/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument 371 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 525 void TextureCubeShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() argument 632 void Texture2DArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument 740 void Texture3DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 837 void DepthGradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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D | es3fDepthTests.cpp | 97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
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D | es3fStencilTests.cpp | 101 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es3fPolygonOffsetTests.cpp | 243 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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D | es3fDrawTests.cpp | 621 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
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D | es3fShaderBuiltinVarTests.cpp | 920 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 215 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
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/external/webrtc/webrtc/modules/audio_coding/test/ |
D | Channel.cc | 329 void Channel::Stats(uint32_t* numPackets) { in Stats()
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D | Channel.h | 31 uint32_t numPackets; member
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 235 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument 242 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 342 void VertexEmitterShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument 349 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 487 void VertexVaryingShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument 515 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 826 void OutputCountShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() argument 833 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument 961 void BuiltinVariableShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, cons… in shadeFragments() argument 987 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument [all …]
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D | es31fFboTestUtil.cpp | 214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument 379 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, con… in shadeFragments() argument
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 140 const int numPackets, in shadeFragments() 238 const int numPackets, in shadeFragments()
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/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 222 int numPackets = numVertices + ((numVertices%EXEC_VEC_WIDTH) ? 1 : 0); in execute() local 303 int numPackets = (width*height)/EXEC_VEC_WIDTH + (((width*height)%EXEC_VEC_WIDTH) ? 1 : 0); in execute() local
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
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D | es2fStencilTests.cpp | 98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es2fFboRenderTest.cpp | 99 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 157 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 220 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es2fTextureSpecificationTests.cpp | 148 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 208 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 290 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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D | es2fTextureUnitTests.cpp | 463 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument
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D | es2fPolygonOffsetTests.cpp | 240 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
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D | glsTextureBufferCase.cpp | 222 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 257 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 269 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument 904 const int numPackets = numThreads * packetsPerThread; in executeForContexts() local
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D | teglColorClearCase.cpp | 352 int numPackets = numThreads * numPacketsPerThread; in executeForContexts() local
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 296 …void shadeFragments (rr::FragmentPacket*, const int numPackets, const rr::FragmentShadingContext& … in shadeFragments() argument
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 742 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in runCase() argument
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