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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtCollisionWorld.cpp380 btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin(); in rayTestSingleInternal() local
400 btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin(); in rayTestSingleInternal() local