Searched defs:normalMatrix (Results 1 – 3 of 3) sorted by relevance
195 Matrix3x3 normalMatrix; in bindShaderProgram() local
23 GLint normalMatrix; member
93 public final static Uniform normalMatrix = new Uniform("u_normalMatrix"); field in DefaultShader.Inputs189 public final static Setter normalMatrix = new LocalSetter() { field in DefaultShader.Setters736 private final Matrix3 normalMatrix = new Matrix3(); field in DefaultShader