hw, Mesh& mesh,
/frameworks/base/libs/hwui/font/
DCacheTexture.h145 TextureVertex* mesh() const { in mesh() function
165 TextureVertex* mesh = mMesh + mCurrentQuad * 4; in addQuad() local
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.cpp273 void GLES11RenderEngine::drawMesh(const Mesh& mesh) {
DGLES20RenderEngine.cpp243 void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
DRenderEngine.cpp202 Mesh mesh(Mesh::TRIANGLES, c*6, 2); in fillRegionWithColor() local
/frameworks/base/libs/hwui/renderstate/
DOffscreenBufferPool.cpp80 TextureVertex* mesh = &meshVector[0]; in updateMeshFromRegion() local
DRenderState.cpp239 const Glop::Mesh& mesh = glop.mesh; in render() local
/frameworks/base/libs/hwui/
DPatchCache.cpp244 const Patch* mesh = mCache.get(description); in get() local
DLayerRenderer.cpp166 TextureVertex* mesh = mLayer->mesh; in generateMesh() local
DLayer.h330 TextureVertex* mesh = nullptr; variable
DGlop.h116 } mesh; member
DGlopBuilder.cpp686 const Glop::Mesh& mesh = glop.mesh; in dump() local
DOpenGLRenderer.cpp946 TextureVertex* mesh = &quadVertices[0]; in composeLayerRegion() local
1065 Vertex mesh[quadCount * 4]; in clearLayerRegions() local
DBakedOpDispatcher.cpp448 std::unique_ptr<ColorTextureVertex[]> mesh(new ColorTextureVertex[elementCount]); in onBitmapMeshOp() local
603 const Patch* mesh = renderer.caches().patchCache.get( in onPatchOp() local
/frameworks/rs/
DrsMesh.cpp147 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount); in createFromStream() local
Drs_hal.h347 } mesh; member
/frameworks/base/rs/jni/
Dandroid_renderscript_RenderScript.cpp2696 nMeshGetVertexBufferCount(JNIEnv *_env, jobject _this, jlong con, jlong mesh) in nMeshGetVertexBufferCount()
2707 nMeshGetIndexCount(JNIEnv *_env, jobject _this, jlong con, jlong mesh) in nMeshGetIndexCount()
2718 nMeshGetVertices(JNIEnv *_env, jobject _this, jlong con, jlong mesh, jlongArray _ids, jint numVtxID… in nMeshGetVertices()
2736 nMeshGetIndices(JNIEnv *_env, jobject _this, jlong con, jlong mesh, jlongArray _idxIds, jintArray _… in nMeshGetIndices()
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp1003 void rsgMeshComputeBoundingBox(::rs_mesh mesh,