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Searched defs:normal (Results 1 – 25 of 153) sorted by relevance

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/external/libgdx/gdx/src/com/badlogic/gdx/math/
DPlane.java35 public final Vector3 normal = new Vector3(); field in Plane
49 public Plane (Vector3 normal, float d) { in Plane()
58 public Plane (Vector3 normal, Vector3 point) { in Plane()
161 public void set (Vector3 point, Vector3 normal) { in set()
/external/vulkan-validation-layers/libs/glm/gtx/
Dhanded_coordinate_space.inl17 detail::tvec3<T, P> const & normal
28 detail::tvec3<T, P> const & normal
Dtransform2.inl71 const detail::tvec3<T, P>& normal)
84 const detail::tvec3<T, P>& normal)
104 const detail::tvec3<T, P>& normal)
117 const detail::tvec3<T, P>& normal)
/external/webrtc/webrtc/modules/audio_coding/neteq/
Dnormal_unittest.cc42 Normal normal(fs, &db, bgn, &expand); in TEST() local
57 Normal normal(fs, &db, bgn, &expand); in TEST() local
103 Normal normal(fs, &db, bgn, &expand); in TEST() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
Db2TimeOfImpact.cpp82 b2Vec2 normal = b2Mul(xfB.q, m_axis); in Initialize() local
107 b2Vec2 normal = b2Mul(xfA.q, m_axis); in Initialize() local
154 b2Vec2 normal = b2Mul(xfA.q, m_axis); in FindMinSeparation() local
171 b2Vec2 normal = b2Mul(xfB.q, m_axis); in FindMinSeparation() local
217 b2Vec2 normal = b2Mul(xfA.q, m_axis); in Evaluate() local
229 b2Vec2 normal = b2Mul(xfB.q, m_axis); in Evaluate() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DSphereTriangleDetector.cpp37 btVector3 point,normal; in getClosestPoints() local
87 …reTriangleDetector::facecontains(const btVector3 &p,const btVector3* vertices,btVector3& normal) { in facecontains()
102 btVector3 normal = (vertices[1]-vertices[0]).cross(vertices[2]-vertices[0]); in collide() local
173 bool SphereTriangleDetector::pointInTriangle(const btVector3 vertices[], const btVector3 &normal, b… in pointInTriangle()
/external/replicaisland/src/com/replica/replicaisland/
DSolidSurfaceComponent.java75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) { in addSurface()
95 Vector2 normal = mNormal; in update() local
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c101 const GLvector4f *normal, in build_m3()
128 const GLvector4f *normal, in build_m2()
177 const GLvector4f *normal, in build_f3()
204 const GLvector4f *normal, in build_f2()
280 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen_normal_map_nv() local
345 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen() local
Dt_vb_lighttmp.h60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local
243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local
418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local
523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/
DEllipseShapeBuilder.java36 …MeshPartBuilder builder, float radius, int divisions, final Vector3 center, final Vector3 normal) { in build()
41 …ilder builder, float radius, int divisions, final Vector3 center, final Vector3 normal, final Vect… in build()
61 …ilder builder, float radius, int divisions, final Vector3 center, final Vector3 normal, float angl… in build()
66 …ilder builder, float radius, int divisions, final Vector3 center, final Vector3 normal, final Vect… in build()
88 final Vector3 normal) { in build()
94 final Vector3 normal, final Vector3 tangent, final Vector3 binormal) { in build()
115 final Vector3 normal, float angleFrom, float angleTo) { in build()
121final Vector3 normal, final Vector3 tangent, final Vector3 binormal, float angleFrom, float angleT… in build()
155 int divisions, Vector3 center, Vector3 normal) { in build()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
DbtContactProcessing.h65 GIM_CONTACT(const btVector3 &point,const btVector3 & normal, in GIM_CONTACT()
120 const btVector3 &point,const btVector3 & normal, in push_contact()
Dgim_contact.h79 GIM_CONTACT(const btVector3 &point,const btVector3 & normal, in GIM_CONTACT()
132 SIMD_FORCE_INLINE void push_contact(const btVector3 &point,const btVector3 & normal, in push_contact()
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/common/
DRaycastResult.java30 public final Vec2 normal = new Vec2(); field in RaycastResult
/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/
DMicrosphereInterpolatingFunction.java67 private final RealVector normal; field in MicrosphereInterpolatingFunction.MicrosphereSurfaceElement
87 RealVector normal() { in normal() method in MicrosphereInterpolatingFunction.MicrosphereSurfaceElement
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/callbacks/
DRayCastCallback.java54 public float reportFixture(Fixture fixture, Vec2 point, Vec2 normal, float fraction); in reportFixture()
DParticleRaycastCallback.java17 float reportParticle(int index, Vec2 point, Vec2 normal, float fraction); in reportParticle()
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
DParticleContact.java13 public final Vec2 normal = new Vec2(); field in ParticleContact
DParticleBodyContact.java14 public final Vec2 normal = new Vec2(); field in ParticleBodyContact
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
DRayCastCallback.java37 public float reportRayFixture (Fixture fixture, Vector2 point, Vector2 normal, float fraction); in reportRayFixture()
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
DRayCastCallback.java37 public float reportRayFixture (Fixture fixture, Vector2 point, Vector2 normal, float fraction); in reportRayFixture()
DWorldManifold.java23 protected final Vector2 normal = new Vector2(); field in WorldManifold
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
DRayCastOutput.java34 public final Vec2 normal; field in RayCastOutput
/external/clang/test/SemaCXX/
Dwarn-unused-attribute.cpp15 TestNormal normal; in main() local
/external/eigen/Eigen/src/Eigen2Support/Geometry/
DHyperplane.h136 …inline const NormalReturnType normal() const { return NormalReturnType(*const_cast<Coefficients*>(… in normal() function
141 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } in normal() function
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
DDynamics.java92 …ody1, Vector3 pos1, btRigidBody body2, Vector3 pos2, float distance, Vector3 normal, SWIGTYPE_p_fl… in resolveSingleBilateral()
93 …(body1), body1, pos1, btRigidBody.getCPtr(body2), body2, pos2, distance, normal, SWIGTYPE_p_float.… in resolveSingleBilateral() local

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