Searched defs:normal1 (Results 1 – 3 of 3) sorted by relevance
148 btVector3 normal1 = b2MulT(xf2.getBasis(), normal1World); in EdgeSeparation() local268 btVector3 normal1 = b2MulT(xf2.getBasis(), b2Mul(xf1.getBasis(), normals1[edge1])); in FindIncidentEdge() local
77 b2Vec2 normal1 = b2MulT(xf2.q, b2Mul(xf1.q, normals1[edge1])); in b2FindIncidentEdge() local
453 SkPoint normal1 = previousRing.norm(prev); in createOuterRing() local