Searched defs:mustRecompose (Results 1 – 3 of 3) sorted by relevance
117 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { in beginFrame()
1183 bool mustRecompose = dirty && !(empty && wasEmpty); in setUpHWComposer() local
1283 bool mustRecompose = dirty && !(empty && wasEmpty); in setUpHWComposer() local