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Searched defs:normalTexture (Results 1 – 3 of 3) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DDefaultShader.java110 …public final static Uniform normalTexture = new Uniform("u_normalTexture", TextureAttribute.Normal… field in DefaultShader.Inputs
307 public final static Setter normalTexture = new LocalSetter() { field in DefaultShader.Setters
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DMultipleRenderTargetTest.java428 TextureAttribute normalTexture = (TextureAttribute)material.get(TextureAttribute.Normal); in render() local
/external/skia/src/core/
DSkLightingShader.cpp398 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, in asFragmentProcessor() local