/external/skia/src/pathops/ |
D | SkPathOpsLine.cpp | 40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearPoint() local 70 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearRay() local
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D | SkPathOpsQuad.cpp | 306 static int valid_unit_divide(double numer, double denom, double* ratio) in valid_unit_divide()
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/external/skia/include/core/ |
D | SkFixed.h | 86 #define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16) argument 89 #define SkFixedDiv(numer, denom) \ argument
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D | SkMath.h | 186 inline void SkTDivMod(In numer, In denom, Out* div, Out* mod) { in SkTDivMod()
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/external/skia/src/core/ |
D | SkMath.cpp | 53 int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias) { in SkDivBits()
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D | SkColor.cpp | 28 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) { in ByteDivToScalar()
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D | SkGeometry.h | 323 Sk2s numer = fNumer.eval(tt); in eval() local
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D | SkGeometry.cpp | 41 static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio) { in valid_unit_divide()
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D | SkStroke.cpp | 481 SkScalar numer = dxy.dot(ab0); in pt_to_line() local
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D | SkXfermode.cpp | 763 int numer = a - L; in clipColor() local
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/external/skia/experimental/ |
D | SkSetPoly3To3_A.cpp | 18 static SkScalar divide(SkDScalar numer, SkDScalar denom) { in divide()
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/external/skia/src/effects/ |
D | SkEmbossMask.cpp | 112 SkFixed numer = lx * nx + ly * ny + lz_dot_nz; in Emboss() local
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D | SkPerlinNoiseShader.cpp | 387 SkScalar numer = (perlinNoiseShader.fType == kFractalNoise_Type) ? in calculateTurbulenceValueForPoint() local
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/external/skia/tests/ |
D | MathTest.cpp | 561 SkFixed numer = rand.nextS(); in DEF_TEST() local 632 T numer; in test_divmod() member 646 const T numer = kEdgeCases[i].numer; in test_divmod() local 656 const T numer = (T)rand.nextS(); in test_divmod() local
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/external/libmpeg2/decoder/ |
D | impeg2d_pic_proc.c | 313 UWORD32 numer; in impeg2d_init_video_state() local
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient.cpp | 23 static int valid_divide(float numer, float denom, float* ratio) { in valid_divide()
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D | SkGradientShader.cpp | 272 static unsigned rounded_divide(unsigned numer, unsigned denom) { in rounded_divide()
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/external/mesa3d/include/c99/ |
D | inttypes.h | 280 imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom) in imaxdiv()
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/external/opencv3/3rdparty/include/ |
D | msc_inttypes.h | 276 imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom) in imaxdiv()
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/external/skia/bench/ |
D | nanobench.cpp | 334 const double numer = overhead / FLAGS_overheadGoal - overhead; in setup_cpu_bench() local
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 455 SkScalar numer = (perlinNoiseShader.fType == kFractalNoise_Type) ? in calculateTurbulenceValueForPoint() local
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/external/opencv3/modules/calib3d/src/ |
D | rho.cpp | 1742 double numer=1, denom=1; in sacInitPEndFpI() local
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/external/apache-commons-math/src/main/java/org/apache/commons/math/util/ |
D | FastMath.java | 1362 double numer = bits & 0x3ffffffffffL; in log() local
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